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path: root/Ryujinx.Graphics.Gpu/Shader/TextureDescriptorCapableGpuAccessor.cs
AgeCommit message (Expand)Author
2022-04-10New shader cache implementation (#3194)gdkchan
2022-01-20Add capability for BGRA formats (#3011)gdkchan
2021-10-28Add support for fragment shader interlock (#2768)gdkchan
2021-10-12Rewrite shader decoding stage (#2698)gdkchan
2021-09-19Use shader subgroup extensions if shader ballot is not supported (#2627)gdkchan
2021-09-02Fix TXQ for 3D textures. (#2613)riperiperi
2021-08-11Unify GpuAccessorBase and TextureDescriptorCapableGpuAccessor (#2542)gdkchan
2021-08-11Workaround for Intel FrontFacing built-in variable bug (#2540)gdkchan
2021-05-19Pass CbufSlot when getting info from the texture descriptor (#2291)riperiperi
2020-11-17shader cache: Fix invalid virtual address clean up (#1717)Mary
2020-11-13Salieri: shader cache (#1701)Mary