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A backup of the Ryujinx master git branch.
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Author
2021-09-11
Account for negative strides on DMA copy (#2623)
gdkchan
2021-09-11
Implement GetVaRegions on nvservices (#2621)
gdkchan
2021-09-11
Report 1080p resolution when in docked mode (#2618)
gdkchan
2021-09-11
Implement a "Pause Emulation" option & hotkey (#2428)
mpnico
2021-09-11
Lift textures in the AutoDeleteCache for all modifications. (#2615)
riperiperi
2021-09-11
Fix GTK3 mapping for single quote key (#2612)
Agustin Insua
2021-09-11
Update game metadata when stopping emulation (#2610)
Agustin Insua
2021-09-11
Remove file error popup (#2547)
bobhope
2021-09-02
Fix TXQ for 3D textures. (#2613)
riperiperi
2021-08-31
Implement Shader Instructions SUATOM and SURED (#2090)
riperiperi
2021-08-30
Fix out-of-bounds shader thread shuffle (#2605)
gdkchan
2021-08-29
Handle indirect draw counts with non-zero draw starts properly (#2593)
gdkchan
2021-08-29
Avoid deleting textures when their data does not overlap. (#2601)
riperiperi
2021-08-29
Ensure that all threads wait for a read tracking action to complete. (#2597)
riperiperi
2021-08-27
Only reupload the texture scale array if it changes. (#2595)
riperiperi
2021-08-27
Initial support for shader attribute indexing (#2546)
gdkchan
2021-08-27
Add a Multithreading layer for the GAL, multi-thread shader compilation at ru...
riperiperi
2021-08-27
Implement MSR instruction for A32 (#2585)
Mary
2021-08-26
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (...
mpnico
2021-08-26
Fix Unicorn Warnings (#2575)
VocalFan
2021-08-26
Bugfix LibHac update to 0.13.3 and remove SD card workaround (#2579)
Alex Barney
2021-08-26
Added fallbacks for all Audio Backends (#2582)
VocalFan
2021-08-26
Swap BGR565 components by changing the format (#2577)
gdkchan
2021-08-26
sdl2: Update to Ryujinx.SDL2-CS 2.0.17 (#2553)
Mary
2021-08-21
Ignore exceptions when cleaning the SD card saves (#2576)
Alex Barney
2021-08-20
Seeing if there are any other spelling errors to correct. (#2572)
VocalFan
2021-08-20
Swap BGR components for 16-bit BGR texture formats (#2567)
gdkchan
2021-08-20
Change disabled vertex attribute value to (0, 0, 0, 1) (#2573)
riperiperi
2021-08-20
Remove pool cache entries for incompatible overlapping textures (#2568)
riperiperi
2021-08-20
Clean the SD card save directory when opening the emulator (#2564)
Alex Barney
2021-08-20
Fix GetHandleInformation for mipmapped 3d textures (#2569)
riperiperi
2021-08-20
Fix type mismatch in `BitwiseAnd` simplification (#2571)
FICTURE7
2021-08-17
Reduce JIT GC allocations (#2515)
FICTURE7
2021-08-17
Always use an all-zeros key for AES-XTS file systems (#2561)
Alex Barney
2021-08-17
Enable transform feedback buffer flush (#2552)
gdkchan
2021-08-12
Update to LibHac 0.13.1 (#2475)
Alex Barney
2021-08-12
Improve firmware install error due to outdated keys (#2541)
ooa113y
2021-08-12
Fix size of cached compute shaders (#2548)
gdkchan
2021-08-11
Revert "Calculate vertex buffer sizes from index buffer (#1663)" (#2544)
gdkchan
2021-08-11
Ensure render scale is initialized to 1 on the backend (#2543)
gdkchan
2021-08-11
Unify GpuAccessorBase and TextureDescriptorCapableGpuAccessor (#2542)
gdkchan
2021-08-11
Workaround for cubemap view data upload bug on Intel (#2539)
gdkchan
2021-08-11
Workaround for Intel FrontFacing built-in variable bug (#2540)
gdkchan
2021-08-11
Use "Undesired" scale mode for certain textures rather than blacklisting (#2537)
riperiperi
2021-08-11
Make sure attributes used on subsequent shader stages are initialized (#2538)
gdkchan
2021-08-11
Calculate vertex buffer sizes from index buffer (#1663)
gdkchan
2021-08-11
Do not dirty memory tracking region handles if they are partially unmapped (#...
gdkchan
2021-08-11
Replace BGRA and scale uniforms with a uniform block (#2496)
gdkchan
2021-08-11
hle: Tidy-up ServiceNotImplementedException (#2535)
jduncanator
2021-08-11
Use a new approach for shader BRX targets (#2532)
gdkchan
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