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path: root/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs
AgeCommit message (Expand)Author
2023-04-27Move solution and projects to srcTSR Berry
2023-04-25Refactor attribute handling on the shader generator (#4565)gdkchan
2023-04-22Shader: Bias textureGather instructions on AMD/Intel (#4703)riperiperi
2023-02-25Move gl_Layer to vertex shader if geometry is not supported (#4368)gdkchan
2023-01-13Vulkan: Add workarounds for MoltenVK (#4202)riperiperi
2022-12-04Allow SNorm buffer texture formats on Vulkan (#3957)gdkchan
2022-11-18Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#...gdkchan
2022-09-10Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644)gdkchan
2022-08-19A few minor documentation fixes. (#3599)Nicholas Rodine
2022-07-31Vulkan backend (#2518)gdkchan
2022-04-10New shader cache implementation (#3194)gdkchan
2021-08-11Unify GpuAccessorBase and TextureDescriptorCapableGpuAccessor (#2542)gdkchan
2021-08-11Workaround for Intel FrontFacing built-in variable bug (#2540)gdkchan