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-rw-r--r--Ryujinx.Graphics/CdmaProcessor.cs99
-rw-r--r--Ryujinx.Graphics/ChClassId.cs20
-rw-r--r--Ryujinx.Graphics/ChCommandEntry.cs18
-rw-r--r--Ryujinx.Graphics/ChSubmissionMode.cs13
-rw-r--r--Ryujinx.Graphics/GpuResourceManager.cs7
-rw-r--r--Ryujinx.Graphics/Graphics3d/INvGpuEngine.cs (renamed from Ryujinx.Graphics/INvGpuEngine.cs)2
-rw-r--r--Ryujinx.Graphics/Graphics3d/MacroInterpreter.cs (renamed from Ryujinx.Graphics/MacroInterpreter.cs)2
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuEngine.cs (renamed from Ryujinx.Graphics/NvGpuEngine.cs)2
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs (renamed from Ryujinx.Graphics/NvGpuEngine2d.cs)2
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuEngine2dReg.cs (renamed from Ryujinx.Graphics/NvGpuEngine2dReg.cs)2
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuEngine3d.cs (renamed from Ryujinx.Graphics/NvGpuEngine3d.cs)29
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuEngine3dReg.cs (renamed from Ryujinx.Graphics/NvGpuEngine3dReg.cs)2
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs (renamed from Ryujinx.Graphics/NvGpuEngineM2mf.cs)2
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mfReg.cs (renamed from Ryujinx.Graphics/NvGpuEngineM2mfReg.cs)2
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuEngineP2mf.cs (renamed from Ryujinx.Graphics/NvGpuEngineP2mf.cs)2
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuEngineP2mfReg.cs (renamed from Ryujinx.Graphics/NvGpuEngineP2mfReg.cs)2
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuFifo.cs (renamed from Ryujinx.Graphics/NvGpuFifo.cs)2
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuFifoMeth.cs (renamed from Ryujinx.Graphics/NvGpuFifoMeth.cs)2
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuMethod.cs (renamed from Ryujinx.Graphics/NvGpuMethod.cs)2
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/ASTCDecoder.cs (renamed from Ryujinx.Graphics/Texture/ASTCDecoder.cs)0
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/ASTCPixel.cs (renamed from Ryujinx.Graphics/Texture/ASTCPixel.cs)0
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/BitArrayStream.cs (renamed from Ryujinx.Graphics/Texture/BitArrayStream.cs)0
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/BlockLinearSwizzle.cs (renamed from Ryujinx.Graphics/Texture/BlockLinearSwizzle.cs)0
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/ISwizzle.cs (renamed from Ryujinx.Graphics/Texture/ISwizzle.cs)0
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/ImageUtils.cs (renamed from Ryujinx.Graphics/Texture/ImageUtils.cs)0
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/IntegerEncoded.cs (renamed from Ryujinx.Graphics/Texture/IntegerEncoded.cs)0
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/LinearSwizzle.cs (renamed from Ryujinx.Graphics/Texture/LinearSwizzle.cs)0
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/TextureFactory.cs (renamed from Ryujinx.Graphics/Texture/TextureFactory.cs)0
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/TextureHelper.cs (renamed from Ryujinx.Graphics/Texture/TextureHelper.cs)0
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/TextureSwizzle.cs (renamed from Ryujinx.Graphics/Texture/TextureSwizzle.cs)0
-rw-r--r--Ryujinx.Graphics/Memory/NvGpuBufferType.cs (renamed from Ryujinx.Graphics/NvGpuBufferType.cs)2
-rw-r--r--Ryujinx.Graphics/Memory/NvGpuVmm.cs26
-rw-r--r--Ryujinx.Graphics/NvGpu.cs28
-rw-r--r--Ryujinx.Graphics/Ryujinx.Graphics.csproj1
-rw-r--r--Ryujinx.Graphics/VDec/BitStreamWriter.cs75
-rw-r--r--Ryujinx.Graphics/VDec/DecoderHelper.cs17
-rw-r--r--Ryujinx.Graphics/VDec/FFmpeg.cs168
-rw-r--r--Ryujinx.Graphics/VDec/FFmpegFrame.cs14
-rw-r--r--Ryujinx.Graphics/VDec/H264BitStreamWriter.cs79
-rw-r--r--Ryujinx.Graphics/VDec/H264Decoder.cs238
-rw-r--r--Ryujinx.Graphics/VDec/H264Matrices.cs8
-rw-r--r--Ryujinx.Graphics/VDec/H264ParameterSets.cs34
-rw-r--r--Ryujinx.Graphics/VDec/VideoCodec.cs10
-rw-r--r--Ryujinx.Graphics/VDec/VideoDecoder.cs280
-rw-r--r--Ryujinx.Graphics/VDec/VideoDecoderMeth.cs19
-rw-r--r--Ryujinx.Graphics/VDec/Vp9Decoder.cs879
-rw-r--r--Ryujinx.Graphics/VDec/Vp9FrameHeader.cs79
-rw-r--r--Ryujinx.Graphics/VDec/Vp9FrameKeys.cs10
-rw-r--r--Ryujinx.Graphics/VDec/Vp9ProbabilityTables.cs31
-rw-r--r--Ryujinx.Graphics/VDec/VpxBitStreamWriter.cs38
-rw-r--r--Ryujinx.Graphics/VDec/VpxRangeEncoder.cs134
-rw-r--r--Ryujinx.Graphics/Vic/StructUnpacker.cs69
-rw-r--r--Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs33
-rw-r--r--Ryujinx.Graphics/Vic/SurfacePixelFormat.cs8
-rw-r--r--Ryujinx.Graphics/Vic/VideoImageComposer.cs107
-rw-r--r--Ryujinx.Graphics/Vic/VideoImageComposerMeth.cs12
-rw-r--r--Ryujinx.HLE/HOS/Services/Mm/IRequest.cs10
-rw-r--r--Ryujinx.HLE/HOS/Services/Nv/INvDrvServices.cs16
-rw-r--r--Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvChannelName.cs7
-rw-r--r--Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelCmdBuf.cs12
-rw-r--r--Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelGetParamArg.cs11
-rw-r--r--Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelIoctl.cs176
-rw-r--r--Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelMapBuffer.cs12
-rw-r--r--Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelSubmit.cs13
-rw-r--r--Ryujinx.HLE/HOS/Services/Nv/NvMap/NvMapHandle.cs1
65 files changed, 2794 insertions, 75 deletions
diff --git a/Ryujinx.Graphics/CdmaProcessor.cs b/Ryujinx.Graphics/CdmaProcessor.cs
new file mode 100644
index 00000000..4ebf2007
--- /dev/null
+++ b/Ryujinx.Graphics/CdmaProcessor.cs
@@ -0,0 +1,99 @@
+using Ryujinx.Graphics.Memory;
+using System.Collections.Generic;
+
+namespace Ryujinx.Graphics
+{
+ public class CdmaProcessor
+ {
+ private const int MethSetMethod = 0x10;
+ private const int MethSetData = 0x11;
+
+ private NvGpu Gpu;
+
+ public CdmaProcessor(NvGpu Gpu)
+ {
+ this.Gpu = Gpu;
+ }
+
+ public void PushCommands(NvGpuVmm Vmm, int[] CmdBuffer)
+ {
+ List<ChCommand> Commands = new List<ChCommand>();
+
+ ChClassId CurrentClass = 0;
+
+ for (int Index = 0; Index < CmdBuffer.Length; Index++)
+ {
+ int Cmd = CmdBuffer[Index];
+
+ int Value = (Cmd >> 0) & 0xffff;
+ int MethodOffset = (Cmd >> 16) & 0xfff;
+
+ ChSubmissionMode SubmissionMode = (ChSubmissionMode)((Cmd >> 28) & 0xf);
+
+ switch (SubmissionMode)
+ {
+ case ChSubmissionMode.SetClass: CurrentClass = (ChClassId)(Value >> 6); break;
+
+ case ChSubmissionMode.Incrementing:
+ {
+ int Count = Value;
+
+ for (int ArgIdx = 0; ArgIdx < Count; ArgIdx++)
+ {
+ int Argument = CmdBuffer[++Index];
+
+ Commands.Add(new ChCommand(CurrentClass, MethodOffset + ArgIdx, Argument));
+ }
+
+ break;
+ }
+
+ case ChSubmissionMode.NonIncrementing:
+ {
+ int Count = Value;
+
+ int[] Arguments = new int[Count];
+
+ for (int ArgIdx = 0; ArgIdx < Count; ArgIdx++)
