| Age | Commit message (Expand) | Author |
|---|---|---|
| 2021-03-19 | Improve linear texture compatibility rules (#2099) | riperiperi |
| 2021-01-13 | Implement clear buffer (fast path) (#1902) | gdkchan |
| 2020-11-17 | Fix buffer to texture copy with remap enabled (#1721) | gdkchan |
| 2020-11-06 | Correct BPP of buffer to texture copies (#1670) | gdkchan |
| 2020-10-16 | Memory Read/Write Tracking using Region Handles (#1272) | riperiperi |
| 2020-07-04 | Fix buffer to 3D texture copy (#1354) | gdkchan |
| 2020-06-13 | Optimize texture format conversion, and MethodCopyBuffer (#1274) | riperiperi |
| 2020-05-06 | Refactor shader GPU state and memory access (#1203) | gdkchan |
| 2020-01-13 | Add a GetSpan method to the memory manager and use it on GPU (#877) | gdkchan |
| 2020-01-09 | Add XML documentation to Ryujinx.Graphics.Gpu.Engine | gdkchan |
| 2020-01-09 | Some code cleanup | gdkchan |
| 2020-01-09 | Separate sub-channel state | gdk |
| 2020-01-09 | Flush buffers on copies | gdk |
| 2020-01-09 | Initial work | gdk |
