| Age | Commit message (Expand) | Author |
|---|---|---|
| 2021-01-17 | Support for resources on non-contiguous GPU memory regions (#1905) | gdkchan |
| 2020-12-02 | IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special h... | gdkchan |
| 2020-10-16 | Memory Read/Write Tracking using Region Handles (#1272) | riperiperi |
| 2020-09-10 | Texture/Buffer Memory Management Improvements (#1408) | riperiperi |
| 2020-07-12 | New NVDEC and VIC implementation (#1384) | gdkchan |
| 2020-05-27 | Support separate textures and samplers (#1216) | gdkchan |
| 2020-05-06 | Refactor shader GPU state and memory access (#1203) | gdkchan |
| 2020-05-04 | Implement a new physical memory manager and replace DeviceMemory (#856) | gdkchan |
| 2020-01-13 | Add a GetSpan method to the memory manager and use it on GPU (#877) | gdkchan |
| 2020-01-09 | Add XML documentation to Ryujinx.Graphics.Gpu.Shader | gdkchan |
| 2020-01-09 | Add XML documentation to Ryujinx.Graphics.Gpu.Memory | gdkchan |
| 2020-01-09 | Initialize GPU physical memory accessor from KProcess, to allow homebrew that... | gdkchan |
