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| author | TSRBerry <20988865+TSRBerry@users.noreply.github.com> | 2023-07-02 01:27:18 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-07-02 01:27:18 +0200 |
| commit | 515fc32b21f59298ec8ca45f5d3c36e9d3041084 (patch) | |
| tree | ac3683b0bc6b6be56e6e4bdf7e37cea0e64a3fd0 /src/Ryujinx.Audio/Renderer/Server/Mix | |
| parent | 0684b00b3c4d000cf627b9c08a49d7469ae50d04 (diff) | |
[Ryujinx.Audio] Address dotnet-format issues (#5362)
* dotnet format style --severity info
Some changes were manually reverted.
* dotnet format analyzers --serverity info
Some changes have been minimally adapted.
* Restore a few unused methods and variables
* Silence dotnet format IDE0060 warnings
* Silence dotnet format IDE0052 warnings
* Address dotnet format CA1816 warnings
* Address or silence dotnet format CA2208 warnings
* Address or silence dotnet format CA2211 warnings
* Address review comments
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Format if-blocks correctly
* Run dotnet format whitespace after rebase
* Run dotnet format after rebase and remove unused usings
- analyzers
- style
- whitespace
* Add comments to disabled warnings
* Remove a few unused parameters
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Start working on disabled warnings
* Fix and silence a few dotnet-format warnings again
* Address IDE0251 warnings
* Silence IDE0060 in .editorconfig
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* Fix naming rule violations, remove redundant code and fix build issues
* Apply suggestions from code review
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Add trailing commas
* Apply suggestions from code review
Co-authored-by: Ac_K <Acoustik666@gmail.com>
* Address review feedback
---------
Co-authored-by: Ac_K <Acoustik666@gmail.com>
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Server/Mix')
| -rw-r--r-- | src/Ryujinx.Audio/Renderer/Server/Mix/MixContext.cs | 12 | ||||
| -rw-r--r-- | src/Ryujinx.Audio/Renderer/Server/Mix/MixState.cs | 11 |
2 files changed, 10 insertions, 13 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Server/Mix/MixContext.cs b/src/Ryujinx.Audio/Renderer/Server/Mix/MixContext.cs index cda6f737..8991ceaf 100644 --- a/src/Ryujinx.Audio/Renderer/Server/Mix/MixContext.cs +++ b/src/Ryujinx.Audio/Renderer/Server/Mix/MixContext.cs @@ -206,7 +206,7 @@ namespace Ryujinx.Audio.Renderer.Server.Mix { UpdateDistancesFromFinalMix(); - int[] sortedMixesTemp = _sortedMixes.Slice(0, (int)GetCount()).ToArray(); + int[] sortedMixesTemp = _sortedMixes[..(int)GetCount()].ToArray(); Array.Sort(sortedMixesTemp, (a, b) => { @@ -248,12 +248,10 @@ namespace Ryujinx.Audio.Renderer.Server.Mix return isValid; } - else - { - UpdateMixBufferOffset(); - return true; - } + UpdateMixBufferOffset(); + + return true; } } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Audio/Renderer/Server/Mix/MixState.cs b/src/Ryujinx.Audio/Renderer/Server/Mix/MixState.cs index 146e6781..88ae4483 100644 --- a/src/Ryujinx.Audio/Renderer/Server/Mix/MixState.cs +++ b/src/Ryujinx.Audio/Renderer/Server/Mix/MixState.cs @@ -7,7 +7,6 @@ using System; using System.Diagnostics; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; - using static Ryujinx.Audio.Constants; namespace Ryujinx.Audio.Renderer.Server.Mix @@ -66,7 +65,7 @@ namespace Ryujinx.Audio.Renderer.Server.Mix /// <summary> /// The effect processing order storage. /// </summary> - private IntPtr _effectProcessingOrderArrayPointer; + private readonly IntPtr _effectProcessingOrderArrayPointer; /// <summary> /// The max element count that can be found in the effect processing order storage. @@ -120,7 +119,7 @@ namespace Ryujinx.Audio.Renderer.Server.Mix /// <summary> /// The array used to order effects associated to this mix. /// </summary> - public Span<int> EffectProcessingOrderArray + public readonly Span<int> EffectProcessingOrderArray { get { @@ -175,7 +174,7 @@ namespace Ryujinx.Audio.Renderer.Server.Mix /// <summary> /// Clear the <see cref="EffectProcessingOrderArray"/> to its default state. /// </summary> - public void ClearEffectProcessingOrder() + public readonly void ClearEffectProcessingOrder() { EffectProcessingOrderArray.Fill(-1); } @@ -184,7 +183,7 @@ namespace Ryujinx.Audio.Renderer.Server.Mix /// Return true if the mix has any destinations. /// </summary> /// <returns>True if the mix has any destinations.</returns> - public bool HasAnyDestination() + public readonly bool HasAnyDestination() { return DestinationMixId != UnusedMixId || DestinationSplitterId != UnusedSplitterId; } @@ -310,4 +309,4 @@ namespace Ryujinx.Audio.Renderer.Server.Mix return isDirty; } } -}
\ No newline at end of file +} |
