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path: root/Ryujinx.Graphics.Shader/Decoders
AgeCommit message (Expand)Author
2023-01-21Implement CSET and CSETP shader instructions (#4318)gdkchan
2023-01-18Optimize string memory usage. Use Spans and StringBuilders where possible (#3...Andrey Sukharev
2023-01-04IPC refactor part 3+4: New server HIPC message processor (#4188)gdkchan
2022-12-05Make structs readonly when applicable (#4002)Andrey Sukharev
2022-10-15Improve shader BRX instruction code generation (#3759)gdkchan
2022-10-03Fix shader SULD (bindless) instruction using wrong register as handle (#3732)gdkchan
2022-10-01Fix incorrect tessellation inputs/outputs (#3728)gdkchan
2022-07-23Fix decoding of block after shader BRA.CC instructions without predicate (#3472)gdkchan
2022-04-10New shader cache implementation (#3194)gdkchan
2022-04-08Implement VMAD shader instruction and improve InvocationInfo and ISBERD handl...gdkchan
2022-03-06Only initialize shader outputs that are actually used on the next stage (#3054)gdkchan
2022-01-10Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I (#...gdkchan
2021-11-08Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins (#2817)gdkchan
2021-10-28Add support for fragment shader interlock (#2768)gdkchan
2021-10-18Initial tessellation shader support (#2534)gdkchan
2021-10-17Add missing U8/S8 types from shader I2I instruction (#2740)gdkchan
2021-10-12Rewrite shader decoding stage (#2698)gdkchan
2021-08-31Implement Shader Instructions SUATOM and SURED (#2090)riperiperi
2021-08-27Initial support for shader attribute indexing (#2546)gdkchan
2021-08-11Make sure attributes used on subsequent shader stages are initialized (#2538)gdkchan
2021-08-11Use a new approach for shader BRX targets (#2532)gdkchan
2021-06-15End shader decoding when reaching a block that starts with an infinite loop (...riperiperi
2021-06-03Fix shaders with mixed PBK and SSY addresses on the stack (#2329)gdkchan
2021-04-02Implement shader HelperThreadNV (#2163)gdkchan
2021-03-27Shader Cache: Move bindless checking from translation to decode (#2145)mageven
2021-01-14Fix shader LOP3 predicate write condition (#1910)gdkchan
2021-01-10Fix remap when handle is 0 (#1882)gdkchan
2021-01-08Support conditional on BRK and SYNC shader instructions (#1878)gdkchan
2020-11-13Salieri: shader cache (#1701)Mary
2020-11-10Implement ATOM shader instruction (#1687)gdkchan
2020-10-25Implement CAL and RET shader instructions (#1618)gdkchan
2020-10-21Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)gdkchan
2020-10-13Fix LOP3 (cbuf) shader instruction encoding (#1616)gdkchan
2020-10-12Implement LEA.HI shader instruction (#1609)gdkchan
2020-10-12Add support for shader constant buffer slot indexing (#1608)gdkchan
2020-10-03Improve BRX target detection heuristics (#1591)gdkchan
2020-07-04Implement shader LEA instruction and improve bindless image load/store (#1355)gdkchan
2020-05-27Omit image format if possible, and fix BA bit (#1280)gdkchan
2020-05-23Implement TMML and TMML.B (#1270)Thog
2020-05-06Refactor shader GPU state and memory access (#1203)gdkchan
2020-04-25Implement texture buffers (#1152)gdkchan
2020-04-22Implement SULD shader instruction (#1117)gdkchan
2020-03-30Implement FCMP shader instruction (#1067)gdkchan
2020-03-29Move the OpActivator to OpCodeTable class for improve performance (#1001)Chenj168
2020-03-26Implement NOP and stub DEPBAR shader instructions (#1041)Elise
2020-03-25Implement VMNMX shader instruction (#1032)gdkchan
2020-03-23Implement ICMP shader instruction (#1010)gdkchan
2020-03-06Fix branch with CC and predicate, and a case of SYNC propagation (#967)jduncanator
2020-03-03Initial support for double precision shader instructions. (#963)gdkchan
2020-02-14Sign-extend shader memory instruction offsets (#934)gdkchan