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AgeCommit message (Expand)Author
2022-01-12Update to LibHac 0.15.0 (#2986)Alex Barney
2022-01-11Fix render target clear when sizes mismatch (#2994)gdkchan
2022-01-11Fix adjacent 3d texture slices being detected as Incompatible Overlaps (#2993)riperiperi
2022-01-11account: Rework LoadIdTokenCache to auto generate a random JWT token (#2991)Mary
2022-01-11sfdnsres: Block communication attempt with NPLN servers (#2990)Mary
2022-01-10Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I (#...gdkchan
2022-01-10Fix sampled multisample image size (#2984)gdkchan
2022-01-09Texture Sync, incompatible overlap handling, data flush improvements. (#2971)riperiperi
2022-01-08Return error on DNS resolution when guest internet access is disabled (#2983)gdkchan
2022-01-08Add support for render scale to vertex stage. (#2763)riperiperi
2022-01-04CPU - Implement FCVTMS (Vector) (#2937)sharmander
2022-01-03sfdnsres: Implement NSD resolution (#2962)Mary
2022-01-03fix build id case issue for enabled cheats (#2970)Emmanuel Hansen
2022-01-03Implement analog stick range modifier (#2783)MutantAura
2022-01-03ffmpeg: Add extra checks and error messages (#2951)Ac_K
2022-01-03Add Cheat Manager (#2964)Emmanuel Hansen
2022-01-03misc: Improve DNS blacklist for Nintendo servers (#2963)Mary
2021-12-31Force crop when presentation cached texture size mismatches (#2957)gdkchan
2021-12-30Add support for the R4G4 texture format (#2956)gdkchan
2021-12-30Fix A1B5G5R5 format for good (#2955)gdkchan
2021-12-30friend: Stub IsFriendListCacheAvailable and EnsureFriendListAvailable (#2949)Ac_K
2021-12-30am: Stub SetMediaPlaybackStateForApplication (#2952)Ac_K
2021-12-30kernel: Implement thread pinning support (#2840)Mary
2021-12-29Improve SocketOption handling (#2946)gdkchan
2021-12-29hid: A little cleanup (#2950)Ac_K
2021-12-28Flip scissor box when the YNegate bit is set (#2941)gdkchan
2021-12-28Fix GetHostByNameRequestWithOptions and GetHostByAddrRequestWithOptions (#2943)gdkchan
2021-12-27Use minimum stream sample count on SDL2 audio backend (#2948)gdkchan
2021-12-27Fix wrong title language (#2933)gdkchan
2021-12-26Fix DMA copy fast path line size when xCount < stride (#2942)gdkchan
2021-12-26Fix missing default value of audio volume. (#2939)sharmander
2021-12-26Fix I2M texture copies when line length is not a multiple of 4 (#2938)gdkchan
2021-12-26Fix GetAddrInfoWithOptions and some sockets issues (#2936)gdkchan
2021-12-26Fix bug causing an audio buffer to be enqueued more than once (#2940)gdkchan
2021-12-24Revert "sdl2: Update to Ryujinx.SDL2-CS 2.0.19 (#2907)"Mary
2021-12-23Remove PortRemoteClosed warning (#2928)gdkchan
2021-12-23misc: Update SPB to 0.0.4-build17 (#2903)Mary
2021-12-23sdl2: Update to Ryujinx.SDL2-CS 2.0.19 (#2907)Mary
2021-12-23Update to LibHac v0.14.3 (#2925)Alex Barney
2021-12-23UI - Add Volume Controls + Mute Toggle (F2) (#2871)sharmander
2021-12-19Fix for texture pool not being updated when it should + buffer texture relate...gdkchan
2021-12-19Add support for releasing a semaphore to DmaClass (#2926)riperiperi
2021-12-19Implement CSDB instruction (#2927)gdkchan
2021-12-19Using more intense lossless compression. (#2811)VocalFan
2021-12-15Remove debug configuration and schema (#2920)Mary
2021-12-14Remove unused empty Ryujinx.Audio.Backends project (#2919)Mary
2021-12-12misc: Sync Config.json default debug config (#2904)Mary
2021-12-08Fix SUATOM and other texture shader instructions with RZ dest (#2885)gdkchan
2021-12-08Remove usage of Mono.Posix.NETStandard accross all projects (#2906)Mary
2021-12-08Move texture anisotropy check to SetInfo (#2843)riperiperi