diff options
| author | gdk <gab.dark.100@gmail.com> | 2019-10-26 14:50:52 -0300 |
|---|---|---|
| committer | Thog <thog@protonmail.com> | 2020-01-09 02:13:00 +0100 |
| commit | 8cba252b238ee6cf6599ad2fc57793e6f76c5e2e (patch) | |
| tree | 5ee98eb374a46e210d4a960f5e1d58b42b3f27eb /Ryujinx.Graphics.Shader | |
| parent | 1b7d95519569639135a68e7ebda5148f3263217c (diff) | |
Add per-source type memory change tracking, simplified state change tracking, other fixes
Diffstat (limited to 'Ryujinx.Graphics.Shader')
4 files changed, 22 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.Shader/Decoders/ImageComponents.cs b/Ryujinx.Graphics.Shader/Decoders/ImageComponents.cs index b8a4f6d5..348a4768 100644 --- a/Ryujinx.Graphics.Shader/Decoders/ImageComponents.cs +++ b/Ryujinx.Graphics.Shader/Decoders/ImageComponents.cs @@ -6,6 +6,5 @@ namespace Ryujinx.Graphics.Shader.Decoders Green = 1 << 1, Blue = 1 << 2, Alpha = 1 << 3 - } }
\ No newline at end of file diff --git a/Ryujinx.Graphics.Shader/Decoders/SystemRegister.cs b/Ryujinx.Graphics.Shader/Decoders/SystemRegister.cs index 3948c899..1f51d93c 100644 --- a/Ryujinx.Graphics.Shader/Decoders/SystemRegister.cs +++ b/Ryujinx.Graphics.Shader/Decoders/SystemRegister.cs @@ -2,6 +2,7 @@ namespace Ryujinx.Graphics.Shader.Decoders { enum SystemRegister { + ThreadId = 0x20, ThreadIdX = 0x21, ThreadIdY = 0x22, ThreadIdZ = 0x23, diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitMove.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitMove.cs index f66ebc9f..b9bb18d9 100644 --- a/Ryujinx.Graphics.Shader/Instructions/InstEmitMove.cs +++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitMove.cs @@ -27,6 +27,20 @@ namespace Ryujinx.Graphics.Shader.Instructions switch (sysReg) { + case SystemRegister.ThreadId: + { + Operand tidX = Attribute(AttributeConsts.ThreadIdX); + Operand tidY = Attribute(AttributeConsts.ThreadIdY); + Operand tidZ = Attribute(AttributeConsts.ThreadIdZ); + + tidY = context.ShiftLeft(tidY, Const(16)); + tidZ = context.ShiftLeft(tidZ, Const(26)); + + src = context.BitwiseOr(tidX, context.BitwiseOr(tidY, tidZ)); + + break; + } + case SystemRegister.ThreadIdX: src = Attribute(AttributeConsts.ThreadIdX); break; case SystemRegister.ThreadIdY: src = Attribute(AttributeConsts.ThreadIdY); break; case SystemRegister.ThreadIdZ: src = Attribute(AttributeConsts.ThreadIdZ); break; diff --git a/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs b/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs index cb08a213..d6ce76db 100644 --- a/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs +++ b/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs @@ -59,6 +59,8 @@ namespace Ryujinx.Graphics.Shader.StructuredIr Add(Instruction.ExponentB2, VariableType.Scalar, VariableType.Scalar); Add(Instruction.Floor, VariableType.F32, VariableType.F32); Add(Instruction.FusedMultiplyAdd, VariableType.F32, VariableType.F32, VariableType.F32, VariableType.F32); + Add(Instruction.ImageLoad, VariableType.F32); + Add(Instruction.ImageStore, VariableType.None); Add(Instruction.IsNan, VariableType.Bool, VariableType.F32); Add(Instruction.LoadAttribute, VariableType.F32, VariableType.S32, VariableType.S32); Add(Instruction.LoadConstant, VariableType.F32, VariableType.S32, VariableType.S32); @@ -105,7 +107,11 @@ namespace Ryujinx.Graphics.Shader.StructuredIr public static VariableType GetSrcVarType(Instruction inst, int index) { - if (inst == Instruction.TextureSample) + // TODO: Return correct type depending on source index, + // that can improve the decompiler output. + if (inst == Instruction.TextureSample || + inst == Instruction.ImageLoad || + inst == Instruction.ImageStore) { return VariableType.F32; } |
