diff options
Diffstat (limited to 'src/Ryujinx.Graphics.Texture/BCnEncoder.cs')
| -rw-r--r-- | src/Ryujinx.Graphics.Texture/BCnEncoder.cs | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/Ryujinx.Graphics.Texture/BCnEncoder.cs b/src/Ryujinx.Graphics.Texture/BCnEncoder.cs index 8103990f..253ba305 100644 --- a/src/Ryujinx.Graphics.Texture/BCnEncoder.cs +++ b/src/Ryujinx.Graphics.Texture/BCnEncoder.cs @@ -1,6 +1,8 @@ using Ryujinx.Common; +using Ryujinx.Common.Memory; using Ryujinx.Graphics.Texture.Encoders; using System; +using System.Buffers; namespace Ryujinx.Graphics.Texture { @@ -9,7 +11,7 @@ namespace Ryujinx.Graphics.Texture private const int BlockWidth = 4; private const int BlockHeight = 4; - public static byte[] EncodeBC7(byte[] data, int width, int height, int depth, int levels, int layers) + public static IMemoryOwner<byte> EncodeBC7(Memory<byte> data, int width, int height, int depth, int levels, int layers) { int size = 0; @@ -21,7 +23,8 @@ namespace Ryujinx.Graphics.Texture size += w * h * 16 * Math.Max(1, depth >> l) * layers; } - byte[] output = new byte[size]; + IMemoryOwner<byte> output = ByteMemoryPool.Rent(size); + Memory<byte> outputMemory = output.Memory; int imageBaseIOffs = 0; int imageBaseOOffs = 0; @@ -36,8 +39,8 @@ namespace Ryujinx.Graphics.Texture for (int z = 0; z < depth; z++) { BC7Encoder.Encode( - output.AsMemory()[imageBaseOOffs..], - data.AsMemory()[imageBaseIOffs..], + outputMemory[imageBaseOOffs..], + data[imageBaseIOffs..], width, height, EncodeMode.Fast | EncodeMode.Multithreaded); |
