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2018-06-25Add Sqxtun_S, Sqxtun_V with 3 tests. (#188)LDj3SNuD
* Update AInstEmitSimdArithmetic.cs * Update Instructions.cs * Update CpuTestSimd.cs
2018-06-25Add Sse Opt. for Cmeq_V_2D, Cmgt_V_2D (Reg). Add Sse Opt. for Crc32cb, ↵LDj3SNuD
Crc32ch, Crc32cw, Crc32cx. Add 10 simple tests for Fcmgt, Fcmge, Fcmeq, Fcmle, Fcmlt (S, V) (Reg, Zero). Add 2 Cnt_V tests. (#183) * Add files via upload * Add files via upload * Add files via upload * CPE * Add EmitSse42Crc32() * Update CpuTestSimdCmp.cs * Update Pseudocode.cs * Update Instructions.cs * Update CpuTestSimd.cs * Update Instructions.cs
2018-06-25Add REV16/32 (vector) instructions and fix REV64gdkchan
2018-06-25Fix GetLastOpenedUser stub returning an invalid account id valuegdkchan
2018-06-25Add opcodes SQXTUN_S and SQXTUN_V (#184)Rygnus
* Add SQXTUN_S and SQXTUN_V Part 1/2 of commit * Add SQXTUN_S and SQXTUN_V (2/2) Part 2/2 of commit
2018-06-25Aways write voice state as finished playing while proper audren support is ↵gdkchan
not in place
2018-06-23Small OpenGL Renderer refactoring (#177)gdkchan
* Call OpenGL functions directly, remove the pfifo thread, some refactoring * Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later) * Organized the Gpu folder a bit more, renamed a few things, address PR feedback * Make PerformanceStatistics thread safe * Remove unused constant * Use unlimited update rate for better pref
2018-06-23Workaround for recent audren regressiongdkchan
2018-06-23Fix 3 graphics related issues (#180)gdkchan
* Fix 3 graphics related bugs * OGLShader shouldn't be public (yet)
2018-06-23Better audren implementation (#179)Starlet
2018-06-21Fix some thread sync issues (#172)gdkchan
* Fix some thread sync issues * Remove some debug stuff * Ensure that writes to the mutex address clears the exclusive monitor
2018-06-21 Port from OpenTK.NETCore to OpenTK.NetStandard (#176)ReinUsesLisp
* Minor code changes * Forgot to remove a method
2018-06-20Rework signed multiplication. Fixed an edge case and passes all tests. (#174)riperiperi
2018-06-18Add Cmeq_S, Cmge_S, Cmgt_S, Cmhi_S, Cmhs_S, Cmle_S, Cmlt_S (Reg, Zero) & ↵LDj3SNuD
Cmtst_S compare instructions. Add 22 compare tests (Scalar, Vector). Add Eor_V, Not_V tests. (#171) * Add files via upload * Add files via upload * Delete CpuTestScalar.cs * Update CpuTestSimdArithmetic.cs
2018-06-18NvGpuEngine3d: Fix uploading vertex arrays without index buffers. (#173)Jules Blok
2018-06-18Do not read or write macros to main memory, use a separate memory instead ↵gdkchan
(as this apparently what the real thing does)
2018-06-18Add the FADDP (scalar) instructiongdkchan
2018-06-17Implement NPDM files parser (#169)Ac_K
* Implement NPDM files parser (Currently not used in Ryujinx) * Add credits * Add Swap32 * Update Npdm.cs * Update ACI0.cs * Update ACID.cs * Update Npdm.cs * Update EndianSwap.cs * Update ACI0.cs * Update ACID.cs * Update KernelAccessControl.cs * Update NpdmInfo.cs * Update ServiceAccessControl.cs * Update NpdmInfo.cs
2018-06-17Merge pull request #152 from greggameplayer/patch-5Ac_K
Implement ListAudioOutsAuto & OpenAudioOutAuto
2018-06-15delete mixed tabs & spaces & use void for methodsgreggameplayer
2018-06-15add a new Method for OpenAudioOut & OpenAudioOutAutogreggameplayer
2018-06-15Implement ListAudioOutsAuto & OpenAudioOutAutogreggameplayer
2018-06-13Merge pull request #160 from greggameplayer/patch-7Ac_K
Implement GetAvailableLanguageCodes2 with a method
2018-06-13change places of the args of GetAvailableLanguagesCodesMethodgreggameplayer
2018-06-13Faster soft implementation of smulh and umulh (#134)riperiperi
* Faster soft implementation of smulh and umulh * smulh: Fixed mul with 0 acting like it had a negative result. * Use compliment for negative smulh result.
2018-06-13Partial GPU DMA support (#158)gdkchan
2018-06-13correct whitespacesgreggameplayer
2018-06-13Implement GetAvailableLanguageCodes2 with a methodgreggameplayer
2018-06-13Merge pull request #157 from Cyuubi/pctl-initialize-and-without-initializeAc_K
[PCTL] Add CreateServiceWithoutInitialize and Initialize
2018-06-12Compliant with review.Starlet
2018-06-12Merge pull request #148 from Lordmau5/ICommonStateGetterAc_K
Implement GetDefaultDisplayResolution/+ChangeEvent on ICommonStateGetter
2018-06-13Remove commentLordmau5
2018-06-13Merge branch 'master' into ICommonStateGetterLordmau5
2018-06-12[PCTL] Add CreateServiceWithoutInitialize and InitializeStarlet
2018-06-12Implement R16 texture format (#147)Lordmau5
2018-06-12Implement Fabs_V (#146)Lordmau5
2018-06-12Minor shader fixesgdkchan
2018-06-12Merge pull request #153 from DatBoiJay3/hid-smoAc_K
Fix input in SMO
2018-06-11Neatness countsDatBoiJay3
2018-06-11Fix input in SMODatBoiJay3
Unsure if this will break other games though. Please test. :)
2018-06-11Merge branch 'master' into ICommonStateGetterLordmau5
2018-06-10Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future ↵gdkchan
LLE implementation
2018-06-11Fix bracket alignmentLordmau5
2018-06-11Implement GetDefaultDisplayResolution/+ChangeEvent on ICommonStateGetterLordmau5
2018-06-10Update README file (#143)Lordmau5
2018-06-10Use sample counter on HID controller layoutsgdkchan
2018-06-10Add stubs for Nfp and Acc + SvcGetThreadCoreMask implementation (#133)Tobias
* Stubs for NFP * Stubs for ACC * Implement SvcGetThreadCoreMask * Fixup * Fixup 2 * Fixup 3 * Address Cyuubi's feedback
2018-06-10Fix a small size related issue on MapBufferEx and add the BC7U texture formatgdkchan
2018-06-09Fix a thread sync bug as is the usual...gdkchan
2018-06-09Somewhat better implementation of thread yieldgdkchan