diff options
Diffstat (limited to 'src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnMitm/Proxy')
6 files changed, 413 insertions, 0 deletions
diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnMitm/Proxy/ILdnSocket.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnMitm/Proxy/ILdnSocket.cs new file mode 100644 index 00000000..b6e6cea9 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnMitm/Proxy/ILdnSocket.cs @@ -0,0 +1,12 @@ +using System; +using System.Net; + +namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm.Proxy +{ + internal interface ILdnSocket : IDisposable + { + bool SendPacketAsync(EndPoint endpoint, byte[] buffer); + bool Start(); + bool Stop(); + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnMitm/Proxy/ILdnTcpSocket.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnMitm/Proxy/ILdnTcpSocket.cs new file mode 100644 index 00000000..97e3bd62 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnMitm/Proxy/ILdnTcpSocket.cs @@ -0,0 +1,8 @@ +namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm.Proxy +{ + internal interface ILdnTcpSocket : ILdnSocket + { + bool Connect(); + void DisconnectAndStop(); + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnMitm/Proxy/LdnProxyTcpClient.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnMitm/Proxy/LdnProxyTcpClient.cs new file mode 100644 index 00000000..cfe9a8aa --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnMitm/Proxy/LdnProxyTcpClient.cs @@ -0,0 +1,99 @@ +using Ryujinx.Common.Logging; +using System; +using System.Net; +using System.Net.Sockets; +using System.Threading; + +namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm.Proxy +{ + internal class LdnProxyTcpClient : NetCoreServer.TcpClient, ILdnTcpSocket + { + private readonly LanProtocol _protocol; + private byte[] _buffer; + private int _bufferEnd; + + public LdnProxyTcpClient(LanProtocol protocol, IPAddress address, int port) : base(address, port) + { + _protocol = protocol; + _buffer = new byte[LanProtocol.BufferSize]; + OptionSendBufferSize = LanProtocol.TcpTxBufferSize; + OptionReceiveBufferSize = LanProtocol.TcpRxBufferSize; + OptionSendBufferLimit = LanProtocol.TxBufferSizeMax; + OptionReceiveBufferLimit = LanProtocol.RxBufferSizeMax; + } + + protected override void OnConnected() + { + Logger.Info?.PrintMsg(LogClass.ServiceLdn, $"LdnProxyTCPClient connected!"); + } + + protected override void OnReceived(byte[] buffer, long offset, long size) + { + _protocol.Read(ref _buffer, ref _bufferEnd, buffer, (int)offset, (int)size); + } + + public void DisconnectAndStop() + { + DisconnectAsync(); + + while (IsConnected) + { + Thread.Yield(); + } + } + + public bool SendPacketAsync(EndPoint endPoint, byte[] data) + { + if (endPoint != null) + { + Logger.Warning?.PrintMsg(LogClass.ServiceLdn, "LdnProxyTcpClient is sending a packet but endpoint is not null."); + } + + if (IsConnecting && !IsConnected) + { + Logger.Info?.PrintMsg(LogClass.ServiceLdn, "LdnProxyTCPClient needs to connect before sending packets. Waiting..."); + + while (IsConnecting && !IsConnected) + { + Thread.Yield(); + } + } + + return SendAsync(data); + } + + protected override void OnError(SocketError error) + { + Logger.Error?.PrintMsg(LogClass.ServiceLdn, $"LdnProxyTCPClient caught an error with code {error}"); + } + + protected override void Dispose(bool disposingManagedResources) + { + DisconnectAndStop(); + base.Dispose(disposingManagedResources); + } + + public override bool Connect() + { + // TODO: NetCoreServer has a Connect() method, but it currently leads to weird issues. + base.ConnectAsync(); + + while (IsConnecting) + { + Thread.Sleep(1); + } + + return IsConnected; + } + + public bool Start() + { + throw new InvalidOperationException("Start was called."); + } + + public bool Stop() + { + throw new InvalidOperationException("Stop was called."); + } + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnMitm/Proxy/LdnProxyTcpServer.