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A backup of the Ryujinx master git branch.
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Ryujinx.Graphics.Gpu
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Image
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TextureGroup.cs
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Author
2022-12-05
Make structs readonly when applicable (#4002)
Andrey Sukharev
2022-10-08
GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745)
riperiperi
2022-04-29
Fix various issues with texture sync (#3302)
riperiperi
2022-02-22
Allow textures to have their data partially mapped (#2629)
gdkchan
2022-01-09
Texture Sync, incompatible overlap handling, data flush improvements. (#2971)
riperiperi
2021-09-29
Force copy when auto-deleting a texture with dependencies (#2687)
riperiperi
2021-08-20
Remove pool cache entries for incompatible overlapping textures (#2568)
riperiperi
2021-08-20
Fix GetHandleInformation for mipmapped 3d textures (#2569)
riperiperi
2021-06-29
Initial support for separate GPU address spaces (#2394)
gdkchan
2021-05-24
POWER - Performance Optimizations With Extensive Ramifications (#2286)
riperiperi
2021-03-19
Improve linear texture compatibility rules (#2099)
riperiperi
2021-03-06
Improve handling for unmapped GPU resources (#2083)
riperiperi
2021-03-02
Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001)
riperiperi