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Ryujinx
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A backup of the Ryujinx master git branch.
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Author
2021-07-03
Honour copy dependencies when switching render target (#2433)
riperiperi
2021-06-29
aoc: Fix wrong check (#2427)
Ac_K
2021-06-29
Fix disposing of IPC sessions server at emulation stop (#2334)
Mary
2021-06-29
Initial support for separate GPU address spaces (#2394)
gdkchan
2021-06-29
aoc/am: Cleanup aoc service and stub am calls (#2414)
Ac_K
2021-06-28
Add Screenshot Feature (#2354)
emmauss
2021-06-28
no name: Mii Editor applet support (#2419)
Ac_K
2021-06-25
Add support for custom line widths (#2406)
gdkchan
2021-06-25
Fix default value for unwritten shader outputs (#2412)
gdkchan
2021-06-25
Fix texture sampling with depth compare and LOD level or bias (#2404)
gdkchan
2021-06-25
caps: Stubs GetAlbumFileList0AafeAruidDeprecated and GetAlbumFileList3AaeArui...
Ac_K
2021-06-24
Improve gameTable search (#2398)
ooa113y
2021-06-24
Add Direct Mouse Support (#2374)
emmauss
2021-06-24
Initial support for GPU channels (#2372)
gdkchan
2021-06-24
Inherit buffer tracking handles rather than recreating on resize (#2330)
riperiperi
2021-06-24
settings: Implement GetDeviceNickName and SetDeviceNickName (#2383)
Ac_K
2021-06-24
nfc/nfp: Implement ISystemManager and ISystem (#2381)
Ac_K
2021-06-24
Reduce number of dlls on distribution with single file publish (#2211)
gdkchan
2021-06-23
input: Fixes TouchPoint wrong attribute (#2390)
Ac_K
2021-06-23
Fix shader texture LOD query (#2397)
gdkchan
2021-06-23
Implement VORN (register) Arm32 instruction (#2396)
gdkchan
2021-06-23
Pass all inputs when geometry shader passthrough is enabled (#2362)
gdkchan
2021-06-23
hid: Cleanup and implement some calls (#2380)
Ac_K
2021-06-23
Unbind input on middle click (#2358)
ooa113y
2021-06-23
prepo: Implement SaveSystemReport and SaveSystemReportWithUser (#2379)
Ac_K
2021-06-23
pl: Implement GetSharedFontInOrderOfPriorityForSystem (#2382)
Ac_K
2021-06-23
mii: Fix multiple inconsistencies (#2392)
Mary
2021-06-23
kernel: Implement MapTransferMemory and UnmapTransferMemory (#2386)
Mary
2021-06-22
ipc: Remove size checks for buffer type 0x21/0x22 (#2387)
Ac_K
2021-06-21
account: Fix wrong condition in TrySelectUserWithoutInteraction (#2384)
Ac_K
2021-06-21
am: Add all known AppletMessage (#2378)
Ac_K
2021-06-20
Fix separate bindless sampler at offset 0 (#2360)
gdkchan
2021-06-19
hid/irs: Stub IsFirmwareUpdateAvailableForSixAxisSensor and CheckFirmwareVers...
LukeFZ
2021-06-17
Miria: Make default profile loads Pro Controller by default (#2368)
Mary
2021-06-15
End shader decoding when reaching a block that starts with an infinite loop (...
riperiperi
2021-06-14
Add TouchScreen Manager (#2333)
emmauss
2021-06-10
Increase height of Settings Window (#2355)
EmulationFanatic
2021-06-09
GAL: Fix sampler leaks on exit (#2353)
Mary
2021-06-09
Do not clear gpu subchannel state on BindChannel (#2348)
Mary
2021-06-09
Support bindless textures with separate constant buffers for texture and samp...
gdkchan
2021-06-03
Add SDL2 information & updated game compatibility stats (#2337)
EmulationFanatic
2021-06-03
Fix shaders with mixed PBK and SSY addresses on the stack (#2329)
gdkchan
2021-06-03
Fix texture blit off-by-one errors (#2335)
gdkchan
2021-06-02
Reactivate DInput on SDL2
Mary
2021-06-02
Update SDL2-CS (#2327)
Mary
2021-06-02
Use Quads on OpenGL host when supported. (#2331)
riperiperi
2021-06-01
Avoid clearing alpha channel by handle when presenting (#2323)
Mary
2021-05-31
Do not attempt to normalize SNORM image buffers on shaders (#2317)
gdkchan
2021-05-30
Fix guest stack trace inexistent function names (#2326)
gdkchan
2021-05-30
Fix inverted low/high mask value on GetThreadCoreMask32 syscall (#2325)
gdkchan
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