+ {
+ Arguments[ArgIdx] = CmdBuffer[++Index];
+ }
+
+ Commands.Add(new ChCommand(CurrentClass, MethodOffset, Arguments));
+
+ break;
+ }
+ }
+ }
+
+ ProcessCommands(Vmm, Commands.ToArray());
+ }
+
+ private void ProcessCommands(NvGpuVmm Vmm, ChCommand[] Commands)
+ {
+ int MethodOffset = 0;
+
+ foreach (ChCommand Command in Commands)
+ {
+ switch (Command.MethodOffset)
+ {
+ case MethSetMethod: MethodOffset = Command.Arguments[0]; break;
+
+ case MethSetData:
+ {
+ if (Command.ClassId == ChClassId.NvDec)
+ {
+ Gpu.VideoDecoder.Process(Vmm, MethodOffset, Command.Arguments);
+ }
+ else if (Command.ClassId == ChClassId.GraphicsVic)
+ {
+ Gpu.VideoImageComposer.Process(Vmm, MethodOffset, Command.Arguments);
+ }
+
+ break;
+ }
+ }
+ }
+ }
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics/ChClassId.cs b/Ryujinx.Graphics/ChClassId.cs
new file mode 100644
index 00000000..7b74c6fb
--- /dev/null
+++ b/Ryujinx.Graphics/ChClassId.cs
@@ -0,0 +1,20 @@
+namespace Ryujinx.Graphics
+{
+ enum ChClassId
+ {
+ Host1x = 0x1,
+ VideoEncodeMpeg = 0x20,
+ VideoEncodeNvEnc = 0x21,
+ VideoStreamingVi = 0x30,
+ VideoStreamingIsp = 0x32,
+ VideoStreamingIspB = 0x34,
+ VideoStreamingViI2c = 0x36,
+ GraphicsVic = 0x5d,
+ Graphics3d = 0x60,
+ GraphicsGpu = 0x61,
+ Tsec = 0xe0,
+ TsecB = 0xe1,
+ NvJpg = 0xc0,
+ NvDec = 0xf0
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics/ChCommandEntry.cs b/Ryujinx.Graphics/ChCommandEntry.cs
new file mode 100644
index 00000000..9001fab1
--- /dev/null
+++ b/Ryujinx.Graphics/ChCommandEntry.cs
@@ -0,0 +1,18 @@
+namespace Ryujinx.Graphics
+{
+ struct ChCommand
+ {
+ public ChClassId ClassId { get; private set; }
+
+ public int MethodOffset { get; private set; }
+
+ public int[] Arguments { get; private set; }
+
+ public ChCommand(ChClassId ClassId, int MethodOffset, params int[] Arguments)
+ {
+ this.ClassId = ClassId;
+ this.MethodOffset = MethodOffset;
+ this.Arguments = Arguments;
+ }
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics/ChSubmissionMode.cs b/Ryujinx.Graphics/ChSubmissionMode.cs
new file mode 100644
index 00000000..5c653019
--- /dev/null
+++ b/Ryujinx.Graphics/ChSubmissionMode.cs
@@ -0,0 +1,13 @@
+namespace Ryujinx.Graphics
+{
+ enum ChSubmissionMode
+ {
+ SetClass = 0,
+ Incrementing = 1,
+ NonIncrementing = 2,
+ Mask = 3,
+ Immediate = 4,
+ Restart = 5,
+ Gather = 6
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics/GpuResourceManager.cs b/Ryujinx.Graphics/GpuResourceManager.cs
index c3d697c5..d4612951 100644
--- a/Ryujinx.Graphics/GpuResourceManager.cs
+++ b/Ryujinx.Graphics/GpuResourceManager.cs
@@ -63,15 +63,10 @@ namespace Ryujinx.Graphics
Gpu.Renderer.RenderTarget.BindZeta(Position);
}
- public void SendTexture(NvGpuVmm Vmm, long Position, GalImage NewImage, int TexIndex = -1)
+ public void SendTexture(NvGpuVmm Vmm, long Position, GalImage NewImage)
{
PrepareSendTexture(Vmm, Position, NewImage);
- if (TexIndex >= 0)
- {
- Gpu.Renderer.Texture.Bind(Position, TexIndex, NewImage);
- }
-
ImageTypes[Position] = ImageType.Texture;
}
diff --git a/Ryujinx.Graphics/INvGpuEngine.cs b/Ryujinx.Graphics/Graphics3d/INvGpuEngine.cs
index 3e79efd3..c2474a17 100644
--- a/Ryujinx.Graphics/INvGpuEngine.cs
+++ b/Ryujinx.Graphics/Graphics3d/INvGpuEngine.cs
@@ -1,6 +1,6 @@
using Ryujinx.Graphics.Memory;
-namespace Ryujinx.Graphics
+namespace Ryujinx.Graphics.Graphics3d
{
interface INvGpuEngine
{
diff --git a/Ryujinx.Graphics/MacroInterpreter.cs b/Ryujinx.Graphics/Graphics3d/MacroInterpreter.cs
index 86831bae..a124aca4 100644
--- a/Ryujinx.Graphics/MacroInterpreter.cs
+++ b/Ryujinx.Graphics/Graphics3d/MacroInterpreter.cs
@@ -3,7 +3,7 @@ using Ryujinx.Graphics.Memory;
using System;
using System.Collections.Generic;
-namespace Ryujinx.Graphics
+namespace Ryujinx.Graphics.Graphics3d
{
class MacroInterpreter
{
diff --git a/Ryujinx.Graphics/NvGpuEngine.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngine.cs
index d533e478..20c36fda 100644
--- a/Ryujinx.Graphics/NvGpuEngine.cs
+++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngine.cs
@@ -1,4 +1,4 @@
-namespace Ryujinx.Graphics
+namespace Ryujinx.Graphics.Graphics3d
{
enum NvGpuEngine
{
diff --git a/Ryujinx.Graphics/NvGpuEngine2d.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs
index 43fbcedf..55e3ebd4 100644
--- a/Ryujinx.Graphics/NvGpuEngine2d.cs
+++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs
@@ -2,7 +2,7 @@ using Ryujinx.Graphics.Gal;
using Ryujinx.Graphics.Memory;
using Ryujinx.Graphics.Texture;
-namespace Ryujinx.Graphics
+namespace Ryujinx.Graphics.Graphics3d
{
class NvGpuEngine2d : INvGpuEngine
{
diff --git a/Ryujinx.Graphics/NvGpuEngine2dReg.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngine2dReg.cs
index fe003745..c1c0dba2 100644
--- a/Ryujinx.Graphics/NvGpuEngine2dReg.cs
+++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngine2dReg.cs
@@ -1,4 +1,4 @@
-namespace Ryujinx.Graphics
+namespace Ryujinx.Graphics.Graphics3d
{
enum NvGpuEngine2dReg
{
diff --git a/Ryujinx.Graphics/NvGpuEngine3d.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngine3d.cs
index 918409e2..6fb038ac 100644
--- a/Ryujinx.Graphics/NvGpuEngine3d.cs
+++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngine3d.cs
@@ -5,7 +5,7 @@ using Ryujinx.Graphics.Texture;
using System;
using System.Collections.Generic;
-namespace Ryujinx.Graphics
+namespace Ryujinx.Graphics.Graphics3d
{
class NvGpuEngine3d : INvGpuEngine
{
@@ -523,7 +523,7 @@ namespace Ryujinx.Graphics
int TextureCbIndex = ReadRegister(NvGpuEngine3dReg.TextureCbIndex);
- int TexIndex = 0;
+ List<(long, GalImage, GalTextureSampler)> UnboundTextures = new List<(long, GalImage, GalTextureSampler)>();
for (int Index = 0; Index < Keys.Length; Index++)
{
@@ -542,20 +542,31 @@ namespace Ryujinx.Graphics
int TextureHandle = Vmm.ReadInt32(Position + DeclInfo.Index * 4);
- UploadTexture(Vmm, TexIndex, TextureHandle);
+ UnboundTextures.Add(UploadTexture(Vmm, TextureHandle));
+ }
+ }
- TexIndex++;
+ for (int Index = 0; Index < UnboundTextures.Count; Index++)
+ {
+ (long Key, GalImage Image, GalTextureSampler Sampler) = UnboundTextures[Index];
+
+ if (Key == 0)
+ {
+ continue;
}
+
+ Gpu.Renderer.Texture.Bind(Key, Index, Image);
+ Gpu.Renderer.Texture.SetSampler(Sampler);
}
}
- private void UploadTexture(NvGpuVmm Vmm, int TexIndex, int TextureHandle)
+ private (long, GalImage, GalTextureSampler) UploadTexture(NvGpuVmm Vmm, int TextureHandle)
{
if (TextureHandle == 0)
{
//FIXME: Some games like puyo puyo will use handles with the value 0.
//This is a bug, most likely caused by sync issues.
- return;
+ return (0, default(GalImage), default(GalTextureSampler));
}
bool LinkedTsc = ReadRegisterBool(NvGpuEngine3dReg.LinkedTsc);
@@ -590,12 +601,12 @@ namespace Ryujinx.Graphics
if (Key == -1)
{
//FIXME: Shouldn't ignore invalid addresses.