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnMitm/Proxy/LdnProxyTcpServer.cs new file mode 100644 index 00000000..0ca12b9f --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnMitm/Proxy/LdnProxyTcpServer.cs @@ -0,0 +1,54 @@ +using NetCoreServer; +using Ryujinx.Common.Logging; +using System; +using System.Net; +using System.Net.Sockets; + +namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm.Proxy +{ + internal class LdnProxyTcpServer : TcpServer, ILdnTcpSocket + { + private readonly LanProtocol _protocol; + + public LdnProxyTcpServer(LanProtocol protocol, IPAddress address, int port) : base(address, port) + { + _protocol = protocol; + OptionReuseAddress = true; + OptionSendBufferSize = LanProtocol.TcpTxBufferSize; + OptionReceiveBufferSize = LanProtocol.TcpRxBufferSize; + + Logger.Info?.PrintMsg(LogClass.ServiceLdn, $"LdnProxyTCPServer created a server for this address: {address}:{port}"); + } + + protected override TcpSession CreateSession() + { + return new LdnProxyTcpSession(this, _protocol); + } + + protected override void OnError(SocketError error) + { + Logger.Error?.PrintMsg(LogClass.ServiceLdn, $"LdnProxyTCPServer caught an error with code {error}"); + } + + protected override void Dispose(bool disposingManagedResources) + { + Stop(); + base.Dispose(disposingManagedResources); + } + + public bool Connect() + { + throw new InvalidOperationException("Connect was called."); + } + + public void DisconnectAndStop() + { + Stop(); + } + + public bool SendPacketAsync(EndPoint endpoint, byte[] buffer) + { + throw new InvalidOperationException("SendPacketAsync was called."); + } + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnMitm/Proxy/LdnProxyTcpSession.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnMitm/Proxy/LdnProxyTcpSession.cs new file mode 100644 index 00000000..f30c4b01 --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnMitm/Proxy/LdnProxyTcpSession.cs @@ -0,0 +1,83 @@ +using Ryujinx.Common.Logging; +using Ryujinx.HLE.HOS.Services.Ldn.Types; +using System.Net; +using System.Net.Sockets; + +namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm.Proxy +{ + internal class LdnProxyTcpSession : NetCoreServer.TcpSession + { + private readonly LanProtocol _protocol; + + internal int NodeId; + internal NodeInfo NodeInfo; + + private byte[] _buffer; + private int _bufferEnd; + + public LdnProxyTcpSession(LdnProxyTcpServer server, LanProtocol protocol) : base(server) + { + _protocol = protocol; + _protocol.Connect += OnConnect; + _buffer = new byte[LanProtocol.BufferSize]; + OptionSendBufferSize = LanProtocol.TcpTxBufferSize; + OptionReceiveBufferSize = LanProtocol.TcpRxBufferSize; + OptionSendBufferLimit = LanProtocol.TxBufferSizeMax; + OptionReceiveBufferLimit = LanProtocol.RxBufferSizeMax; + } + + public void OverrideInfo() + { + NodeInfo.NodeId = (byte)NodeId; + NodeInfo.IsConnected = (byte)(IsConnected ? 1 : 0); + } + + protected override void OnConnected() + { + Logger.Info?.PrintMsg(LogClass.ServiceLdn, "LdnProxyTCPSession connected!"); + } + + protected override void OnDisconnected() + { + Logger.Info?.PrintMsg(LogClass.ServiceLdn, "LdnProxyTCPSession disconnected!"); + + _protocol.InvokeDisconnectStation(this); + } + + protected override void OnReceived(byte[] buffer, long offset, long size) + { + _protocol.Read(ref _buffer, ref _bufferEnd, buffer, (int)offset, (int)size, this.Socket.RemoteEndPoint); + } + + protected override void OnError(SocketError error) + { + Logger.Error?.PrintMsg(LogClass.ServiceLdn, $"LdnProxyTCPSession caught an error with code {error}"); + + Dispose(); + } + + protected override void Dispose(bool disposingManagedResources) + { + _protocol.Connect -= OnConnect; + base.Dispose(disposingManagedResources); + } + + private void OnConnect(NodeInfo info, EndPoint endPoint) + { + try + { + if (endPoint.Equals(this.Socket.RemoteEndPoint)) + { + NodeInfo = info; + _protocol.InvokeAccept(this); + } + } + catch (System.ObjectDisposedException) + { + Logger.Error?.PrintMsg(LogClass.ServiceLdn, $"LdnProxyTCPSession was disposed. [IP: {NodeInfo.Ipv4Address}]"); + + _protocol.InvokeDisconnectStation(this); + } + } + } +} diff --git a/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnMitm/Proxy/LdnProxyUdpServer.cs b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnMitm/Proxy/LdnProxyUdpServer.cs