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-rw-r--r--src/Ryujinx.Audio/Renderer/Server/Mix/MixContext.cs12
-rw-r--r--src/Ryujinx.Audio/Renderer/Server/Mix/MixState.cs11
2 files changed, 10 insertions, 13 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Server/Mix/MixContext.cs b/src/Ryujinx.Audio/Renderer/Server/Mix/MixContext.cs
index cda6f737..8991ceaf 100644
--- a/src/Ryujinx.Audio/Renderer/Server/Mix/MixContext.cs
+++ b/src/Ryujinx.Audio/Renderer/Server/Mix/MixContext.cs
@@ -206,7 +206,7 @@ namespace Ryujinx.Audio.Renderer.Server.Mix
{
UpdateDistancesFromFinalMix();
- int[] sortedMixesTemp = _sortedMixes.Slice(0, (int)GetCount()).ToArray();
+ int[] sortedMixesTemp = _sortedMixes[..(int)GetCount()].ToArray();
Array.Sort(sortedMixesTemp, (a, b) =>
{
@@ -248,12 +248,10 @@ namespace Ryujinx.Audio.Renderer.Server.Mix
return isValid;
}
- else
- {
- UpdateMixBufferOffset();
- return true;
- }
+ UpdateMixBufferOffset();
+
+ return true;
}
}
-} \ No newline at end of file
+}
diff --git a/src/Ryujinx.Audio/Renderer/Server/Mix/MixState.cs b/src/Ryujinx.Audio/Renderer/Server/Mix/MixState.cs
index 146e6781..88ae4483 100644
--- a/src/Ryujinx.Audio/Renderer/Server/Mix/MixState.cs
+++ b/src/Ryujinx.Audio/Renderer/Server/Mix/MixState.cs
@@ -7,7 +7,6 @@ using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
-
using static Ryujinx.Audio.Constants;
namespace Ryujinx.Audio.Renderer.Server.Mix
@@ -66,7 +65,7 @@ namespace Ryujinx.Audio.Renderer.Server.Mix
/// <summary>
/// The effect processing order storage.
/// </summary>
- private IntPtr _effectProcessingOrderArrayPointer;
+ private readonly IntPtr _effectProcessingOrderArrayPointer;
/// <summary>
/// The max element count that can be found in the effect processing order storage.
@@ -120,7 +119,7 @@ namespace Ryujinx.Audio.Renderer.Server.Mix
/// <summary>
/// The array used to order effects associated to this mix.
/// </summary>
- public Span<int> EffectProcessingOrderArray
+ public readonly Span<int> EffectProcessingOrderArray
{
get
{
@@ -175,7 +174,7 @@ namespace Ryujinx.Audio.Renderer.Server.Mix
/// <summary>
/// Clear the <see cref="EffectProcessingOrderArray"/> to its default state.
/// </summary>
- public void ClearEffectProcessingOrder()
+ public readonly void ClearEffectProcessingOrder()
{
EffectProcessingOrderArray.Fill(-1);
}
@@ -184,7 +183,7 @@ namespace Ryujinx.Audio.Renderer.Server.Mix
/// Return true if the mix has any destinations.
/// </summary>
/// <returns>True if the mix has any destinations.</returns>
- public bool HasAnyDestination()
+ public readonly bool HasAnyDestination()
{
return DestinationMixId != UnusedMixId || DestinationSplitterId != UnusedSplitterId;
}
@@ -310,4 +309,4 @@ namespace Ryujinx.Audio.Renderer.Server.Mix
return isDirty;
}
}
-} \ No newline at end of file
+}