- return;
+ return (0, default(GalImage), default(GalTextureSampler));
}
- Gpu.ResourceManager.SendTexture(Vmm, Key, Image, TexIndex);
+ Gpu.ResourceManager.SendTexture(Vmm, Key, Image);
- Gpu.Renderer.Texture.SetSampler(Sampler);
+ return (Key, Image, Sampler);
}
private void UploadConstBuffers(NvGpuVmm Vmm, GalPipelineState State, long[] Keys)
diff --git a/Ryujinx.Graphics/NvGpuEngine3dReg.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngine3dReg.cs
index c229e6c2..30243c02 100644
--- a/Ryujinx.Graphics/NvGpuEngine3dReg.cs
+++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngine3dReg.cs
@@ -1,4 +1,4 @@
-namespace Ryujinx.Graphics
+namespace Ryujinx.Graphics.Graphics3d
{
enum NvGpuEngine3dReg
{
diff --git a/Ryujinx.Graphics/NvGpuEngineM2mf.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs
index 5ee18ea9..d89059c0 100644
--- a/Ryujinx.Graphics/NvGpuEngineM2mf.cs
+++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs
@@ -2,7 +2,7 @@ using Ryujinx.Graphics.Memory;
using Ryujinx.Graphics.Texture;
using System.Collections.Generic;
-namespace Ryujinx.Graphics
+namespace Ryujinx.Graphics.Graphics3d
{
class NvGpuEngineM2mf : INvGpuEngine
{
diff --git a/Ryujinx.Graphics/NvGpuEngineM2mfReg.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mfReg.cs
index 170e0b7b..4bef8d9e 100644
--- a/Ryujinx.Graphics/NvGpuEngineM2mfReg.cs
+++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mfReg.cs
@@ -1,4 +1,4 @@
-namespace Ryujinx.Graphics
+namespace Ryujinx.Graphics.Graphics3d
{
enum NvGpuEngineM2mfReg
{
diff --git a/Ryujinx.Graphics/NvGpuEngineP2mf.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngineP2mf.cs
index b111c59e..68155255 100644
--- a/Ryujinx.Graphics/NvGpuEngineP2mf.cs
+++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngineP2mf.cs
@@ -2,7 +2,7 @@ using Ryujinx.Graphics.Memory;
using Ryujinx.Graphics.Texture;
using System.Collections.Generic;
-namespace Ryujinx.Graphics
+namespace Ryujinx.Graphics.Graphics3d
{
class NvGpuEngineP2mf : INvGpuEngine
{
diff --git a/Ryujinx.Graphics/NvGpuEngineP2mfReg.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngineP2mfReg.cs
index 803ed299..ab3a304d 100644
--- a/Ryujinx.Graphics/NvGpuEngineP2mfReg.cs
+++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngineP2mfReg.cs
@@ -1,4 +1,4 @@
-namespace Ryujinx.Graphics
+namespace Ryujinx.Graphics.Graphics3d
{
enum NvGpuEngineP2mfReg
{
diff --git a/Ryujinx.Graphics/NvGpuFifo.cs b/Ryujinx.Graphics/Graphics3d/NvGpuFifo.cs
index a8d1b36d..f834ade7 100644
--- a/Ryujinx.Graphics/NvGpuFifo.cs
+++ b/Ryujinx.Graphics/Graphics3d/NvGpuFifo.cs
@@ -1,6 +1,6 @@
using Ryujinx.Graphics.Memory;
-namespace Ryujinx.Graphics
+namespace Ryujinx.Graphics.Graphics3d
{
class NvGpuFifo
{
diff --git a/Ryujinx.Graphics/NvGpuFifoMeth.cs b/Ryujinx.Graphics/Graphics3d/NvGpuFifoMeth.cs
index c5cb6e94..9bf528b3 100644
--- a/Ryujinx.Graphics/NvGpuFifoMeth.cs
+++ b/Ryujinx.Graphics/Graphics3d/NvGpuFifoMeth.cs
@@ -1,4 +1,4 @@
-namespace Ryujinx.Graphics
+namespace Ryujinx.Graphics.Graphics3d
{
enum NvGpuFifoMeth
{
diff --git a/Ryujinx.Graphics/NvGpuMethod.cs b/Ryujinx.Graphics/Graphics3d/NvGpuMethod.cs
index 83f3312a..8730d144 100644
--- a/Ryujinx.Graphics/NvGpuMethod.cs
+++ b/Ryujinx.Graphics/Graphics3d/NvGpuMethod.cs
@@ -1,6 +1,6 @@
using Ryujinx.Graphics.Memory;
-namespace Ryujinx.Graphics
+namespace Ryujinx.Graphics.Graphics3d
{
delegate void NvGpuMethod(NvGpuVmm Vmm, GpuMethodCall MethCall);
} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Texture/ASTCDecoder.cs b/Ryujinx.Graphics/Graphics3d/Texture/ASTCDecoder.cs
index 1efa0255..1efa0255 100644
--- a/Ryujinx.Graphics/Texture/ASTCDecoder.cs
+++ b/Ryujinx.Graphics/Graphics3d/Texture/ASTCDecoder.cs
diff --git a/Ryujinx.Graphics/Texture/ASTCPixel.cs b/Ryujinx.Graphics/Graphics3d/Texture/ASTCPixel.cs
index c43eaf93..c43eaf93 100644
--- a/Ryujinx.Graphics/Texture/ASTCPixel.cs
+++ b/Ryujinx.Graphics/Graphics3d/Texture/ASTCPixel.cs
diff --git a/Ryujinx.Graphics/Texture/BitArrayStream.cs b/Ryujinx.Graphics/Graphics3d/Texture/BitArrayStream.cs
index 2a8ed091..2a8ed091 100644
--- a/Ryujinx.Graphics/Texture/BitArrayStream.cs
+++ b/Ryujinx.Graphics/Graphics3d/Texture/BitArrayStream.cs
diff --git a/Ryujinx.Graphics/Texture/BlockLinearSwizzle.cs b/Ryujinx.Graphics/Graphics3d/Texture/BlockLinearSwizzle.cs
index 9451291e..9451291e 100644
--- a/Ryujinx.Graphics/Texture/BlockLinearSwizzle.cs
+++ b/Ryujinx.Graphics/Graphics3d/Texture/BlockLinearSwizzle.cs
diff --git a/Ryujinx.Graphics/Texture/ISwizzle.cs b/Ryujinx.Graphics/Graphics3d/Texture/ISwizzle.cs
index 583fc20c..583fc20c 100644
--- a/Ryujinx.Graphics/Texture/ISwizzle.cs
+++ b/Ryujinx.Graphics/Graphics3d/Texture/ISwizzle.cs
diff --git a/Ryujinx.Graphics/Texture/ImageUtils.cs b/Ryujinx.Graphics/Graphics3d/Texture/ImageUtils.cs
index 479be5b1..479be5b1 100644
--- a/Ryujinx.Graphics/Texture/ImageUtils.cs
+++ b/Ryujinx.Graphics/Graphics3d/Texture/ImageUtils.cs
diff --git a/Ryujinx.Graphics/Texture/IntegerEncoded.cs b/Ryujinx.Graphics/Graphics3d/Texture/IntegerEncoded.cs
index 683cb770..683cb770 100644
--- a/Ryujinx.Graphics/Texture/IntegerEncoded.cs
+++ b/Ryujinx.Graphics/Graphics3d/Texture/IntegerEncoded.cs
diff --git a/Ryujinx.Graphics/Texture/LinearSwizzle.cs b/Ryujinx.Graphics/Graphics3d/Texture/LinearSwizzle.cs
index ef468e27..ef468e27 100644
--- a/Ryujinx.Graphics/Texture/LinearSwizzle.cs
+++ b/Ryujinx.Graphics/Graphics3d/Texture/LinearSwizzle.cs
diff --git a/Ryujinx.Graphics/Texture/TextureFactory.cs b/Ryujinx.Graphics/Graphics3d/Texture/TextureFactory.cs
index 1f2d625e..1f2d625e 100644
--- a/Ryujinx.Graphics/Texture/TextureFactory.cs
+++ b/Ryujinx.Graphics/Graphics3d/Texture/TextureFactory.cs
diff --git a/Ryujinx.Graphics/Texture/TextureHelper.cs b/Ryujinx.Graphics/Graphics3d/Texture/TextureHelper.cs
index 6ac91d8b..6ac91d8b 100644
--- a/Ryujinx.Graphics/Texture/TextureHelper.cs
+++ b/Ryujinx.Graphics/Graphics3d/Texture/TextureHelper.cs
diff --git a/Ryujinx.Graphics/Texture/TextureSwizzle.cs b/Ryujinx.Graphics/Graphics3d/Texture/TextureSwizzle.cs
index c67a5367..c67a5367 100644
--- a/Ryujinx.Graphics/Texture/TextureSwizzle.cs
+++ b/Ryujinx.Graphics/Graphics3d/Texture/TextureSwizzle.cs
diff --git a/Ryujinx.Graphics/NvGpuBufferType.cs b/Ryujinx.Graphics/Memory/NvGpuBufferType.cs
index f6b55597..6f0d2571 100644
--- a/Ryujinx.Graphics/NvGpuBufferType.cs
+++ b/Ryujinx.Graphics/Memory/NvGpuBufferType.cs
@@ -1,4 +1,4 @@
-namespace Ryujinx.Graphics
+namespace Ryujinx.Graphics.Memory
{
public enum NvGpuBufferType
{
diff --git a/Ryujinx.Graphics/Memory/NvGpuVmm.cs b/Ryujinx.Graphics/Memory/NvGpuVmm.cs
index ccb21950..cfd1aaeb 100644
--- a/Ryujinx.Graphics/Memory/NvGpuVmm.cs
+++ b/Ryujinx.Graphics/Memory/NvGpuVmm.cs
@@ -72,6 +72,28 @@ namespace Ryujinx.Graphics.Memory
}
}
+ public long MapLow(long PA, long Size)
+ {
+ lock (PageTable)
+ {
+ long VA = GetFreePosition(Size, 1, PageSize);
+
+ if (VA != -1 && (ulong)VA <= uint.MaxValue && (ulong)(VA + Size) <= uint.MaxValue)
+ {
+ for (long Offset = 0; Offset < Size; Offset += PageSize)
+ {
+ SetPte(VA + Offset, PA + Offset);
+ }
+ }
+ else
+ {
+ VA = -1;
+ }
+
+ return VA;
+ }
+ }
+
public long ReserveFixed(long VA, long Size)
{
lock (PageTable)
@@ -122,11 +144,11 @@ namespace Ryujinx.Graphics.Memory
}
}
- private long GetFreePosition(long Size, long Align = 1)
+ private long GetFreePosition(long Size, long Align = 1, long Start = 1L << 32)
{
//Note: Address 0 is not considered valid by the driver,
//when 0 is returned it's considered a mapping error.
