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path: root/Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs
AgeCommit message (Expand)Author
2023-04-05Use index fragment shader output when dual source blend is enabled (#4404)gdkchan
2023-02-09Fix SPIR-V when all inputs/outputs are indexed (#4389)gdkchan
2023-01-13Vulkan: Add workarounds for MoltenVK (#4202)riperiperi
2022-12-29Use vector outputs for texture operations (#3939)gdkchan
2022-12-10Fix Redundant Qualifer Warnings (#4091)Isaac Marovitz
2022-11-16Implement HLE macro for DrawElementsIndirect (#3748)gdkchan
2022-11-12Use vector transform feedback outputs if possible (#3832)gdkchan
2022-11-11Fix VertexId and InstanceId on Vulkan (#3833)gdkchan
2022-10-29SPIR-V: Fix tessellation control shader output types (#3807)gdkchan
2022-10-01Fix incorrect tessellation inputs/outputs (#3728)gdkchan
2022-07-31Vulkan backend (#2518)gdkchan