new file mode 100644 index 00000000..b1519d1f --- /dev/null +++ b/src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnMitm/Proxy/LdnProxyUdpServer.cs @@ -0,0 +1,157 @@ +using Ryujinx.Common.Logging; +using Ryujinx.HLE.HOS.Services.Ldn.Types; +using Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm.Types; +using System; +using System.Collections.Generic; +using System.Diagnostics; +using System.Net; +using System.Net.Sockets; +using System.Threading; + +namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm.Proxy +{ + internal class LdnProxyUdpServer : NetCoreServer.UdpServer, ILdnSocket + { + private const long ScanFrequency = 1000; + + private readonly LanProtocol _protocol; + private byte[] _buffer; + private int _bufferEnd; + + private readonly object _scanLock = new(); + + private Dictionary<ulong, NetworkInfo> _scanResultsLast = new(); + private Dictionary<ulong, NetworkInfo> _scanResults = new(); + private readonly AutoResetEvent _scanResponse = new(false); + private long _lastScanTime; + + public LdnProxyUdpServer(LanProtocol protocol, IPAddress address, int port) : base(address, port) + { + _protocol = protocol; + _protocol.Scan += HandleScan; + _protocol.ScanResponse += HandleScanResponse; + _buffer = new byte[LanProtocol.BufferSize]; + OptionReuseAddress = true; + OptionReceiveBufferSize = LanProtocol.RxBufferSizeMax; + OptionSendBufferSize = LanProtocol.TxBufferSizeMax; + + Start(); + } + + protected override Socket CreateSocket() + { + return new Socket(Endpoint.AddressFamily, SocketType.Dgram, ProtocolType.Udp) + { + EnableBroadcast = true, + }; + } + + protected override void OnStarted() + { + ReceiveAsync(); + } + + protected override void OnReceived(EndPoint endpoint, byte[] buffer, long offset, long size) + { + _protocol.Read(ref _buffer, ref _bufferEnd, buffer, (int)offset, (int)size, endpoint); + ReceiveAsync(); + } + + protected override void OnError(SocketError error) + { + Logger.Error?.PrintMsg(LogClass.ServiceLdn, $"LdnProxyUdpServer caught an error with code {error}"); + } + + protected override void Dispose(bool disposingManagedResources) + { + _protocol.Scan -= HandleScan; + _protocol.ScanResponse -= HandleScanResponse; + + _scanResponse.Dispose(); + + base.Dispose(disposingManagedResources); + } + + public bool SendPacketAsync(EndPoint endpoint, byte[] data) + { + return SendAsync(endpoint, data); + } + + private void HandleScan(EndPoint endpoint, LanPacketType type, byte[] data) + { + _protocol.SendPacket(this, type, data, endpoint); + } + + private void HandleScanResponse(NetworkInfo info) + { + Span<byte> mac = stackalloc byte[8]; + + info.Common.MacAddress.AsSpan().CopyTo(mac); + + lock (_scanLock) + { + _scanResults[BitConverter.ToUInt64(mac)] = info; + + _scanResponse.Set(); + } + } + + public void ClearScanResults() + { + // Rate limit scans. + + long timeMs = Stopwatch.GetTimestamp() / (Stopwatch.Frequency / 1000); + long delay = ScanFrequency - (timeMs - _lastScanTime); + + if (delay > 0) + { + Thread.Sleep((int)delay); + } + + _lastScanTime = timeMs; + + lock (_scanLock) + { + var newResults = _scanResultsLast; + newResults.Clear(); + + _scanResultsLast = _scanResults; + _scanResults = newResults; + + _scanResponse.Reset(); + } + } + + public Dictionary<ulong, NetworkInfo> GetScanResults() + { + // NOTE: Try to minimize waiting time for scan results. + // After we receive the first response, wait a short time for follow-ups and return. + // Responses that were too late to catch will appear in the next scan. + + // ldn_mitm does not do this, but this improves latency for games that expect it to be low (it is on console). + + if (_scanResponse.WaitOne(1000)) + { + // Wait a short while longer in case there are some other responses. + Thread.Sleep(33); + } + + lock (_scanLock) + { + var results = new Dictionary<ulong, NetworkInfo>(); + + foreach (KeyValuePair<ulong, NetworkInfo> last in _scanResultsLast) + { + results[last.Key] = last.Value; + } + + foreach (KeyValuePair<ulong, NetworkInfo> scan in _scanResults) + { + results[scan.Key] = scan.Value; + } + + return results; + } + } + } +} |