- long Position = PageSize;
+ long Position = Start;
long FreeSize = 0;
if (Align < 1)
diff --git a/Ryujinx.Graphics/NvGpu.cs b/Ryujinx.Graphics/NvGpu.cs
index 6989be98..3fd91f74 100644
--- a/Ryujinx.Graphics/NvGpu.cs
+++ b/Ryujinx.Graphics/NvGpu.cs
@@ -1,4 +1,8 @@
using Ryujinx.Graphics.Gal;
+using Ryujinx.Graphics.Graphics3d;
+using Ryujinx.Graphics.Memory;
+using Ryujinx.Graphics.VDec;
+using Ryujinx.Graphics.Vic;
namespace Ryujinx.Graphics
{
@@ -16,6 +20,10 @@ namespace Ryujinx.Graphics
internal NvGpuEngineM2mf EngineM2mf { get; private set; }
internal NvGpuEngineP2mf EngineP2mf { get; private set; }
+ private CdmaProcessor CdmaProcessor;
+ internal VideoDecoder VideoDecoder { get; private set; }
+ internal VideoImageComposer VideoImageComposer { get; private set; }
+
public NvGpu(IGalRenderer Renderer)
{
this.Renderer = Renderer;
@@ -29,6 +37,26 @@ namespace Ryujinx.Graphics
Engine3d = new NvGpuEngine3d(this);
EngineM2mf = new NvGpuEngineM2mf(this);
EngineP2mf = new NvGpuEngineP2mf(this);
+
+ CdmaProcessor = new CdmaProcessor(this);
+ VideoDecoder = new VideoDecoder(this);
+ VideoImageComposer = new VideoImageComposer(this);
+ }
+
+ public void PushCommandBuffer(NvGpuVmm Vmm, int[] CmdBuffer)
+ {
+ lock (CdmaProcessor)
+ {
+ CdmaProcessor.PushCommands(Vmm, CmdBuffer);
+ }
+ }
+
+ public void UninitializeVideoDecoder()
+ {
+ lock (CdmaProcessor)
+ {
+ FFmpegWrapper.Uninitialize();
+ }
}
}
} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Ryujinx.Graphics.csproj b/Ryujinx.Graphics/Ryujinx.Graphics.csproj
index be113a21..a4324715 100644
--- a/Ryujinx.Graphics/Ryujinx.Graphics.csproj
+++ b/Ryujinx.Graphics/Ryujinx.Graphics.csproj
@@ -14,6 +14,7 @@
</PropertyGroup>
<ItemGroup>
+ <PackageReference Include="FFmpeg.AutoGen" Version="4.0.0.4" />
<PackageReference Include="OpenTK.NetStandard" Version="1.0.4" />
</ItemGroup>
diff --git a/Ryujinx.Graphics/VDec/BitStreamWriter.cs b/Ryujinx.Graphics/VDec/BitStreamWriter.cs
new file mode 100644
index 00000000..44d07906
--- /dev/null
+++ b/Ryujinx.Graphics/VDec/BitStreamWriter.cs
@@ -0,0 +1,75 @@
+using System.IO;
+
+namespace Ryujinx.Graphics.VDec
+{
+ class BitStreamWriter
+ {
+ private const int BufferSize = 8;
+
+ private Stream BaseStream;
+
+ private int Buffer;
+ private int BufferPos;
+
+ public BitStreamWriter(Stream BaseStream)
+ {
+ this.BaseStream = BaseStream;
+ }
+
+ public void WriteBit(bool Value)
+ {
+ WriteBits(Value ? 1 : 0, 1);
+ }
+
+ public void WriteBits(int Value, int ValueSize)
+ {
+ int ValuePos = 0;
+
+ int Remaining = ValueSize;
+
+ while (Remaining > 0)
+ {
+ int CopySize = Remaining;
+
+ int Free = GetFreeBufferBits();
+
+ if (CopySize > Free)
+ {
+ CopySize = Free;
+ }
+
+ int Mask = (1 << CopySize) - 1;
+
+ int SrcShift = (ValueSize - ValuePos) - CopySize;
+ int DstShift = (BufferSize - BufferPos) - CopySize;
+
+ Buffer |= ((Value >> SrcShift) & Mask) << DstShift;
+
+ ValuePos += CopySize;
+ BufferPos += CopySize;
+ Remaining -= CopySize;
+ }
+ }
+
+ private int GetFreeBufferBits()
+ {
+ if (BufferPos == BufferSize)
+ {
+ Flush();
+ }
+
+ return BufferSize - BufferPos;
+ }
+
+ public void Flush()
+ {
+ if (BufferPos != 0)
+ {
+ BaseStream.WriteByte((byte)Buffer);
+
+ Buffer = 0;
+ BufferPos = 0;
+ }
+ }
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/DecoderHelper.cs b/Ryujinx.Graphics/VDec/DecoderHelper.cs
new file mode 100644
index 00000000..485bb42b
--- /dev/null
+++ b/Ryujinx.Graphics/VDec/DecoderHelper.cs
@@ -0,0 +1,17 @@
+using System;
+
+namespace Ryujinx.Graphics.VDec
+{
+ static class DecoderHelper
+ {
+ public static byte[] Combine(byte[] Arr0, byte[] Arr1)
+ {
+ byte[] Output = new byte[Arr0.Length + Arr1.Length];
+
+ Buffer.BlockCopy(Arr0, 0, Output, 0, Arr0.Length);
+ Buffer.BlockCopy(Arr1, 0, Output, Arr0.Length, Arr1.Length);
+
+ return Output;
+ }
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/FFmpeg.cs b/Ryujinx.Graphics/VDec/FFmpeg.cs
new file mode 100644
index 00000000..183d0779
--- /dev/null
+++ b/Ryujinx.Graphics/VDec/FFmpeg.cs
@@ -0,0 +1,168 @@
+using FFmpeg.AutoGen;
+using System;
+using System.Runtime.InteropServices;
+
+namespace Ryujinx.Graphics.VDec
+{
+ unsafe static class FFmpegWrapper
+ {
+ private static AVCodec* Codec;
+ private static AVCodecContext* Context;
+ private static AVFrame* Frame;
+ private static SwsContext* ScalerCtx;
+
+ private static int ScalerWidth;
+ private static int ScalerHeight;
+
+ public static bool IsInitialized { get; private set; }
+
+ public static void H264Initialize()
+ {
+ EnsureCodecInitialized(AVCodecID.AV_CODEC_ID_H264);
+ }
+
+ public static void Vp9Initialize()
+ {
+ EnsureCodecInitialized(AVCodecID.AV_CODEC_ID_VP9);
+ }
+
+ private static void EnsureCodecInitialized(AVCodecID CodecId)
+ {
+ if (IsInitialized)
+ {
+ Uninitialize();
+ }
+
+ Codec = ffmpeg.avcodec_find_decoder(CodecId);
+ Context = ffmpeg.avcodec_alloc_context3(Codec);
+ Frame = ffmpeg.av_frame_alloc();
+
+ ffmpeg.avcodec_open2(Context, Codec, null);
+
+ IsInitialized = true;
+ }
+
+ public static int DecodeFrame(byte[] Data)
+ {
+ if (!IsInitialized)
+ {
+ throw new InvalidOperationException("Tried to use uninitialized codec!");
+ }
+
+ AVPacket Packet;
+
+ ffmpeg.av_init_packet(&Packet);
+
+ fixed (byte* Ptr = Data)
+ {
+ Packet.data = Ptr;
+ Packet.size = Data.Length;
+
+ ffmpeg.avcodec_send_packet(Context, &Packet);
+ }
+
+ return ffmpeg.avcodec_receive_frame(Context, Frame);
+ }
+
+ public static FFmpegFrame GetFrame()
+ {
+ if (!IsInitialized)
+ {
+ throw new InvalidOperationException("Tried to use uninitialized codec!");
+ }
+
+ AVFrame ManagedFrame = Marshal.PtrToStructure<AVFrame>((IntPtr)Frame);
+
+ byte*[] Data = ManagedFrame.data.ToArray();
+
+ return new FFmpegFrame()
+ {
+ Width = ManagedFrame.width,
+ Height = ManagedFrame.height,
+
+ LumaPtr = Data[0],
+ ChromaBPtr = Data[1],
+ ChromaRPtr = Data[2]
+ };
+ }
+
+ public static FFmpegFrame GetFrameRgba()
+ {
+ if (!IsInitialized)
+ {
+ throw new InvalidOperationException("Tried to use uninitialized codec!");
+ }
+
+ AVFrame ManagedFrame = Marshal.PtrToStructure<AVFrame>((IntPtr)Frame);
+
+ EnsureScalerSetup(ManagedFrame.width, ManagedFrame.height);
+
+ byte*[] Data = ManagedFrame.data.ToArray();
+
+ int[] LineSizes = ManagedFrame.linesize.ToArray();
+
+ byte[] Dst = new byte[ManagedFrame.width * ManagedFrame.height * 4];
+
+ fixed (byte* Ptr = Dst)
+ {
+ byte*[] DstData = new byte*[] { Ptr };
+
+ int[] DstLineSizes = new int[] { ManagedFrame.width * 4 };
+
+ ffmpeg.sws_scale(ScalerCtx, Data, LineSizes, 0, ManagedFrame.height, DstData, DstLineSizes);
+ }
+
