diff options
Diffstat (limited to 'src/Ryujinx.Graphics.OpenGL')
| -rw-r--r-- | src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs | 6 | ||||
| -rw-r--r-- | src/Ryujinx.Graphics.OpenGL/Pipeline.cs | 10 |
2 files changed, 16 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs index 7bcff947..ba9cd45c 100644 --- a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs +++ b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs @@ -187,6 +187,12 @@ namespace Ryujinx.Graphics.OpenGL supportsViewportSwizzle: HwCapabilities.SupportsViewportSwizzle, supportsIndirectParameters: HwCapabilities.SupportsIndirectParameters, supportsDepthClipControl: true, + uniformBufferSetIndex: 0, + storageBufferSetIndex: 1, + textureSetIndex: 2, + imageSetIndex: 3, + extraSetBaseIndex: 0, + maximumExtraSets: 0, maximumUniformBuffersPerStage: 13, // TODO: Avoid hardcoding those limits here and get from driver? maximumStorageBuffersPerStage: 16, maximumTexturesPerStage: 32, diff --git a/src/Ryujinx.Graphics.OpenGL/Pipeline.cs b/src/Ryujinx.Graphics.OpenGL/Pipeline.cs index 6d066bb6..54f6b3f7 100644 --- a/src/Ryujinx.Graphics.OpenGL/Pipeline.cs +++ b/src/Ryujinx.Graphics.OpenGL/Pipeline.cs @@ -963,6 +963,11 @@ namespace Ryujinx.Graphics.OpenGL (array as ImageArray).Bind(binding); } + public void SetImageArraySeparate(ShaderStage stage, int setIndex, IImageArray array) + { + throw new NotSupportedException("OpenGL does not support descriptor sets."); + } + public void SetIndexBuffer(BufferRange buffer, IndexType type) { _elementsType = type.Convert(); @@ -1312,6 +1317,11 @@ namespace Ryujinx.Graphics.OpenGL (array as TextureArray).Bind(binding); } + public void SetTextureArraySeparate(ShaderStage stage, int setIndex, ITextureArray array) + { + throw new NotSupportedException("OpenGL does not support descriptor sets."); + } + public void SetTransformFeedbackBuffers(ReadOnlySpan<BufferRange> buffers) { if (_tfEnabled) |
