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path: root/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs
AgeCommit message (Expand)Author
2022-10-21Vulkan: Fix vertex position Z conversion with geometry shader passthrough (#3...gdkchan
2022-10-15Improve shader BRX instruction code generation (#3759)gdkchan
2022-10-03Fix shader SULD (bindless) instruction using wrong register as handle (#3732)gdkchan
2022-10-01Fix incorrect tessellation inputs/outputs (#3728)gdkchan
2022-09-13Fix bindless 1D textures having a buffer type on the shader (#3697)gdkchan
2022-09-10Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644)gdkchan
2022-09-07Transform shader LDC into constant buffer access if offset is constant (#3672)gdkchan
2022-08-02Fix geometry shader passthrough fallback being used when feature is supported...gdkchan
2022-08-02SPIR-V: Initialize undefined variables with 0 (#3526)riperiperi
2022-07-31Vulkan backend (#2518)gdkchan
2022-07-24Add support for conditional (with CC) shader Exit instructions (#3470)gdkchan
2022-07-23Fix decoding of block after shader BRA.CC instructions without predicate (#3472)gdkchan
2022-07-23Avoid adding shader buffer descriptors for constant buffers that are not used...gdkchan
2022-07-12Propagate Shader phi nodes with the same source value from all blocks (#3457)gdkchan
2022-07-05Add support for alpha to coverage dithering (#3069)gdkchan
2022-07-02Bindless elimination for constant sampler handle (#3424)gdkchan
2022-05-12Implement Viewport Transform Disable (#3328)riperiperi
2022-04-10New shader cache implementation (#3194)gdkchan