| Age | Commit message (Expand) | Author |
|---|---|---|
| 2020-05-04 | Implement a new physical memory manager and replace DeviceMemory (#856) | gdkchan |
| 2020-04-19 | Implement GPU syncpoints (#980) | Thog |
| 2020-01-21 | Keep the GUI alive when closing a game (#888) | Thog |
| 2020-01-09 | Re-add NVDEC project (not integrated) | gdkchan |
| 2020-01-09 | GPU resource disposal | gdkchan |
| 2020-01-09 | Add XML documentation to Ryujinx.Graphics.Gpu | gdkchan |
| 2020-01-09 | Initialize GPU physical memory accessor from KProcess, to allow homebrew that... | gdkchan |
| 2020-01-09 | Add a pass to turn global memory access into storage access, and do all stora... | gdk |
| 2020-01-09 | Improved and simplified window texture presentation | gdk |
| 2020-01-09 | Separate sub-channel state | gdk |
| 2020-01-09 | Initial work | gdk |
