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Ryujinx.Graphics.Gpu
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Engine
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MethodCopyBuffer.cs
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Commit message (
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Author
2021-07-07
Separate GPU engines and make state follow official docs (part 1/2) (#2422)
gdkchan
2021-06-29
Initial support for separate GPU address spaces (#2394)
gdkchan
2021-06-24
Initial support for GPU channels (#2372)
gdkchan
2021-05-24
POWER - Performance Optimizations With Extensive Ramifications (#2286)
riperiperi
2021-03-19
Improve linear texture compatibility rules (#2099)
riperiperi
2021-01-13
Implement clear buffer (fast path) (#1902)
gdkchan
2020-11-17
Fix buffer to texture copy with remap enabled (#1721)
gdkchan
2020-11-06
Correct BPP of buffer to texture copies (#1670)
gdkchan
2020-10-16
Memory Read/Write Tracking using Region Handles (#1272)
riperiperi
2020-07-04
Fix buffer to 3D texture copy (#1354)
gdkchan
2020-06-13
Optimize texture format conversion, and MethodCopyBuffer (#1274)
riperiperi
2020-05-06
Refactor shader GPU state and memory access (#1203)
gdkchan
2020-01-13
Add a GetSpan method to the memory manager and use it on GPU (#877)
gdkchan
2020-01-09
Add XML documentation to Ryujinx.Graphics.Gpu.Engine
gdkchan
2020-01-09
Some code cleanup
gdkchan
2020-01-09
Separate sub-channel state
gdk
2020-01-09
Flush buffers on copies
gdk
2020-01-09
Initial work
gdk