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* Change naming convention for Ryujinx project
* Change naming convention for ChocolArm64 project
* Fix NaN
* Remove unneeded this. from Ryujinx project
* Adjust naming from new PRs
* Name changes based on feedback
* How did this get removed?
* Rebasing fix
* Change FP enum case
* Remove prefix from ChocolArm64 classes - Part 1
* Remove prefix from ChocolArm64 classes - Part 2
* Fix alignment from last commit's renaming
* Rename namespaces
* Rename stragglers
* Fix alignment
* Rename OpCode class
* Missed a few
* Adjust alignment
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S/Ushr_V, S/Usra_V Inst.; Add 11 Tests. Some fixes. (#449)
* Update AOpCodeTable.cs
* Update AInstEmitSimdMove.cs
* Update AInstEmitSimdArithmetic.cs
* Update AInstEmitSimdShift.cs
* Update ASoftFallback.cs
* Update ASoftFloat.cs
* Update AOpCodeSimdRegElemF.cs
* Update CpuTestSimdIns.cs
* Update CpuTestSimdRegElem.cs
* Create CpuTestSimdRegElemF.cs
* Update CpuTestSimd.cs
* Update CpuTestSimdReg.cs
* Superseded Fmul_Se Test. Nit.
* Address PR feedback.
* Address PR feedback.
* Update AInstEmitSimdArithmetic.cs
* Update ASoftFallback.cs
* Update AInstEmitAlu.cs
* Update AInstEmitSimdShift.cs
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* Remove unused tracing functionality from the CPU
* GetNsoExecutable -> GetExecutable
* Unsigned comparison
* Re-add cpu tracing
* Config change
* Remove cold methods from the translation cache on the cpu
* Replace lock with try lock, pass new ATranslatorCache instead of ATranslator
* Rebase fixups
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* Update AOpCodeTable.cs
* Update AInstEmitSimdShift.cs
* Update ASoftFallback.cs
* Update AOpCodeSimdShImm.cs
* Update ABitUtils.cs
* Update AInstEmitSimdArithmetic.cs
* Update AInstEmitSimdHelper.cs
* Create CpuTestSimdShImm.cs
* Create CpuTestSimdRegElem.cs
* Address PR feedback.
* Nit.
* Nit.
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channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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used for now)
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* Add background translation to the CPU
* Do not use a separate thread for translation, implement 2 tiers translation
* Remove unnecessary usings
* Lower MinCallCountForReJit
* Remove unused variable
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tracing, fix wrong ImageEnd on executables with MOD0, fix issue on the CPU on input elimination for instruction with more than one register store
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instructions, fix for NvFlinger sometimes missing free buffers
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