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Diffstat (limited to 'Ryujinx.HLE/Gpu/Texture/TextureHelper.cs')
-rw-r--r--Ryujinx.HLE/Gpu/Texture/TextureHelper.cs204
1 files changed, 0 insertions, 204 deletions
diff --git a/Ryujinx.HLE/Gpu/Texture/TextureHelper.cs b/Ryujinx.HLE/Gpu/Texture/TextureHelper.cs
deleted file mode 100644
index 2683174d..00000000
--- a/Ryujinx.HLE/Gpu/Texture/TextureHelper.cs
+++ /dev/null
@@ -1,204 +0,0 @@
-using ChocolArm64.Memory;
-using Ryujinx.Graphics.Gal;
-using Ryujinx.HLE.Gpu.Memory;
-using System;
-
-namespace Ryujinx.HLE.Gpu.Texture
-{
- static class TextureHelper
- {
- public static ISwizzle GetSwizzle(TextureInfo Texture, int BlockWidth, int Bpp)
- {
- int Width = (Texture.Width + (BlockWidth - 1)) / BlockWidth;
-
- int AlignMask = Texture.TileWidth * (64 / Bpp) - 1;
-
- Width = (Width + AlignMask) & ~AlignMask;
-
- switch (Texture.Swizzle)
- {
- case TextureSwizzle._1dBuffer:
- case TextureSwizzle.Pitch:
- case TextureSwizzle.PitchColorKey:
- return new LinearSwizzle(Texture.Pitch, Bpp);
-
- case TextureSwizzle.BlockLinear:
- case TextureSwizzle.BlockLinearColorKey:
- return new BlockLinearSwizzle(Width, Bpp, Texture.BlockHeight);
- }
-
- throw new NotImplementedException(Texture.Swizzle.ToString());
- }
-
- public static int GetTextureSize(GalImage Image)
- {
- switch (Image.Format)
- {
- case GalImageFormat.R32G32B32A32_SFLOAT:
- case GalImageFormat.R32G32B32A32_SINT:
- case GalImageFormat.R32G32B32A32_UINT:
- return Image.Width * Image.Height * 16;
-
- case GalImageFormat.R16G16B16A16_SFLOAT:
- case GalImageFormat.R16G16B16A16_SINT:
- case GalImageFormat.R16G16B16A16_SNORM:
- case GalImageFormat.R16G16B16A16_UINT:
- case GalImageFormat.R16G16B16A16_UNORM:
- case GalImageFormat.D32_SFLOAT_S8_UINT:
- case GalImageFormat.R32G32_SFLOAT:
- case GalImageFormat.R32G32_SINT:
- case GalImageFormat.R32G32_UINT:
- return Image.Width * Image.Height * 8;
-
- case GalImageFormat.A8B8G8R8_SINT_PACK32:
- case GalImageFormat.A8B8G8R8_SNORM_PACK32:
- case GalImageFormat.A8B8G8R8_UINT_PACK32:
- case GalImageFormat.A8B8G8R8_UNORM_PACK32:
- case GalImageFormat.A8B8G8R8_SRGB_PACK32:
- case GalImageFormat.A2B10G10R10_SINT_PACK32:
- case GalImageFormat.A2B10G10R10_SNORM_PACK32:
- case GalImageFormat.A2B10G10R10_UINT_PACK32:
- case GalImageFormat.A2B10G10R10_UNORM_PACK32:
- case GalImageFormat.R16G16_SFLOAT:
- case GalImageFormat.R16G16_SINT:
- case GalImageFormat.R16G16_SNORM:
- case GalImageFormat.R16G16_UINT:
- case GalImageFormat.R16G16_UNORM:
- case GalImageFormat.R32_SFLOAT:
- case GalImageFormat.R32_SINT:
- case GalImageFormat.R32_UINT:
- case GalImageFormat.D32_SFLOAT:
- case GalImageFormat.B10G11R11_UFLOAT_PACK32:
- case GalImageFormat.D24_UNORM_S8_UINT:
- return Image.Width * Image.Height * 4;
-
- case GalImageFormat.B4G4R4A4_UNORM_PACK16:
- case GalImageFormat.A1R5G5B5_UNORM_PACK16:
- case GalImageFormat.B5G6R5_UNORM_PACK16:
- case GalImageFormat.R8G8_SINT:
- case GalImageFormat.R8G8_SNORM:
- case GalImageFormat.R8G8_UINT:
- case GalImageFormat.R8G8_UNORM:
- case GalImageFormat.R16_SFLOAT:
- case GalImageFormat.R16_SINT:
- case GalImageFormat.R16_SNORM:
- case GalImageFormat.R16_UINT:
- case GalImageFormat.R16_UNORM:
- case GalImageFormat.D16_UNORM:
- return Image.Width * Image.Height * 2;
-
- case GalImageFormat.R8_SINT:
- case GalImageFormat.R8_SNORM:
- case GalImageFormat.R8_UINT:
- case GalImageFormat.R8_UNORM:
- return Image.Width * Image.Height;
-
- case GalImageFormat.BC1_RGBA_UNORM_BLOCK:
- case GalImageFormat.BC4_SNORM_BLOCK:
- case GalImageFormat.BC4_UNORM_BLOCK:
- {
- return CompressedTextureSize(Image.Width, Image.Height, 4, 4, 8);
- }
-
- case GalImageFormat.BC6H_SFLOAT_BLOCK:
- case GalImageFormat.BC6H_UFLOAT_BLOCK:
- case GalImageFormat.BC7_UNORM_BLOCK:
- case GalImageFormat.BC2_UNORM_BLOCK:
- case GalImageFormat.BC3_UNORM_BLOCK:
- case GalImageFormat.BC5_SNORM_BLOCK:
- case GalImageFormat.BC5_UNORM_BLOCK:
- case GalImageFormat.ASTC_4x4_UNORM_BLOCK:
- {
- return CompressedTextureSize(Image.Width, Image.Height, 4, 4, 16);
- }
-
- case GalImageFormat.ASTC_5x5_UNORM_BLOCK:
- {
- return CompressedTextureSize(Image.Width, Image.Height, 5, 5, 16);
- }
-
- case GalImageFormat.ASTC_6x6_UNORM_BLOCK:
- {
- return CompressedTextureSize(Image.Width, Image.Height, 6, 6, 16);
- }
-
- case GalImageFormat.ASTC_8x8_UNORM_BLOCK:
- {
- return CompressedTextureSize(Image.Width, Image.Height, 8, 8, 16);
- }
-
- case GalImageFormat.ASTC_10x10_UNORM_BLOCK:
- {
- return CompressedTextureSize(Image.Width, Image.Height, 10, 10, 16);
- }
-
- case GalImageFormat.ASTC_12x12_UNORM_BLOCK:
- {
- return CompressedTextureSize(Image.Width, Image.Height, 12, 12, 16);
- }
-
- case GalImageFormat.ASTC_5x4_UNORM_BLOCK:
- {
- return CompressedTextureSize(Image.Width, Image.Height, 5, 4, 16);
- }
-
- case GalImageFormat.ASTC_6x5_UNORM_BLOCK:
- {
- return CompressedTextureSize(Image.Width, Image.Height, 6, 5, 16);
- }
-
- case GalImageFormat.ASTC_8x6_UNORM_BLOCK:
- {
- return CompressedTextureSize(Image.Width, Image.Height, 8, 6, 16);
- }
-
- case GalImageFormat.ASTC_10x8_UNORM_BLOCK:
- {
- return CompressedTextureSize(Image.Width, Image.Height, 10, 8, 16);
- }
-
- case GalImageFormat.ASTC_12x10_UNORM_BLOCK:
- {
- return CompressedTextureSize(Image.Width, Image.Height, 12, 10, 16);
- }
-
- case GalImageFormat.ASTC_8x5_UNORM_BLOCK:
- {
- return CompressedTextureSize(Image.Width, Image.Height, 8, 5, 16);
- }
-
- case GalImageFormat.ASTC_10x5_UNORM_BLOCK:
- {
- return CompressedTextureSize(Image.Width, Image.Height, 10, 5, 16);
- }
-
- case GalImageFormat.ASTC_10x6_UNORM_BLOCK:
- {
- return CompressedTextureSize(Image.Width, Image.Height, 10, 6, 16);
- }
- }
-
- throw new NotImplementedException(Image.Format.ToString());
- }
-
- public static int CompressedTextureSize(int TextureWidth, int TextureHeight, int BlockWidth, int BlockHeight, int Bpb)
- {
- int W = (TextureWidth + (BlockWidth - 1)) / BlockWidth;
- int H = (TextureHeight + (BlockHeight - 1)) / BlockHeight;
-
- return W * H * Bpb;
- }
-
- public static (AMemory Memory, long Position) GetMemoryAndPosition(
- IAMemory Memory,
- long Position)
- {
- if (Memory is NvGpuVmm Vmm)
- {
- return (Vmm.Memory, Vmm.GetPhysicalAddress(Position));
- }
-
- return ((AMemory)Memory, Position);
- }
- }
-}