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authorgdkchan <gab.dark.100@gmail.com>2019-12-31 01:46:57 -0300
committerThog <thog@protonmail.com>2020-01-09 02:13:00 +0100
commit430faeb8ef9a5906af642a4a2be0eb6e878f812e (patch)
tree53efdfb178ccdc663cd7fae2de0a8e8c2e1e5e6e /Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs
parente58b540c4e2a8df460e0e357e3f341842dd59a71 (diff)
Add XML documentation to Ryujinx.Graphics.Gpu.Shader
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs b/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs
index 7a6b0963..71384df2 100644
--- a/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs
+++ b/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs
@@ -6,7 +6,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// <summary>
/// Represents physical memory, accessible from the GPU.
- /// This is actually working CPU virtual addresses, of memory mapped on the game process.
+ /// This is actually working CPU virtual addresses, of memory mapped on the application process.
/// </summary>
class PhysicalMemory
{