| Age | Commit message (Expand) | Author |
|---|---|---|
| 2021-06-20 | Fix separate bindless sampler at offset 0 (#2360) | gdkchan |
| 2021-06-09 | Support bindless textures with separate constant buffers for texture and samp... | gdkchan |
| 2021-05-19 | Move shader resource descriptor creation out of the backend (#2290) | gdkchan |
| 2021-05-19 | Pass CbufSlot when getting info from the texture descriptor (#2291) | riperiperi |
| 2021-04-18 | Improve shader global memory to storage pass (#2200) | gdkchan |
| 2021-03-09 | Traverse PhiNodes for Bindless Elimination (#2089) | riperiperi |
| 2020-11-09 | Simplify logic for bindless texture handling (#1667) | gdkchan |
| 2020-07-04 | Implement shader LEA instruction and improve bindless image load/store (#1355) | gdkchan |
| 2020-05-27 | Support separate textures and samplers (#1216) | gdkchan |
