| Age | Commit message (Expand) | Author |
|---|---|---|
| 2023-04-27 | Move solution and projects to src | TSR Berry |
| 2023-02-19 | Add support for advanced blend (part 1/2) (#2801) | gdkchan |
| 2023-01-22 | Remove use of reflection on GAL multithreading (#4287) | gdkchan |
| 2022-12-10 | Fix Lambda Explicit Type Specification Warning (#4090) | Isaac Marovitz |
| 2022-11-16 | Implement HLE macro for DrawElementsIndirect (#3748) | gdkchan |
| 2022-08-26 | Fast path for Inline-to-Memory texture data transfers (#3610) | gdkchan |
| 2022-07-31 | Vulkan backend (#2518) | gdkchan |
| 2022-07-05 | Add support for alpha to coverage dithering (#3069) | gdkchan |
| 2022-04-10 | New shader cache implementation (#3194) | gdkchan |
| 2022-01-09 | Texture Sync, incompatible overlap handling, data flush improvements. (#2971) | riperiperi |
| 2021-11-10 | Implement DrawTexture functionality (#2747) | gdkchan |
| 2021-10-18 | Initial tessellation shader support (#2534) | gdkchan |
| 2021-08-27 | Add a Multithreading layer for the GAL, multi-thread shader compilation at ru... | riperiperi |
