| Age | Commit message (Expand) | Author |
|---|---|---|
| 2023-04-05 | Use index fragment shader output when dual source blend is enabled (#4404) | gdkchan |
| 2023-02-09 | Fix SPIR-V when all inputs/outputs are indexed (#4389) | gdkchan |
| 2023-01-13 | Vulkan: Add workarounds for MoltenVK (#4202) | riperiperi |
| 2022-12-29 | Use vector outputs for texture operations (#3939) | gdkchan |
| 2022-12-10 | Fix Redundant Qualifer Warnings (#4091) | Isaac Marovitz |
| 2022-11-16 | Implement HLE macro for DrawElementsIndirect (#3748) | gdkchan |
| 2022-11-12 | Use vector transform feedback outputs if possible (#3832) | gdkchan |
| 2022-11-11 | Fix VertexId and InstanceId on Vulkan (#3833) | gdkchan |
| 2022-10-29 | SPIR-V: Fix tessellation control shader output types (#3807) | gdkchan |
| 2022-10-01 | Fix incorrect tessellation inputs/outputs (#3728) | gdkchan |
| 2022-07-31 | Vulkan backend (#2518) | gdkchan |
