diff options
Diffstat (limited to 'Ryujinx.Graphics/Texture/ImageUtils.cs')
| -rw-r--r-- | Ryujinx.Graphics/Texture/ImageUtils.cs | 445 |
1 files changed, 0 insertions, 445 deletions
diff --git a/Ryujinx.Graphics/Texture/ImageUtils.cs b/Ryujinx.Graphics/Texture/ImageUtils.cs deleted file mode 100644 index 479be5b1..00000000 --- a/Ryujinx.Graphics/Texture/ImageUtils.cs +++ /dev/null @@ -1,445 +0,0 @@ -using ChocolArm64.Memory; -using Ryujinx.Graphics.Gal; -using Ryujinx.Graphics.Memory; -using System; -using System.Collections.Generic; - -namespace Ryujinx.Graphics.Texture -{ - public static class ImageUtils - { - [Flags] - private enum TargetBuffer - { - Color = 1 << 0, - Depth = 1 << 1, - Stencil = 1 << 2, - - DepthStencil = Depth | Stencil - } - - private struct ImageDescriptor - { - public int BytesPerPixel { get; private set; } - public int BlockWidth { get; private set; } - public int BlockHeight { get; private set; } - - public TargetBuffer Target { get; private set; } - - public ImageDescriptor(int BytesPerPixel, int BlockWidth, int BlockHeight, TargetBuffer Target) - { - this.BytesPerPixel = BytesPerPixel; - this.BlockWidth = BlockWidth; - this.BlockHeight = BlockHeight; - this.Target = Target; - } - } - - private const GalImageFormat Snorm = GalImageFormat.Snorm; - private const GalImageFormat Unorm = GalImageFormat.Unorm; - private const GalImageFormat Sint = GalImageFormat.Sint; - private const GalImageFormat Uint = GalImageFormat.Uint; - private const GalImageFormat Float = GalImageFormat.Float; - private const GalImageFormat Srgb = GalImageFormat.Srgb; - - private static readonly Dictionary<GalTextureFormat, GalImageFormat> s_TextureTable = - new Dictionary<GalTextureFormat, GalImageFormat>() - { - { GalTextureFormat.RGBA32, GalImageFormat.RGBA32 | Sint | Uint | Float }, - { GalTextureFormat.RGBA16, GalImageFormat.RGBA16 | Snorm | Unorm | Sint | Uint | Float }, - { GalTextureFormat.RG32, GalImageFormat.RG32 | Sint | Uint | Float }, - { GalTextureFormat.RGBA8, GalImageFormat.RGBA8 | Snorm | Unorm | Sint | Uint | Srgb }, - { GalTextureFormat.RGB10A2, GalImageFormat.RGB10A2 | Snorm | Unorm | Sint | Uint }, - { GalTextureFormat.RG8, GalImageFormat.RG8 | Snorm | Unorm | Sint | Uint }, - { GalTextureFormat.R16, GalImageFormat.R16 | Snorm | Unorm | Sint | Uint | Float }, - { GalTextureFormat.R8, GalImageFormat.R8 | Snorm | Unorm | Sint | Uint }, - { GalTextureFormat.RG16, GalImageFormat.RG16 | Snorm | Unorm | Float }, - { GalTextureFormat.R32, GalImageFormat.R32 | Sint | Uint | Float }, - { GalTextureFormat.RGBA4, GalImageFormat.RGBA4 | Unorm }, - { GalTextureFormat.RGB5A1, GalImageFormat.RGB5A1 | Unorm }, - { GalTextureFormat.RGB565, GalImageFormat.RGB565 | Unorm }, - { GalTextureFormat.R11G11B10F, GalImageFormat.R11G11B10 | Float }, - { GalTextureFormat.D24S8, GalImageFormat.D24S8 | Unorm | Uint }, - { GalTextureFormat.D32F, GalImageFormat.D32 | Float }, - { GalTextureFormat.D32FX24S8, GalImageFormat.D32S8 | Float }, - { GalTextureFormat.D16, GalImageFormat.D16 | Unorm }, - - //Compressed formats - { GalTextureFormat.BptcSfloat, GalImageFormat.BptcSfloat | Float }, - { GalTextureFormat.BptcUfloat, GalImageFormat.BptcUfloat | Float }, - { GalTextureFormat.BptcUnorm, GalImageFormat.BptcUnorm | Unorm | Srgb }, - { GalTextureFormat.BC1, GalImageFormat.BC1 | Unorm | Srgb }, - { GalTextureFormat.BC2, GalImageFormat.BC2 | Unorm | Srgb }, - { GalTextureFormat.BC3, GalImageFormat.BC3 | Unorm | Srgb }, - { GalTextureFormat.BC4, GalImageFormat.BC4 | Unorm | Snorm }, - { GalTextureFormat.BC5, GalImageFormat.BC5 | Unorm | Snorm }, - { GalTextureFormat.Astc2D4x4, GalImageFormat.Astc2D4x4 | Unorm | Srgb }, - { GalTextureFormat.Astc2D5x5, GalImageFormat.Astc2D5x5 | Unorm | Srgb }, - { GalTextureFormat.Astc2D6x6, GalImageFormat.Astc2D6x6 | Unorm | Srgb }, - { GalTextureFormat.Astc2D8x8, GalImageFormat.Astc2D8x8 | Unorm | Srgb }, - { GalTextureFormat.Astc2D10x10, GalImageFormat.Astc2D10x10 | Unorm | Srgb }, - { GalTextureFormat.Astc2D12x12, GalImageFormat.Astc2D12x12 | Unorm | Srgb }, - { GalTextureFormat.Astc2D5x4, GalImageFormat.Astc2D5x4 | Unorm | Srgb }, - { GalTextureFormat.Astc2D6x5, GalImageFormat.Astc2D6x5 | Unorm | Srgb }, - { GalTextureFormat.Astc2D8x6, GalImageFormat.Astc2D8x6 | Unorm | Srgb }, - { GalTextureFormat.Astc2D10x8, GalImageFormat.Astc2D10x8 | Unorm | Srgb }, - { GalTextureFormat.Astc2D12x10, GalImageFormat.Astc2D12x10 | Unorm | Srgb }, - { GalTextureFormat.Astc2D8x5, GalImageFormat.Astc2D8x5 | Unorm | Srgb }, - { GalTextureFormat.Astc2D10x5, GalImageFormat.Astc2D10x5 | Unorm | Srgb }, - { GalTextureFormat.Astc2D10x6, GalImageFormat.Astc2D10x6 | Unorm | Srgb } - }; - - private static readonly Dictionary<GalImageFormat, ImageDescriptor> s_ImageTable = - new Dictionary<GalImageFormat, ImageDescriptor>() - { - { GalImageFormat.RGBA32, new ImageDescriptor(16, 1, 1, TargetBuffer.Color) }, - { GalImageFormat.RGBA16, new ImageDescriptor(8, 1, 1, TargetBuffer.Color) }, - { GalImageFormat.RG32, new ImageDescriptor(8, 1, 1, TargetBuffer.Color) }, - { GalImageFormat.RGBX8, new ImageDescriptor(4, 1, 1, TargetBuffer.Color) }, - { GalImageFormat.RGBA8, new ImageDescriptor(4, 1, 1, TargetBuffer.Color) }, - { GalImageFormat.BGRA8, new ImageDescriptor(4, 1, 1, TargetBuffer.Color) }, - { GalImageFormat.RGB10A2, new ImageDescriptor(4, 1, 1, TargetBuffer.Color) }, - { GalImageFormat.R32, new ImageDescriptor(4, 1, 1, TargetBuffer.Color) }, - { GalImageFormat.RGBA4, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) }, - { GalImageFormat.BptcSfloat, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) }, - { GalImageFormat.BptcUfloat, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) }, - { GalImageFormat.BGR5A1, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) }, - { GalImageFormat.RGB5A1, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) }, - { GalImageFormat.RGB565, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) }, - { GalImageFormat.BptcUnorm, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) }, - { GalImageFormat.RG16, new ImageDescriptor(4, 1, 1, TargetBuffer.Color) }, - { GalImageFormat.RG8, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) }, - { GalImageFormat.R16, new ImageDescriptor(2, 1, 1, TargetBuffer.Color) }, - { GalImageFormat.R8, new ImageDescriptor(1, 1, 1, TargetBuffer.Color) }, - { GalImageFormat.R11G11B10, new ImageDescriptor(4, 1, 1, TargetBuffer.Color) }, - { GalImageFormat.BC1, new ImageDescriptor(8, 4, 4, TargetBuffer.Color) }, - { GalImageFormat.BC2, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) }, - { GalImageFormat.BC3, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) }, - { GalImageFormat.BC4, new ImageDescriptor(8, 4, 4, TargetBuffer.Color) }, - { GalImageFormat.BC5, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) }, - { GalImageFormat.Astc2D4x4, new ImageDescriptor(16, 4, 4, TargetBuffer.Color) }, - { GalImageFormat.Astc2D5x5, new ImageDescriptor(16, 5, 