+ return new FFmpegFrame()
+ {
+ Width = ManagedFrame.width,
+ Height = ManagedFrame.height,
+
+ Data = Dst
+ };
+ }
+
+ private static void EnsureScalerSetup(int Width, int Height)
+ {
+ if (Width == 0 || Height == 0)
+ {
+ return;
+ }
+
+ if (ScalerCtx == null || ScalerWidth != Width || ScalerHeight != Height)
+ {
+ FreeScaler();
+
+ ScalerCtx = ffmpeg.sws_getContext(
+ Width, Height, AVPixelFormat.AV_PIX_FMT_YUV420P,
+ Width, Height, AVPixelFormat.AV_PIX_FMT_RGBA, 0, null, null, null);
+
+ ScalerWidth = Width;
+ ScalerHeight = Height;
+ }
+ }
+
+ public static void Uninitialize()
+ {
+ if (IsInitialized)
+ {
+ ffmpeg.av_frame_unref(Frame);
+ ffmpeg.av_free(Frame);
+ ffmpeg.avcodec_close(Context);
+
+ FreeScaler();
+
+ IsInitialized = false;
+ }
+ }
+
+ private static void FreeScaler()
+ {
+ if (ScalerCtx != null)
+ {
+ ffmpeg.sws_freeContext(ScalerCtx);
+
+ ScalerCtx = null;
+ }
+ }
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/FFmpegFrame.cs b/Ryujinx.Graphics/VDec/FFmpegFrame.cs
new file mode 100644
index 00000000..535a70c9
--- /dev/null
+++ b/Ryujinx.Graphics/VDec/FFmpegFrame.cs
@@ -0,0 +1,14 @@
+namespace Ryujinx.Graphics.VDec
+{
+ unsafe struct FFmpegFrame
+ {
+ public int Width;
+ public int Height;
+
+ public byte* LumaPtr;
+ public byte* ChromaBPtr;
+ public byte* ChromaRPtr;
+
+ public byte[] Data;
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/H264BitStreamWriter.cs b/Ryujinx.Graphics/VDec/H264BitStreamWriter.cs
new file mode 100644
index 00000000..b388a2aa
--- /dev/null
+++ b/Ryujinx.Graphics/VDec/H264BitStreamWriter.cs
@@ -0,0 +1,79 @@
+using System.IO;
+
+namespace Ryujinx.Graphics.VDec
+{
+ class H264BitStreamWriter : BitStreamWriter
+ {
+ public H264BitStreamWriter(Stream BaseStream) : base(BaseStream) { }
+
+ public void WriteU(int Value, int ValueSize)
+ {
+ WriteBits(Value, ValueSize);
+ }
+
+ public void WriteSe(int Value)
+ {
+ WriteExpGolombCodedInt(Value);
+ }
+
+ public void WriteUe(int Value)
+ {
+ WriteExpGolombCodedUInt((uint)Value);
+ }
+
+ public void End()
+ {
+ WriteBit(true);
+
+ Flush();
+ }
+
+ private void WriteExpGolombCodedInt(int Value)
+ {
+ int Sign = Value <= 0 ? 0 : 1;
+
+ if (Value < 0)
+ {
+ Value = -Value;
+ }
+
+ Value = (Value << 1) - Sign;
+
+ WriteExpGolombCodedUInt((uint)Value);
+ }
+
+ private void WriteExpGolombCodedUInt(uint Value)
+ {
+ int Size = 32 - CountLeadingZeros((int)Value + 1);
+
+ WriteBits(1, Size);
+
+ Value -= (1u << (Size - 1)) - 1;
+
+ WriteBits((int)Value, Size - 1);
+ }
+
+ private static readonly byte[] ClzNibbleTbl = { 4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0 };
+
+ private static int CountLeadingZeros(int Value)
+ {
+ if (Value == 0)
+ {
+ return 32;
+ }
+
+ int NibbleIdx = 32;
+ int PreCount, Count = 0;
+
+ do
+ {
+ NibbleIdx -= 4;
+ PreCount = ClzNibbleTbl[(Value >> NibbleIdx) & 0b1111];
+ Count += PreCount;
+ }
+ while (PreCount == 4);
+
+ return Count;
+ }
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/H264Decoder.cs b/Ryujinx.Graphics/VDec/H264Decoder.cs
new file mode 100644
index 00000000..d5d46713
--- /dev/null
+++ b/Ryujinx.Graphics/VDec/H264Decoder.cs
@@ -0,0 +1,238 @@
+using System.IO;
+
+namespace Ryujinx.Graphics.VDec
+{
+ class H264Decoder
+ {
+ private int Log2MaxPicOrderCntLsbMinus4;
+ private bool DeltaPicOrderAlwaysZeroFlag;
+ private bool FrameMbsOnlyFlag;
+ private int PicWidthInMbs;
+ private int PicHeightInMapUnits;
+ private bool EntropyCodingModeFlag;
+ private bool BottomFieldPicOrderInFramePresentFlag;
+ private int NumRefIdxL0DefaultActiveMinus1;
+ private int NumRefIdxL1DefaultActiveMinus1;
+ private bool DeblockingFilterControlPresentFlag;
+ private bool RedundantPicCntPresentFlag;
+ private bool Transform8x8ModeFlag;
+ private bool MbAdaptiveFrameFieldFlag;
+ private bool Direct8x8InferenceFlag;
+ private bool WeightedPredFlag;
+ private bool ConstrainedIntraPredFlag;
+ private bool FieldPicFlag;
+ private bool BottomFieldFlag;
+ private int Log2MaxFrameNumMinus4;
+ private int ChromaFormatIdc;
+ private int PicOrderCntType;
+ private int PicInitQpMinus26;
+ private int ChromaQpIndexOffset;
+ private int ChromaQpIndexOffset2;
+ private int WeightedBipredIdc;
+ private int FrameNumber;
+ private byte[] ScalingMatrix4;
+ private byte[] ScalingMatrix8;
+
+ public void Decode(H264ParameterSets Params, H264Matrices Matrices, byte[] FrameData)
+ {
+ Log2MaxPicOrderCntLsbMinus4 = Params.Log2MaxPicOrderCntLsbMinus4;
+ DeltaPicOrderAlwaysZeroFlag = Params.DeltaPicOrderAlwaysZeroFlag;
+ FrameMbsOnlyFlag = Params.FrameMbsOnlyFlag;
+ PicWidthInMbs = Params.PicWidthInMbs;
+ PicHeightInMapUnits = Params.PicHeightInMapUnits;
+ EntropyCodingModeFlag = Params.EntropyCodingModeFlag;
+ BottomFieldPicOrderInFramePresentFlag = Params.BottomFieldPicOrderInFramePresentFlag;
+ NumRefIdxL0DefaultActiveMinus1 = Params.NumRefIdxL0DefaultActiveMinus1;
+ NumRefIdxL1DefaultActiveMinus1 = Params.NumRefIdxL1DefaultActiveMinus1;
+ DeblockingFilterControlPresentFlag = Params.DeblockingFilterControlPresentFlag;
+ RedundantPicCntPresentFlag = Params.RedundantPicCntPresentFlag;
+ Transform8x8ModeFlag = Params.Transform8x8ModeFlag;
+
+ MbAdaptiveFrameFieldFlag = ((Params.Flags >> 0) & 1) != 0;
+ Direct8x8InferenceFlag = ((Params.Flags >> 1) & 1) != 0;
+ WeightedPredFlag = ((Params.Flags >> 2) & 1) != 0;
+ ConstrainedIntraPredFlag = ((Params.Flags >> 3) & 1) != 0;
+ FieldPicFlag = ((Params.Flags >> 5) & 1) != 0;
+ BottomFieldFlag = ((Params.Flags >> 6) & 1) != 0;
+
+ Log2MaxFrameNumMinus4 = (int)(Params.Flags >> 8) & 0xf;
+ ChromaFormatIdc = (int)(Params.Flags >> 12) & 0x3;
+ PicOrderCntType = (int)(Params.Flags >> 14) & 0x3;
+ PicInitQpMinus26 = (int)(Params.Flags >> 16) & 0x3f;
+ ChromaQpIndexOffset = (int)(Params.Flags >> 22) & 0x1f;
+ ChromaQpIndexOffset2 = (int)(Params.Flags >> 27) & 0x1f;
+ WeightedBipredIdc = (int)(Params.Flags >> 32) & 0x3;
+ FrameNumber = (int)(Params.Flags >> 46) & 0x1ffff;
+
+ PicInitQpMinus26 = (PicInitQpMinus26 << 26) >> 26;
+ ChromaQpIndexOffset = (ChromaQpIndexOffset << 27) >> 27;
+ ChromaQpIndexOffset2 = (ChromaQpIndexOffset2 << 27) >> 27;
+
+ ScalingMatrix4 = Matrices.ScalingMatrix4;
+ ScalingMatrix8 = Matrices.ScalingMatrix8;
+
+ if (FFmpegWrapper.IsInitialized)
+ {
+ FFmpegWrapper.DecodeFrame(FrameData);
+ }
+ else
+ {
+ FFmpegWrapper.H264Initialize();
+
+ FFmpegWrapper.DecodeFrame(DecoderHelper.Combine(EncodeHeader(), FrameData));
+ }
+ }
+
+ private byte[] EncodeHeader()
+ {
+ using (MemoryStream Data = new MemoryStream())
+ {
+ H264BitStreamWriter Writer = new H264BitStreamWriter(Data);
+
+ //Sequence Parameter Set.
