| Age | Commit message (Expand) | Author |
|---|---|---|
| 2022-12-08 | Shader: Implement PrimitiveID (#4067) | gdkchan |
| 2022-11-16 | Implement HLE macro for DrawElementsIndirect (#3748) | gdkchan |
| 2022-11-11 | Fix VertexId and InstanceId on Vulkan (#3833) | gdkchan |
| 2022-10-01 | Fix incorrect tessellation inputs/outputs (#3728) | gdkchan |
| 2022-07-31 | Vulkan backend (#2518) | gdkchan |
| 2022-05-12 | Implement Viewport Transform Disable (#3328) | riperiperi |
| 2021-11-08 | Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins (#2817) | gdkchan |
| 2021-10-18 | Initial tessellation shader support (#2534) | gdkchan |
| 2021-04-02 | Implement shader HelperThreadNV (#2163) | gdkchan |
| 2020-10-17 | Fix gl_in being used with built-in variables that are not per-vertex (#1624) | gdkchan |
| 2020-07-26 | Implement BGRA texture support (#1418) | gdkchan |
| 2020-01-09 | Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing t... | gdk |
| 2020-01-09 | Initial work | gdk |
