| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-05-27 | Support separate textures and samplers (#1216) | gdkchan | |
| * Support separate textures and samplers * Add missing bindless flag, fix SNORM format on buffer textures * Add missing separation * Add comments about the new handles | |||
| 2020-05-06 | Refactor shader GPU state and memory access (#1203) | gdkchan | |
| * Refactor shader GPU state and memory access * Fix NVDEC project build * Address PR feedback and add missing XML comments | |||
| 2020-02-03 | Compare shader code using a span instead of individual reads. (#917) | riperiperi | |
| * Compare shader code using a span instead of individual reads. * Add comment for new parameter. * Remove unnecessary Math.Min | |||
| 2020-01-13 | Add a GetSpan method to the memory manager and use it on GPU (#877) | gdkchan | |
| 2020-01-09 | Address PR feedback | gdkchan | |
| 2020-01-09 | Re-add NVDEC project (not integrated) | gdkchan | |
| 2020-01-09 | Add XML documentation to Ryujinx.Graphics.Gpu.Memory | gdkchan | |
| 2020-01-09 | Initial work | gdk | |