+ Writer.WriteU(1, 24);
+ Writer.WriteU(0, 1);
+ Writer.WriteU(3, 2);
+ Writer.WriteU(7, 5);
+ Writer.WriteU(100, 8);
+ Writer.WriteU(0, 8);
+ Writer.WriteU(31, 8);
+ Writer.WriteUe(0);
+ Writer.WriteUe(ChromaFormatIdc);
+
+ if (ChromaFormatIdc == 3)
+ {
+ Writer.WriteBit(false);
+ }
+
+ Writer.WriteUe(0);
+ Writer.WriteUe(0);
+ Writer.WriteBit(false);
+ Writer.WriteBit(false); //Scaling matrix present flag
+
+ Writer.WriteUe(Log2MaxFrameNumMinus4);
+ Writer.WriteUe(PicOrderCntType);
+
+ if (PicOrderCntType == 0)
+ {
+ Writer.WriteUe(Log2MaxPicOrderCntLsbMinus4);
+ }
+ else if (PicOrderCntType == 1)
+ {
+ Writer.WriteBit(DeltaPicOrderAlwaysZeroFlag);
+
+ Writer.WriteSe(0);
+ Writer.WriteSe(0);
+ Writer.WriteUe(0);
+ }
+
+ int PicHeightInMbs = PicHeightInMapUnits / (FrameMbsOnlyFlag ? 1 : 2);
+
+ Writer.WriteUe(16);
+ Writer.WriteBit(false);
+ Writer.WriteUe(PicWidthInMbs - 1);
+ Writer.WriteUe(PicHeightInMbs - 1);
+ Writer.WriteBit(FrameMbsOnlyFlag);
+
+ if (!FrameMbsOnlyFlag)
+ {
+ Writer.WriteBit(MbAdaptiveFrameFieldFlag);
+ }
+
+ Writer.WriteBit(Direct8x8InferenceFlag);
+ Writer.WriteBit(false); //Frame cropping flag
+ Writer.WriteBit(false); //VUI parameter present flag
+
+ Writer.End();
+
+ //Picture Parameter Set.
+ Writer.WriteU(1, 24);
+ Writer.WriteU(0, 1);
+ Writer.WriteU(3, 2);
+ Writer.WriteU(8, 5);
+
+ Writer.WriteUe(0);
+ Writer.WriteUe(0);
+
+ Writer.WriteBit(EntropyCodingModeFlag);
+ Writer.WriteBit(false);
+ Writer.WriteUe(0);
+ Writer.WriteUe(NumRefIdxL0DefaultActiveMinus1);
+ Writer.WriteUe(NumRefIdxL1DefaultActiveMinus1);
+ Writer.WriteBit(WeightedPredFlag);
+ Writer.WriteU(WeightedBipredIdc, 2);
+ Writer.WriteSe(PicInitQpMinus26);
+ Writer.WriteSe(0);
+ Writer.WriteSe(ChromaQpIndexOffset);
+ Writer.WriteBit(DeblockingFilterControlPresentFlag);
+ Writer.WriteBit(ConstrainedIntraPredFlag);
+ Writer.WriteBit(RedundantPicCntPresentFlag);
+ Writer.WriteBit(Transform8x8ModeFlag);
+
+ Writer.WriteBit(true);
+
+ for (int Index = 0; Index < 6; Index++)
+ {
+ Writer.WriteBit(true);
+
+ WriteScalingList(Writer, ScalingMatrix4, Index * 16, 16);
+ }
+
+ if (Transform8x8ModeFlag)
+ {
+ for (int Index = 0; Index < 2; Index++)
+ {
+ Writer.WriteBit(true);
+
+ WriteScalingList(Writer, ScalingMatrix8, Index * 64, 64);
+ }
+ }
+
+ Writer.WriteSe(ChromaQpIndexOffset2);
+
+ Writer.End();
+
+ return Data.ToArray();
+ }
+ }
+
+ //ZigZag LUTs from libavcodec.
+ private static readonly byte[] ZigZagDirect = new byte[]
+ {
+ 0, 1, 8, 16, 9, 2, 3, 10,
+ 17, 24, 32, 25, 18, 11, 4, 5,
+ 12, 19, 26, 33, 40, 48, 41, 34,
+ 27, 20, 13, 6, 7, 14, 21, 28,
+ 35, 42, 49, 56, 57, 50, 43, 36,
+ 29, 22, 15, 23, 30, 37, 44, 51,
+ 58, 59, 52, 45, 38, 31, 39, 46,
+ 53, 60, 61, 54, 47, 55, 62, 63
+ };
+
+ private static readonly byte[] ZigZagScan = new byte[]
+ {
+ 0 + 0 * 4, 1 + 0 * 4, 0 + 1 * 4, 0 + 2 * 4,
+ 1 + 1 * 4, 2 + 0 * 4, 3 + 0 * 4, 2 + 1 * 4,
+ 1 + 2 * 4, 0 + 3 * 4, 1 + 3 * 4, 2 + 2 * 4,
+ 3 + 1 * 4, 3 + 2 * 4, 2 + 3 * 4, 3 + 3 * 4
+ };
+
+ private static void WriteScalingList(H264BitStreamWriter Writer, byte[] List, int Start, int Count)
+ {
+ byte[] Scan = Count == 16 ? ZigZagScan : ZigZagDirect;
+
+ int LastScale = 8;
+
+ for (int Index = 0; Index < Count; Index++)
+ {
+ byte Value = List[Start + Scan[Index]];
+
+ int DeltaScale = Value - LastScale;
+
+ Writer.WriteSe(DeltaScale);
+
+ LastScale = Value;
+ }
+ }
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/H264Matrices.cs b/Ryujinx.Graphics/VDec/H264Matrices.cs
new file mode 100644
index 00000000..a1524214
--- /dev/null
+++ b/Ryujinx.Graphics/VDec/H264Matrices.cs
@@ -0,0 +1,8 @@
+namespace Ryujinx.Graphics.VDec
+{
+ struct H264Matrices
+ {
+ public byte[] ScalingMatrix4;
+ public byte[] ScalingMatrix8;
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/H264ParameterSets.cs b/Ryujinx.Graphics/VDec/H264ParameterSets.cs
new file mode 100644
index 00000000..f242f0f2
--- /dev/null
+++ b/Ryujinx.Graphics/VDec/H264ParameterSets.cs
@@ -0,0 +1,34 @@
+using System.Runtime.InteropServices;
+
+namespace Ryujinx.Graphics.VDec
+{
+ [StructLayout(LayoutKind.Sequential, Pack = 4)]
+ struct H264ParameterSets
+ {
+ public int Log2MaxPicOrderCntLsbMinus4;
+ public bool DeltaPicOrderAlwaysZeroFlag;
+ public bool FrameMbsOnlyFlag;
+ public int PicWidthInMbs;
+ public int PicHeightInMapUnits;
+ public int Reserved6C;
+ public bool EntropyCodingModeFlag;
+ public bool BottomFieldPicOrderInFramePresentFlag;
+ public int NumRefIdxL0DefaultActiveMinus1;
+ public int NumRefIdxL1DefaultActiveMinus1;
+ public bool DeblockingFilterControlPresentFlag;
+ public bool RedundantPicCntPresentFlag;
+ public bool Transform8x8ModeFlag;
+ public int Unknown8C;
+ public int Unknown90;
+ public int Reserved94;
+ public int Unknown98;
+ public int Reserved9C;
+ public int ReservedA0;
+ public int UnknownA4;
+ public int ReservedA8;
+ public int UnknownAC;
+ public long Flags;
+ public int FrameNumber;
+ public int FrameNumber2;
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/VideoCodec.cs b/Ryujinx.Graphics/VDec/VideoCodec.cs
new file mode 100644
index 00000000..f031919d
--- /dev/null
+++ b/Ryujinx.Graphics/VDec/VideoCodec.cs
@@ -0,0 +1,10 @@
+namespace Ryujinx.Graphics.VDec
+{
+ enum VideoCodec
+ {
+ H264 = 3,
+ Vp8 = 5,
+ H265 = 7,
+ Vp9 = 9
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/VideoDecoder.cs b/Ryujinx.Graphics/VDec/VideoDecoder.cs
new file mode 100644
index 00000000..847392b0
--- /dev/null
+++ b/Ryujinx.Graphics/VDec/VideoDecoder.cs
@@ -0,0 +1,280 @@
+using ChocolArm64.Memory;
+using Ryujinx.Graphics.Gal;
+using Ryujinx.Graphics.Memory;
+using Ryujinx.Graphics.Texture;
+using Ryujinx.Graphics.Vic;
+using System;
+
+namespace Ryujinx.Graphics.VDec
+{
+ unsafe class VideoDecoder
+ {
+ private NvGpu Gpu;
+
+ private H264Decoder H264Decoder;
+ private Vp9Decoder Vp9Decoder;
+
+ private VideoCodec CurrentVideoCodec;
+
+ private long DecoderContextAddress;
+ private long FrameDataAddress;
+ private long VpxCurrLumaAddress;
+ private long VpxRef0LumaAddress;
+ private long VpxRef1LumaAddress;
+ private long VpxRef2LumaAddress;
