| Age | Commit message (Expand) | Author |
|---|---|---|
| 2022-04-10 | New shader cache implementation (#3194) | gdkchan |
| 2022-01-21 | Stop using glTransformFeedbackVaryings and use explicit layout on the shader ... | gdkchan |
| 2021-10-18 | Initial tessellation shader support (#2534) | gdkchan |
| 2021-10-12 | Rewrite shader decoding stage (#2698) | gdkchan |
| 2021-08-11 | Workaround for Intel FrontFacing built-in variable bug (#2540) | gdkchan |
| 2021-08-11 | Use a new approach for shader BRX targets (#2532) | gdkchan |
| 2021-05-19 | Pass CbufSlot when getting info from the texture descriptor (#2291) | riperiperi |
| 2020-12-02 | Implement Force Early Z Register (#1755) | riperiperi |
| 2020-11-17 | shader cache: Fix invalid virtual address clean up (#1717) | Mary |
| 2020-11-13 | Salieri: shader cache (#1701) | Mary |