5, TargetBuffer.Color) }, - { GalImageFormat.Astc2D6x6, new ImageDescriptor(16, 6, 6, TargetBuffer.Color) }, - { GalImageFormat.Astc2D8x8, new ImageDescriptor(16, 8, 8, TargetBuffer.Color) }, - { GalImageFormat.Astc2D10x10, new ImageDescriptor(16, 10, 10, TargetBuffer.Color) }, - { GalImageFormat.Astc2D12x12, new ImageDescriptor(16, 12, 12, TargetBuffer.Color) }, - { GalImageFormat.Astc2D5x4, new ImageDescriptor(16, 5, 4, TargetBuffer.Color) }, - { GalImageFormat.Astc2D6x5, new ImageDescriptor(16, 6, 5, TargetBuffer.Color) }, - { GalImageFormat.Astc2D8x6, new ImageDescriptor(16, 8, 6, TargetBuffer.Color) }, - { GalImageFormat.Astc2D10x8, new ImageDescriptor(16, 10, 8, TargetBuffer.Color) }, - { GalImageFormat.Astc2D12x10, new ImageDescriptor(16, 12, 10, TargetBuffer.Color) }, - { GalImageFormat.Astc2D8x5, new ImageDescriptor(16, 8, 5, TargetBuffer.Color) }, - { GalImageFormat.Astc2D10x5, new ImageDescriptor(16, 10, 5, TargetBuffer.Color) }, - { GalImageFormat.Astc2D10x6, new ImageDescriptor(16, 10, 6, TargetBuffer.Color) }, - - { GalImageFormat.D16, new ImageDescriptor(2, 1, 1, TargetBuffer.Depth) }, - { GalImageFormat.D24, new ImageDescriptor(4, 1, 1, TargetBuffer.Depth) }, - { GalImageFormat.D24S8, new ImageDescriptor(4, 1, 1, TargetBuffer.DepthStencil) }, - { GalImageFormat.D32, new ImageDescriptor(4, 1, 1, TargetBuffer.Depth) }, - { GalImageFormat.D32S8, new ImageDescriptor(8, 1, 1, TargetBuffer.DepthStencil) } - }; - - public static GalImageFormat ConvertTexture( - GalTextureFormat Format, - GalTextureType RType, - GalTextureType GType, - GalTextureType BType, - GalTextureType AType, - bool ConvSrgb) - { - if (!s_TextureTable.TryGetValue(Format, out GalImageFormat ImageFormat)) - { - throw new NotImplementedException($"Format 0x{((int)Format):x} not implemented!"); - } - - if (!HasDepth(ImageFormat) && (RType != GType || RType != BType || RType != AType)) - { - throw new NotImplementedException($"Per component types are not implemented!"); - } - - GalImageFormat FormatType = ConvSrgb ? Srgb : GetFormatType(RType); - - GalImageFormat CombinedFormat = (ImageFormat & GalImageFormat.FormatMask) | FormatType; - - if (!ImageFormat.HasFlag(FormatType)) - { - throw new NotImplementedException($"Format \"{CombinedFormat}\" not implemented!"); - } - - return CombinedFormat; - } - - public static GalImageFormat ConvertSurface(GalSurfaceFormat Format) - { - switch (Format) - { - case GalSurfaceFormat.RGBA32Float: return GalImageFormat.RGBA32 | Float; - case GalSurfaceFormat.RGBA32Uint: return GalImageFormat.RGBA32 | Uint; - case GalSurfaceFormat.RGBA16Float: return GalImageFormat.RGBA16 | Float; - case GalSurfaceFormat.RGBA16Unorm: return GalImageFormat.RGBA16 | Unorm; - case GalSurfaceFormat.RG32Float: return GalImageFormat.RG32 | Float; - case GalSurfaceFormat.RG32Sint: return GalImageFormat.RG32 | Sint; - case GalSurfaceFormat.RG32Uint: return GalImageFormat.RG32 | Uint; - case GalSurfaceFormat.BGRA8Unorm: return GalImageFormat.BGRA8 | Unorm; - case GalSurfaceFormat.BGRA8Srgb: return GalImageFormat.BGRA8 | Srgb; - case GalSurfaceFormat.RGB10A2Unorm: return GalImageFormat.RGB10A2 | Unorm; - case GalSurfaceFormat.RGBA8Unorm: return GalImageFormat.RGBA8 | Unorm; - case GalSurfaceFormat.RGBA8Srgb: return GalImageFormat.RGBA8 | Srgb; - case GalSurfaceFormat.RGBA8Snorm: return GalImageFormat.RGBA8 | Snorm; - case GalSurfaceFormat.RG16Snorm: return GalImageFormat.RG16 | Snorm; - case GalSurfaceFormat.RG16Unorm: return GalImageFormat.RG16 | Unorm; - case GalSurfaceFormat.RG16Float: return GalImageFormat.RG16 | Float; - case GalSurfaceFormat.R11G11B10Float: return GalImageFormat.R11G11B10 | Float; - case GalSurfaceFormat.R32Float: return GalImageFormat.R32 | Float; - case GalSurfaceFormat.R32Uint: return GalImageFormat.R32 | Uint; - case GalSurfaceFormat.RG8Unorm: return GalImageFormat.RG8 | Unorm; - case GalSurfaceFormat.RG8Snorm: return GalImageFormat.RG8 | Snorm; - case GalSurfaceFormat.R16Float: return GalImageFormat.R16 | Float; - case GalSurfaceFormat.R16Unorm: return GalImageFormat.R16 | Unorm; - case GalSurfaceFormat.R16Uint: return GalImageFormat.R16 | Uint; - case GalSurfaceFormat.R8Unorm: return GalImageFormat.R8 | Unorm; - case GalSurfaceFormat.R8Uint: return GalImageFormat.R8 | Uint; - case GalSurfaceFormat.B5G6R5Unorm: return GalImageFormat.RGB565 | Unorm; - case GalSurfaceFormat.BGR5A1Unorm: return GalImageFormat.BGR5A1 | Unorm; - case GalSurfaceFormat.RGBX8Unorm: return GalImageFormat.RGBX8 | Unorm; - } - - throw new NotImplementedException(Format.ToString()); - } - - public static GalImageFormat ConvertZeta(GalZetaFormat Format) - { - switch (Format) - { - case GalZetaFormat.D32Float: return GalImageFormat.D32 | Float; - case GalZetaFormat.S8D24Unorm: return GalImageFormat.D24S8 | Unorm; - case GalZetaFormat.D16Unorm: return GalImageFormat.D16 | Unorm; - case GalZetaFormat.D24X8Unorm: return GalImageFormat.D24 | Unorm; - case GalZetaFormat.D24S8Unorm: return GalImageFormat.D24S8 | Unorm; - case GalZetaFormat.D32S8X24Float: return GalImageFormat.D32S8 | Float; - } - - throw new NotImplementedException(Format.ToString()); - } - - public static byte[] ReadTexture(IMemory Memory, GalImage Image, long Position) - { - MemoryManager CpuMemory; - - if (Memory is NvGpuVmm Vmm) - { - CpuMemory = Vmm.Memory; - } - else - { - CpuMemory = (MemoryManager)Memory; - } - - ISwizzle Swizzle = TextureHelper.GetSwizzle(Image); - - ImageDescriptor Desc = GetImageDescriptor(Image.Format); - - (int Width, int Height) = GetImageSizeInBlocks(Image); - - int BytesPerPixel = Desc.BytesPerPixel; - - //Note: Each row of the texture needs to be aligned to 4 bytes. - int Pitch = (Width * BytesPerPixel + 3) & ~3; - - byte[] Data = new byte[Height * Pitch]; - - for (int Y = 0; Y < Height; Y++) - { - int OutOffs = Y * Pitch; - - for (int X = 0; X < Width; X++) - { - long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y); - - CpuMemory.ReadBytes(Position + Offset, Data, OutOffs, BytesPerPixel); - - OutOffs += BytesPerPixel; - } - } - - return Data; - } - - public static void WriteTexture(NvGpuVmm Vmm, GalImage Image, long Position, byte[] Data) - { - ISwizzle Swizzle = TextureHelper.GetSwizzle(Image); - - ImageDescriptor Desc = GetImageDescriptor(Image.Format); - - (int Width, int Height) = ImageUtils.GetImageSizeInBlocks(Image); - - int BytesPerPixel = Desc.BytesPerPixel; - - int InOffs = 0; - - for (int Y = 0; Y < Height; Y++) - for (int X = 0; X < Width; X++) - { - long Offset = (uint)Swizzle.GetSwizzleOffset(X, Y); - - Vmm.Memory.WriteBytes(Position + Offset, Data, InOffs, BytesPerPixel); - - InOffs += BytesPerPixel; - } - } - - public static bool CopyTexture( - NvGpuVmm Vmm, - GalImage SrcImage, - GalImage DstImage, - long SrcAddress, - long DstAddress, - int SrcX, - int SrcY, - int DstX, - int DstY, - int Width, - int Height) - { - ISwizzle SrcSwizzle = TextureHelper.GetSwizzle(SrcImage); - ISwizzle DstSwizzle = TextureHelper.GetSwizzle(DstImage); - - ImageDescriptor