| Age | Commit message (Expand) | Author |
|---|---|---|
| 2023-04-27 | Move solution and projects to src | TSR Berry |
| 2023-02-25 | Move gl_Layer to vertex shader if geometry is not supported (#4368) | gdkchan |
| 2022-12-05 | Make structs readonly when applicable (#4002) | Andrey Sukharev |
| 2022-11-18 | Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#... | gdkchan |
| 2022-08-20 | Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) | gdkchan |
| 2022-08-03 | Fix Multithreaded Compilation of Shader Cache on OpenGL (#3540) | riperiperi |
| 2022-07-31 | Vulkan backend (#2518) | gdkchan |
| 2022-04-10 | New shader cache implementation (#3194) | gdkchan |
