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-rw-r--r--Ryujinx.HLE/Input/Controller/NpadController.cs68
1 files changed, 0 insertions, 68 deletions
diff --git a/Ryujinx.HLE/Input/Controller/NpadController.cs b/Ryujinx.HLE/Input/Controller/NpadController.cs
deleted file mode 100644
index b4304b8f..00000000
--- a/Ryujinx.HLE/Input/Controller/NpadController.cs
+++ /dev/null
@@ -1,68 +0,0 @@
-namespace Ryujinx.HLE.Input
-{
- public class NpadController : BaseController
- {
- private (NpadColor Left, NpadColor Right) _npadBodyColors;
- private (NpadColor Left, NpadColor Right) _npadButtonColors;
-
- private bool _isHalf;
-
- public NpadController(
- ControllerStatus controllerStatus,
- Switch device,
- (NpadColor, NpadColor) npadBodyColors,
- (NpadColor, NpadColor) npadButtonColors) : base(device, controllerStatus)
- {
- _npadBodyColors = npadBodyColors;
- _npadButtonColors = npadButtonColors;
- }
-
- public override void Connect(ControllerId controllerId)
- {
- if (HidControllerType != ControllerStatus.NpadLeft && HidControllerType != ControllerStatus.NpadRight)
- {
- _isHalf = false;
- }
-
- ConnectionState = ControllerConnectionState.ControllerStateConnected;
-
- if (controllerId == ControllerId.ControllerHandheld)
- ConnectionState |= ControllerConnectionState.ControllerStateWired;
-
- ControllerColorDescription singleColorDesc =
- ControllerColorDescription.ColorDescriptionColorsNonexistent;
-
- ControllerColorDescription splitColorDesc = 0;
-
- NpadColor singleBodyColor = NpadColor.Black;
- NpadColor singleButtonColor = NpadColor.Black;
-
- Initialize(_isHalf,
- (_npadBodyColors.Left, _npadBodyColors.Right),
- (_npadButtonColors.Left, _npadButtonColors.Right),
- singleColorDesc,
- splitColorDesc,
- singleBodyColor,
- singleButtonColor );
-
- base.Connect(controllerId);
-
- var _currentLayout = ControllerLayouts.HandheldJoined;
-
- switch (HidControllerType)
- {
- case ControllerStatus.NpadLeft:
- _currentLayout = ControllerLayouts.Left;
- break;
- case ControllerStatus.NpadRight:
- _currentLayout = ControllerLayouts.Right;
- break;
- case ControllerStatus.NpadPair:
- _currentLayout = ControllerLayouts.Joined;
- break;
- }
-
- SetLayout(_currentLayout);
- }
- }
-}