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-rw-r--r--src/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/NotificationEventHandler.cs74
-rw-r--r--src/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/Types/NotificationEventType.cs9
-rw-r--r--src/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/Types/NotificationInfo.cs13
3 files changed, 0 insertions, 96 deletions
diff --git a/src/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/NotificationEventHandler.cs b/src/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/NotificationEventHandler.cs
deleted file mode 100644
index 88627fd7..00000000
--- a/src/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/NotificationEventHandler.cs
+++ /dev/null
@@ -1,74 +0,0 @@
-using Ryujinx.HLE.HOS.Services.Account.Acc;
-
-namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.NotificationService
-{
- public sealed class NotificationEventHandler
- {
- private static NotificationEventHandler _instance;
- private static readonly object _instanceLock = new();
-
- private readonly INotificationService[] _registry;
-
- public static NotificationEventHandler Instance
- {
- get
- {
- lock (_instanceLock)
- {
- _instance ??= new NotificationEventHandler();
-
- return _instance;
- }
- }
- }
-
- NotificationEventHandler()
- {
- _registry = new INotificationService[0x20];
- }
-
- internal void RegisterNotificationService(INotificationService service)
- {
- // NOTE: in case there isn't space anymore in the registry array, Nintendo doesn't return any errors.
- for (int i = 0; i < _registry.Length; i++)
- {
- if (_registry[i] == null)
- {
- _registry[i] = service;
- break;
- }
- }
- }
-
- internal void UnregisterNotificationService(INotificationService service)
- {
- // NOTE: in case there isn't the entry in the registry array, Nintendo doesn't return any errors.
- for (int i = 0; i < _registry.Length; i++)
- {
- if (_registry[i] == service)
- {
- _registry[i] = null;
- break;
- }
- }
- }
-
- // TODO: Use this when we will have enough things to go online.
- public void SignalFriendListUpdate(UserId targetId)
- {
- for (int i = 0; i < _registry.Length; i++)
- {
- _registry[i]?.SignalFriendListUpdate(targetId);
- }
- }
-
- // TODO: Use this when we will have enough things to go online.
- public void SignalNewFriendRequest(UserId targetId)
- {
- for (int i = 0; i < _registry.Length; i++)
- {
- _registry[i]?.SignalNewFriendRequest(targetId);
- }
- }
- }
-}
diff --git a/src/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/Types/NotificationEventType.cs b/src/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/Types/NotificationEventType.cs
deleted file mode 100644
index 363e03ea..00000000
--- a/src/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/Types/NotificationEventType.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.NotificationService
-{
- enum NotificationEventType : uint
- {
- Invalid = 0x0,
- FriendListUpdate = 0x1,
- NewFriendRequest = 0x65,
- }
-}
diff --git a/src/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/Types/NotificationInfo.cs b/src/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/Types/NotificationInfo.cs
deleted file mode 100644
index aa58433d..00000000
--- a/src/Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/NotificationService/Types/NotificationInfo.cs
+++ /dev/null
@@ -1,13 +0,0 @@
-using Ryujinx.Common.Memory;
-using System.Runtime.InteropServices;
-
-namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.NotificationService
-{
- [StructLayout(LayoutKind.Sequential, Size = 0x10)]
- struct NotificationInfo
- {
- public NotificationEventType Type;
- private Array4<byte> _padding;
- public long NetworkUserIdPlaceholder;
- }
-}