index
:
Ryujinx
master
A backup of the Ryujinx master git branch.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
Ryujinx.Graphics.OpenGL
Age
Commit message (
Expand
)
Author
2021-08-11
Ensure render scale is initialized to 1 on the backend (#2543)
gdkchan
2021-08-11
Workaround for cubemap view data upload bug on Intel (#2539)
gdkchan
2021-08-11
Workaround for Intel FrontFacing built-in variable bug (#2540)
gdkchan
2021-08-11
Replace BGRA and scale uniforms with a uniform block (#2496)
gdkchan
2021-07-19
Return mapped buffer pointer directly for flush, WriteableRegion for textures...
riperiperi
2021-07-18
Only use persistent buffers to flush on NVIDIA and Windows+AMD (#2489)
riperiperi
2021-07-16
Flush buffers and texture data through a persistent mapped buffer. (#2481)
riperiperi
2021-06-28
Add Screenshot Feature (#2354)
emmauss
2021-06-25
Add support for custom line widths (#2406)
gdkchan
2021-06-25
Fix texture sampling with depth compare and LOD level or bias (#2404)
gdkchan
2021-06-02
Use Quads on OpenGL host when supported. (#2331)
riperiperi
2021-06-01
Avoid clearing alpha channel by handle when presenting (#2323)
Mary
2021-05-24
Fix value of constant vertex attributes (#2307)
gdkchan
2021-05-20
Assign _backgroundContext before starting its worker thread. (#2299)
riperiperi
2021-05-19
Merge pull request #2177 from riperiperi/feature/parallel-shader-cache
EmulationFanatic
2021-05-16
Use copy dependencies for the Intel/AMD view format workaround (#2144)
riperiperi
2021-04-18
Implement parallel host shader cache compilation.
riperiperi
2021-04-18
HwCapabilities: Divide Intel into IntelWindows and IntelUnix (#2219)
A-w-x
2021-04-17
Fix intel view copy workaround. (#2216)
riperiperi
2021-04-14
Miria: The Death of OpenTK 3 (#2194)
Mary
2021-04-13
Fix sub-image copies on intel GPUs (#2198)
gdkchan
2021-04-03
Only flush commands when creating sync on Intel/AMD (windows) (#2165)
riperiperi
2021-03-30
Force command flush after creating a syncpoint (#2056)
riperiperi
2021-03-17
Fix typos (#2109)
EmulationFanatic
2021-03-08
Improve Buffer Textures and flush Image Stores (#2088)
riperiperi
2021-03-08
Flip component mask if target is BGRA. (#2087)
riperiperi
2021-03-02
Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001)
riperiperi
2021-02-08
Implement ETC2 (RGB) texture format (#2000)
gdkchan
2021-01-27
Avoid some redundant GL calls (#1958)
gdkchan
2021-01-17
Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)
riperiperi
2021-01-13
Implement clear buffer (fast path) (#1902)
gdkchan
2021-01-05
gpu: Implement missing texture formats (#1867)
Ac_K
2020-12-15
gui/gpu: Implement setting and toggle for Aspect Ratio (#1777)
Ac_K
2020-12-12
End empty gl queries before returning them to the pool. (#1806)
riperiperi
2020-12-03
Dummy out gl queries with 0 draws, remove glFlush call (#1773)
riperiperi
2020-11-20
Allow copy destination to have a different scale from source (#1711)
riperiperi
2020-11-20
Perform Compressed<->Uncompressed copies using Pixel Buffer Objects (#1732)
riperiperi
2020-11-17
Simplify depth test state updates (#1695)
gdkchan
2020-11-15
infra: Migrate to .NET 5 (#1694)
Mary
2020-11-13
Salieri: shader cache (#1701)
Mary
2020-11-08
Use explicit buffer and texture bindings on shaders (#1666)
gdkchan
2020-11-02
Add seamless cubemap flag in sampler parameters. (#1658)
riperiperi
2020-11-02
Support res scale on images, correctly blacklist for SUST, move logic out of ...
riperiperi
2020-11-01
Fix compressed to non-compressed texture copy size (#1649)
gdkchan
2020-10-29
Scale texture resolution before sending to backend (#1646)
gdkchan
2020-10-26
Fix vertex buffer handle null check (#1638)
gdkchan
2020-10-25
Fix transform feedback errors caused by host pause/resume and multiple uses (...
gdkchan
2020-10-20
Fix image binding format (#1625)
gdkchan
2020-10-16
Memory Read/Write Tracking using Region Handles (#1272)
riperiperi
2020-10-13
Fix incorrect GPU GL blend func values (#1612)
gdkchan
[next]