+ private long VpxCurrChromaAddress;
+ private long VpxRef0ChromaAddress;
+ private long VpxRef1ChromaAddress;
+ private long VpxRef2ChromaAddress;
+ private long VpxProbTablesAddress;
+
+ public VideoDecoder(NvGpu Gpu)
+ {
+ this.Gpu = Gpu;
+
+ H264Decoder = new H264Decoder();
+ Vp9Decoder = new Vp9Decoder();
+ }
+
+ public void Process(NvGpuVmm Vmm, int MethodOffset, int[] Arguments)
+ {
+ VideoDecoderMeth Method = (VideoDecoderMeth)MethodOffset;
+
+ switch (Method)
+ {
+ case VideoDecoderMeth.SetVideoCodec: SetVideoCodec (Vmm, Arguments); break;
+ case VideoDecoderMeth.Execute: Execute (Vmm, Arguments); break;
+ case VideoDecoderMeth.SetDecoderCtxAddr: SetDecoderCtxAddr (Vmm, Arguments); break;
+ case VideoDecoderMeth.SetFrameDataAddr: SetFrameDataAddr (Vmm, Arguments); break;
+ case VideoDecoderMeth.SetVpxCurrLumaAddr: SetVpxCurrLumaAddr (Vmm, Arguments); break;
+ case VideoDecoderMeth.SetVpxRef0LumaAddr: SetVpxRef0LumaAddr (Vmm, Arguments); break;
+ case VideoDecoderMeth.SetVpxRef1LumaAddr: SetVpxRef1LumaAddr (Vmm, Arguments); break;
+ case VideoDecoderMeth.SetVpxRef2LumaAddr: SetVpxRef2LumaAddr (Vmm, Arguments); break;
+ case VideoDecoderMeth.SetVpxCurrChromaAddr: SetVpxCurrChromaAddr(Vmm, Arguments); break;
+ case VideoDecoderMeth.SetVpxRef0ChromaAddr: SetVpxRef0ChromaAddr(Vmm, Arguments); break;
+ case VideoDecoderMeth.SetVpxRef1ChromaAddr: SetVpxRef1ChromaAddr(Vmm, Arguments); break;
+ case VideoDecoderMeth.SetVpxRef2ChromaAddr: SetVpxRef2ChromaAddr(Vmm, Arguments); break;
+ case VideoDecoderMeth.SetVpxProbTablesAddr: SetVpxProbTablesAddr(Vmm, Arguments); break;
+ }
+ }
+
+ private void SetVideoCodec(NvGpuVmm Vmm, int[] Arguments)
+ {
+ CurrentVideoCodec = (VideoCodec)Arguments[0];
+ }
+
+ private void Execute(NvGpuVmm Vmm, int[] Arguments)
+ {
+ if (CurrentVideoCodec == VideoCodec.H264)
+ {
+ int FrameDataSize = Vmm.ReadInt32(DecoderContextAddress + 0x48);
+
+ H264ParameterSets Params = MemoryHelper.Read<H264ParameterSets>(Vmm.Memory, Vmm.GetPhysicalAddress(DecoderContextAddress + 0x58));
+
+ H264Matrices Matrices = new H264Matrices()
+ {
+ ScalingMatrix4 = Vmm.ReadBytes(DecoderContextAddress + 0x1c0, 6 * 16),
+ ScalingMatrix8 = Vmm.ReadBytes(DecoderContextAddress + 0x220, 2 * 64)
+ };
+
+ byte[] FrameData = Vmm.ReadBytes(FrameDataAddress, FrameDataSize);
+
+ H264Decoder.Decode(Params, Matrices, FrameData);
+ }
+ else if (CurrentVideoCodec == VideoCodec.Vp9)
+ {
+ int FrameDataSize = Vmm.ReadInt32(DecoderContextAddress + 0x30);
+
+ Vp9FrameKeys Keys = new Vp9FrameKeys()
+ {
+ CurrKey = Vmm.GetPhysicalAddress(VpxCurrLumaAddress),
+ Ref0Key = Vmm.GetPhysicalAddress(VpxRef0LumaAddress),
+ Ref1Key = Vmm.GetPhysicalAddress(VpxRef1LumaAddress),
+ Ref2Key = Vmm.GetPhysicalAddress(VpxRef2LumaAddress)
+ };
+
+ Vp9FrameHeader Header = MemoryHelper.Read<Vp9FrameHeader>(Vmm.Memory, Vmm.GetPhysicalAddress(DecoderContextAddress + 0x48));
+
+ Vp9ProbabilityTables Probs = new Vp9ProbabilityTables()
+ {
+ SegmentationTreeProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x387, 0x7),
+ SegmentationPredProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x38e, 0x3),
+ Tx8x8Probs = Vmm.ReadBytes(VpxProbTablesAddress + 0x470, 0x2),
+ Tx16x16Probs = Vmm.ReadBytes(VpxProbTablesAddress + 0x472, 0x4),
+ Tx32x32Probs = Vmm.ReadBytes(VpxProbTablesAddress + 0x476, 0x6),
+ CoefProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x5a0, 0x900),
+ SkipProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x537, 0x3),
+ InterModeProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x400, 0x1c),
+ InterpFilterProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x52a, 0x8),
+ IsInterProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x41c, 0x4),
+ CompModeProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x532, 0x5),
+ SingleRefProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x580, 0xa),
+ CompRefProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x58a, 0x5),
+ YModeProbs0 = Vmm.ReadBytes(VpxProbTablesAddress + 0x480, 0x20),
+ YModeProbs1 = Vmm.ReadBytes(VpxProbTablesAddress + 0x47c, 0x4),
+ PartitionProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x4e0, 0x40),
+ MvJointProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x53b, 0x3),
+ MvSignProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x53e, 0x3),
+ MvClassProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x54c, 0x14),
+ MvClass0BitProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x540, 0x3),
+ MvBitsProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x56c, 0x14),
+ MvClass0FrProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x560, 0xc),
+ MvFrProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x542, 0x6),
+ MvClass0HpProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x548, 0x2),
+ MvHpProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x54a, 0x2)
+ };
+
+ byte[] FrameData = Vmm.ReadBytes(FrameDataAddress, FrameDataSize);
+
+ Vp9Decoder.Decode(Keys, Header, Probs, FrameData);
+ }
+ else
+ {
+ ThrowUnimplementedCodec();
+ }
+ }
+
+ private void SetDecoderCtxAddr(NvGpuVmm Vmm, int[] Arguments)
+ {
+ DecoderContextAddress = GetAddress(Arguments);
+ }
+
+ private void SetFrameDataAddr(NvGpuVmm Vmm, int[] Arguments)
+ {
+ FrameDataAddress = GetAddress(Arguments);
+ }
+
+ private void SetVpxCurrLumaAddr(NvGpuVmm Vmm, int[] Arguments)
+ {
+ VpxCurrLumaAddress = GetAddress(Arguments);
+ }
+
+ private void SetVpxRef0LumaAddr(NvGpuVmm Vmm, int[] Arguments)
+ {
+ VpxRef0LumaAddress = GetAddress(Arguments);
+ }
+
+ private void SetVpxRef1LumaAddr(NvGpuVmm Vmm, int[] Arguments)
+ {
+ VpxRef1LumaAddress = GetAddress(Arguments);
+ }
+
+ private void SetVpxRef2LumaAddr(NvGpuVmm Vmm, int[] Arguments)
+ {
+ VpxRef2LumaAddress = GetAddress(Arguments);
+ }
+
+ private void SetVpxCurrChromaAddr(NvGpuVmm Vmm, int[] Arguments)
+ {
+ VpxCurrChromaAddress = GetAddress(Arguments);
+ }
+
+ private void SetVpxRef0ChromaAddr(NvGpuVmm Vmm, int[] Arguments)
+ {
+ VpxRef0ChromaAddress = GetAddress(Arguments);
+ }
+
+ private void SetVpxRef1ChromaAddr(NvGpuVmm Vmm, int[] Arguments)