Desc = GetImageDescriptor(SrcImage.Format); - - if (GetImageDescriptor(DstImage.Format).BytesPerPixel != Desc.BytesPerPixel) - { - return false; - } - - int BytesPerPixel = Desc.BytesPerPixel; - - for (int Y = 0; Y < Height; Y++) - for (int X = 0; X < Width; X++) - { - long SrcOffset = (uint)SrcSwizzle.GetSwizzleOffset(SrcX + X, SrcY + Y); - long DstOffset = (uint)DstSwizzle.GetSwizzleOffset(DstX + X, DstY + Y); - - byte[] Texel = Vmm.ReadBytes(SrcAddress + SrcOffset, BytesPerPixel); - - Vmm.WriteBytes(DstAddress + DstOffset, Texel); - } - - return true; - } - - public static int GetSize(GalImage Image) - { - ImageDescriptor Desc = GetImageDescriptor(Image.Format); - - int Width = DivRoundUp(Image.Width, Desc.BlockWidth); - int Height = DivRoundUp(Image.Height, Desc.BlockHeight); - - return Desc.BytesPerPixel * Width * Height; - } - - public static int GetPitch(GalImageFormat Format, int Width) - { - ImageDescriptor Desc = GetImageDescriptor(Format); - - int Pitch = Desc.BytesPerPixel * DivRoundUp(Width, Desc.BlockWidth); - - Pitch = (Pitch + 0x1f) & ~0x1f; - - return Pitch; - } - - public static int GetBlockWidth(GalImageFormat Format) - { - return GetImageDescriptor(Format).BlockWidth; - } - - public static int GetBlockHeight(GalImageFormat Format) - { - return GetImageDescriptor(Format).BlockHeight; - } - - public static int GetAlignedWidth(GalImage Image) - { - ImageDescriptor Desc = GetImageDescriptor(Image.Format); - - int AlignMask; - - if (Image.Layout == GalMemoryLayout.BlockLinear) - { - AlignMask = Image.TileWidth * (64 / Desc.BytesPerPixel) - 1; - } - else - { - AlignMask = (32 / Desc.BytesPerPixel) - 1; - } - - return (Image.Width + AlignMask) & ~AlignMask; - } - - public static (int Width, int Height) GetImageSizeInBlocks(GalImage Image) - { - ImageDescriptor Desc = GetImageDescriptor(Image.Format); - - return (DivRoundUp(Image.Width, Desc.BlockWidth), - DivRoundUp(Image.Height, Desc.BlockHeight)); - } - - public static int GetBytesPerPixel(GalImageFormat Format) - { - return GetImageDescriptor(Format).BytesPerPixel; - } - - private static int DivRoundUp(int LHS, int RHS) - { - return (LHS + (RHS - 1)) / RHS; - } - - public static bool HasColor(GalImageFormat Format) - { - return (GetImageDescriptor(Format).Target & TargetBuffer.Color) != 0; - } - - public static bool HasDepth(GalImageFormat Format) - { - return (GetImageDescriptor(Format).Target & TargetBuffer.Depth) != 0; - } - - public static bool HasStencil(GalImageFormat Format) - { - return (GetImageDescriptor(Format).Target & TargetBuffer.Stencil) != 0; - } - - public static bool IsCompressed(GalImageFormat Format) - { - ImageDescriptor Desc = GetImageDescriptor(Format); - - return (Desc.BlockWidth | Desc.BlockHeight) != 1; - } - - private static ImageDescriptor GetImageDescriptor(GalImageFormat Format) - { - GalImageFormat PixelFormat = Format & GalImageFormat.FormatMask; - - if (s_ImageTable.TryGetValue(PixelFormat, out ImageDescriptor Descriptor)) - { - return Descriptor; - } - - throw new NotImplementedException($"Format \"{PixelFormat}\" not implemented!"); - } - - private static GalImageFormat GetFormatType(GalTextureType Type) - { - switch (Type) - { - case GalTextureType.Snorm: return Snorm; - case GalTextureType.Unorm: return Unorm; - case GalTextureType.Sint: return Sint; - case GalTextureType.Uint: return Uint; - case GalTextureType.Float: return Float; - - default: throw new NotImplementedException(((int)Type).ToString()); - } - } - } -} |
