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AgeCommit message (Expand)Author
2021-09-11Account for negative strides on DMA copy (#2623)gdkchan
2021-09-11Implement GetVaRegions on nvservices (#2621)gdkchan
2021-09-11Report 1080p resolution when in docked mode (#2618)gdkchan
2021-09-11Implement a "Pause Emulation" option & hotkey (#2428)mpnico
2021-09-11Lift textures in the AutoDeleteCache for all modifications. (#2615)riperiperi
2021-09-11Fix GTK3 mapping for single quote key (#2612)Agustin Insua
2021-09-11Update game metadata when stopping emulation (#2610)Agustin Insua
2021-09-11Remove file error popup (#2547)bobhope
2021-09-02Fix TXQ for 3D textures. (#2613)riperiperi
2021-08-31Implement Shader Instructions SUATOM and SURED (#2090)riperiperi
2021-08-30Fix out-of-bounds shader thread shuffle (#2605)gdkchan
2021-08-29Handle indirect draw counts with non-zero draw starts properly (#2593)gdkchan
2021-08-29Avoid deleting textures when their data does not overlap. (#2601)riperiperi
2021-08-29Ensure that all threads wait for a read tracking action to complete. (#2597)riperiperi
2021-08-27Only reupload the texture scale array if it changes. (#2595)riperiperi
2021-08-27Initial support for shader attribute indexing (#2546)gdkchan
2021-08-27Add a Multithreading layer for the GAL, multi-thread shader compilation at ru...riperiperi
2021-08-27Implement MSR instruction for A32 (#2585)Mary
2021-08-26Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (...mpnico
2021-08-26Fix Unicorn Warnings (#2575)VocalFan
2021-08-26Bugfix LibHac update to 0.13.3 and remove SD card workaround (#2579)Alex Barney
2021-08-26Added fallbacks for all Audio Backends (#2582)VocalFan
2021-08-26Swap BGR565 components by changing the format (#2577)gdkchan
2021-08-26sdl2: Update to Ryujinx.SDL2-CS 2.0.17 (#2553)Mary
2021-08-21Ignore exceptions when cleaning the SD card saves (#2576)Alex Barney
2021-08-20Seeing if there are any other spelling errors to correct. (#2572)VocalFan
2021-08-20Swap BGR components for 16-bit BGR texture formats (#2567)gdkchan
2021-08-20Change disabled vertex attribute value to (0, 0, 0, 1) (#2573)riperiperi
2021-08-20Remove pool cache entries for incompatible overlapping textures (#2568)riperiperi
2021-08-20Clean the SD card save directory when opening the emulator (#2564)Alex Barney
2021-08-20Fix GetHandleInformation for mipmapped 3d textures (#2569)riperiperi
2021-08-20Fix type mismatch in `BitwiseAnd` simplification (#2571)FICTURE7
2021-08-17Reduce JIT GC allocations (#2515)FICTURE7
2021-08-17Always use an all-zeros key for AES-XTS file systems (#2561)Alex Barney
2021-08-17Enable transform feedback buffer flush (#2552)gdkchan
2021-08-12Update to LibHac 0.13.1 (#2475)Alex Barney
2021-08-12Improve firmware install error due to outdated keys (#2541)ooa113y
2021-08-12Fix size of cached compute shaders (#2548)gdkchan
2021-08-11Revert "Calculate vertex buffer sizes from index buffer (#1663)" (#2544)gdkchan
2021-08-11Ensure render scale is initialized to 1 on the backend (#2543)gdkchan
2021-08-11Unify GpuAccessorBase and TextureDescriptorCapableGpuAccessor (#2542)gdkchan
2021-08-11Workaround for cubemap view data upload bug on Intel (#2539)gdkchan
2021-08-11Workaround for Intel FrontFacing built-in variable bug (#2540)gdkchan
2021-08-11Use "Undesired" scale mode for certain textures rather than blacklisting (#2537)riperiperi
2021-08-11Make sure attributes used on subsequent shader stages are initialized (#2538)gdkchan
2021-08-11Calculate vertex buffer sizes from index buffer (#1663)gdkchan
2021-08-11Do not dirty memory tracking region handles if they are partially unmapped (#...gdkchan
2021-08-11Replace BGRA and scale uniforms with a uniform block (#2496)gdkchan
2021-08-11hle: Tidy-up ServiceNotImplementedException (#2535)jduncanator
2021-08-11Use a new approach for shader BRX targets (#2532)gdkchan