| Age | Commit message (Expand) | Author |
|---|---|---|
| 2023-04-27 | Move solution and projects to src | TSR Berry |
| 2023-04-25 | Refactor attribute handling on the shader generator (#4565) | gdkchan |
| 2023-04-22 | Shader: Bias textureGather instructions on AMD/Intel (#4703) | riperiperi |
| 2023-02-25 | Move gl_Layer to vertex shader if geometry is not supported (#4368) | gdkchan |
| 2023-01-13 | Vulkan: Add workarounds for MoltenVK (#4202) | riperiperi |
| 2022-12-04 | Allow SNorm buffer texture formats on Vulkan (#3957) | gdkchan |
| 2022-11-18 | Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#... | gdkchan |
| 2022-09-10 | Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644) | gdkchan |
| 2022-08-19 | A few minor documentation fixes. (#3599) | Nicholas Rodine |
| 2022-07-31 | Vulkan backend (#2518) | gdkchan |
| 2022-04-10 | New shader cache implementation (#3194) | gdkchan |
| 2021-08-11 | Unify GpuAccessorBase and TextureDescriptorCapableGpuAccessor (#2542) | gdkchan |
| 2021-08-11 | Workaround for Intel FrontFacing built-in variable bug (#2540) | gdkchan |
