| Age | Commit message (Expand) | Author |
| 2020-02-02 | Support flat interpolation qualifier on shaders (#915) | gdkchan |
| 2020-01-19 | Fix shader output color buffer index when non-sequential render targets are u... | gdkchan |
| 2020-01-13 | Add a GetSpan method to the memory manager and use it on GPU (#877) | gdkchan |
| 2020-01-09 | Add runtime identifiers to new projects | gdkchan |
| 2020-01-09 | Address PR feedback | gdkchan |
| 2020-01-09 | Remove some unused args on the shader translator | gdkchan |
| 2020-01-09 | Fix FADD32I check for Ra negation | gdkchan |
| 2020-01-09 | Address PR feedback | gdkchan |
| 2020-01-09 | Address PR feedback | gdkchan |
| 2020-01-09 | Remove more unused code | gdkchan |
| 2020-01-09 | Some code cleanup | gdkchan |
| 2020-01-09 | Reimplement limited bindless textures support | gdkchan |
| 2020-01-09 | Fix exception on shader translator when adding goto temp variable | gdkchan |
| 2020-01-09 | Support CC on FSET shader instruction, fix CC on ISET.BF shader instruction | gdkchan |
| 2020-01-09 | Support texture rectangle targets (non-normalized coords) | gdkchan |
| 2020-01-09 | Partial support for shader memory barriers | gdkchan |
| 2020-01-09 | Remove some usings that are not needed | gdkchan |
| 2020-01-09 | Correct non-constant offset rewrite for texelFetch | gdkchan |
| 2020-01-09 | Support non-constant texture offsets on non-NVIDIA gpus | gdkchan |
| 2020-01-09 | Use dispatch params shared memory size when available | gdkchan |
| 2020-01-09 | Use maximum shared memory size supported by hardware | gdkchan |
| 2020-01-09 | Support bindless texture gather shader instruction | gdkchan |
| 2020-01-09 | Support depth clip mode and disable shader fast math optimization on NVIDIA a... | gdkchan |
| 2020-01-09 | Fix wrong maximum id on sampler pool in some cases | gdkchan |
| 2020-01-09 | Support shared color mask, implement more shader instructions | gdkchan |
| 2020-01-09 | Add a pass to turn global memory access into storage access, and do all stora... | gdk |
| 2020-01-09 | Partial support for branch with CC, and fix a edge case of branch out of loop... | gdk |
| 2020-01-09 | Simplified F2I shader instruction codegen | gdk |
| 2020-01-09 | Implement HSET2 shader instruction and fix errors uncovered by Rodrigo tests | gdk |
| 2020-01-09 | Add PSET shader instruction | gdk |
| 2020-01-09 | Revert "Simplify shader uniform buffer access codegen" | gdk |
| 2020-01-09 | Simplify shader uniform buffer access codegen | gdk |
| 2020-01-09 | Remove TranslatorConfig struct | gdk |
| 2020-01-09 | Add R2P shader instruction | gdk |
| 2020-01-09 | Make the shader translator more error resilient (part 2) | gdk |
| 2020-01-09 | Make the shader translator more error resilient | gdk |
| 2020-01-09 | Add missing check for BRX, do not add a out of bounds block to the queue | gdk |
| 2020-01-09 | Add partial support for the BRX shader instruction | gdk |
| 2020-01-09 | Fix regression on load/store local (wrong type) | gdk |
| 2020-01-09 | Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing t... | gdk |
| 2020-01-09 | Remove some unused constants and other code | gdk |
| 2020-01-09 | Add partial support for array of samplers, and add pass to identify them from... | gdk |
| 2020-01-09 | Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc... | gdk |
| 2020-01-09 | Add shader support for the round mode on the F2F instruction, support mipmaps... | gdk |
| 2020-01-09 | Fix shader FMUL32I instruction saturation | gdk |
| 2020-01-09 | Add per-source type memory change tracking, simplified state change tracking,... | gdk |
| 2020-01-09 | Initial support for image stores, support texture sample on compute | gdk |
| 2020-01-09 | Fix incorrect saturation on HADD2 and HMUL2 shader instructions | gdk |
| 2020-01-09 | Initial work | gdk |