+ {
+ VpxRef1ChromaAddress = GetAddress(Arguments);
+ }
+
+ private void SetVpxRef2ChromaAddr(NvGpuVmm Vmm, int[] Arguments)
+ {
+ VpxRef2ChromaAddress = GetAddress(Arguments);
+ }
+
+ private void SetVpxProbTablesAddr(NvGpuVmm Vmm, int[] Arguments)
+ {
+ VpxProbTablesAddress = GetAddress(Arguments);
+ }
+
+ private static long GetAddress(int[] Arguments)
+ {
+ return (long)(uint)Arguments[0] << 8;
+ }
+
+ internal void CopyPlanes(NvGpuVmm Vmm, SurfaceOutputConfig OutputConfig)
+ {
+ switch (OutputConfig.PixelFormat)
+ {
+ case SurfacePixelFormat.RGBA8: CopyPlanesRgba8 (Vmm, OutputConfig); break;
+ case SurfacePixelFormat.YUV420P: CopyPlanesYuv420p(Vmm, OutputConfig); break;
+
+ default: ThrowUnimplementedPixelFormat(OutputConfig.PixelFormat); break;
+ }
+ }
+
+ private void CopyPlanesRgba8(NvGpuVmm Vmm, SurfaceOutputConfig OutputConfig)
+ {
+ FFmpegFrame Frame = FFmpegWrapper.GetFrameRgba();
+
+ if ((Frame.Width | Frame.Height) == 0)
+ {
+ return;
+ }
+
+ GalImage Image = new GalImage(
+ OutputConfig.SurfaceWidth,
+ OutputConfig.SurfaceHeight, 1,
+ OutputConfig.GobBlockHeight,
+ GalMemoryLayout.BlockLinear,
+ GalImageFormat.RGBA8 | GalImageFormat.Unorm);
+
+ ImageUtils.WriteTexture(Vmm, Image, Vmm.GetPhysicalAddress(OutputConfig.SurfaceLumaAddress), Frame.Data);
+ }
+
+ private void CopyPlanesYuv420p(NvGpuVmm Vmm, SurfaceOutputConfig OutputConfig)
+ {
+ FFmpegFrame Frame = FFmpegWrapper.GetFrame();
+
+ if ((Frame.Width | Frame.Height) == 0)
+ {
+ return;
+ }
+
+ int HalfSrcWidth = Frame.Width / 2;
+
+ int HalfWidth = Frame.Width / 2;
+ int HalfHeight = Frame.Height / 2;
+
+ int AlignedWidth = (OutputConfig.SurfaceWidth + 0xff) & ~0xff;
+
+ for (int Y = 0; Y < Frame.Height; Y++)
+ {
+ int Src = Y * Frame.Width;
+ int Dst = Y * AlignedWidth;
+
+ int Size = Frame.Width;
+
+ for (int Offset = 0; Offset < Size; Offset++)
+ {
+ Vmm.WriteByte(OutputConfig.SurfaceLumaAddress + Dst + Offset, *(Frame.LumaPtr + Src + Offset));
+ }
+ }
+
+ //Copy chroma data from both channels with interleaving.
+ for (int Y = 0; Y < HalfHeight; Y++)
+ {
+ int Src = Y * HalfSrcWidth;
+ int Dst = Y * AlignedWidth;
+
+ for (int X = 0; X < HalfWidth; X++)
+ {
+ Vmm.WriteByte(OutputConfig.SurfaceChromaUAddress + Dst + X * 2 + 0, *(Frame.ChromaBPtr + Src + X));
+ Vmm.WriteByte(OutputConfig.SurfaceChromaUAddress + Dst + X * 2 + 1, *(Frame.ChromaRPtr + Src + X));
+ }
+ }
+ }
+
+ private void ThrowUnimplementedCodec()
+ {
+ throw new NotImplementedException("Codec \"" + CurrentVideoCodec + "\" is not supported!");
+ }
+
+ private void ThrowUnimplementedPixelFormat(SurfacePixelFormat PixelFormat)
+ {
+ throw new NotImplementedException("Pixel format \"" + PixelFormat + "\" is not supported!");
+ }
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/VideoDecoderMeth.cs b/Ryujinx.Graphics/VDec/VideoDecoderMeth.cs
new file mode 100644
index 00000000..12286386
--- /dev/null
+++ b/Ryujinx.Graphics/VDec/VideoDecoderMeth.cs
@@ -0,0 +1,19 @@
+namespace Ryujinx.Graphics.VDec
+{
+ enum VideoDecoderMeth
+ {
+ SetVideoCodec = 0x80,
+ Execute = 0xc0,
+ SetDecoderCtxAddr = 0x101,
+ SetFrameDataAddr = 0x102,
+ SetVpxRef0LumaAddr = 0x10c,
+ SetVpxRef1LumaAddr = 0x10d,
+ SetVpxRef2LumaAddr = 0x10e,
+ SetVpxCurrLumaAddr = 0x10f,
+ SetVpxRef0ChromaAddr = 0x11d,
+ SetVpxRef1ChromaAddr = 0x11e,
+ SetVpxRef2ChromaAddr = 0x11f,
+ SetVpxCurrChromaAddr = 0x120,
+ SetVpxProbTablesAddr = 0x170
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/Vp9Decoder.cs b/Ryujinx.Graphics/VDec/Vp9Decoder.cs
new file mode 100644
index 00000000..6e3fc1f2
--- /dev/null
+++ b/Ryujinx.Graphics/VDec/Vp9Decoder.cs
@@ -0,0 +1,879 @@
+using System.Collections.Generic;
+using System.IO;
+
+namespace Ryujinx.Graphics.VDec
+{
+ class Vp9Decoder
+ {
+ private const int DiffUpdateProbability = 252;
+
+ private const int FrameSyncCode = 0x498342;
+
+ private static readonly int[] MapLut = new int[]
+ {
+ 20, 21, 22, 23, 24, 25, 0, 26, 27, 28, 29, 30, 31, 32, 33, 34,
+ 35, 36, 37, 1, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
+ 2, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 3, 62, 63,
+ 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 4, 74, 75, 76, 77, 78,
+ 79, 80, 81, 82, 83, 84, 85, 5, 86, 87, 88, 89, 90, 91, 92, 93,
+ 94, 95, 96, 97, 6, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108,
+ 109, 7, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 8, 122,
+ 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 9, 134, 135, 136, 137,
+ 138, 139, 140, 141, 142, 143, 144, 145, 10, 146, 147, 148, 149, 150, 151, 152,
+ 153, 154, 155, 156, 157, 11, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167,
+ 168, 169, 12, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 13,
+ 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 14, 194, 195, 196,
+ 197, 198, 199, 200, 201, 202, 203, 204, 205, 15, 206, 207, 208, 209, 210, 211,
+ 212, 213, 214, 215, 216, 217, 16, 218, 219, 220, 221, 222, 223, 224, 225, 226,
+ 227, 228, 229, 17, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241,
+ 18, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 19
+ };
+
+ private byte[] DefaultTx8x8Probs = new byte[] { 100, 66 };
+ private byte[] DefaultTx16x16Probs = new byte[] { 20, 152, 15, 101 };
+ private byte[] DefaultTx32x32Probs = new byte[] { 3, 136, 37, 5, 52, 13 };
+
+ private byte[] DefaultCoefProbs = new byte[]
+ {
+ 195, 29, 183, 0, 84, 49, 136, 0, 8, 42, 71, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 31, 107, 169, 0, 35, 99, 159, 0,
+ 17, 82, 140, 0, 8, 66, 114, 0, 2, 44, 76, 0, 1, 19, 32, 0,
+ 40, 132, 201, 0, 29, 114, 187, 0, 13, 91, 157, 0, 7, 75, 127, 0,
+ 3, 58, 95, 0, 1, 28, 47, 0, 69, 142, 221, 0, 42, 122, 201, 0,
+ 15, 91, 159, 0, 6, 67, 121, 0, 1, 42, 77, 0, 1, 17, 31, 0,
+ 102, 148, 228, 0, 67, 117, 204, 0, 17, 82, 154, 0, 6, 59, 114, 0,
+ 2, 39, 75, 0, 1, 15, 29, 0, 156, 57, 233, 0, 119, 57, 212, 0,
+ 58, 48, 163, 0, 29, 40, 124, 0, 12, 30, 81, 0, 3, 12, 31, 0,
+ 191, 107, 226, 0, 124, 117, 204, 0, 25, 99, 155, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 29, 148, 210, 0, 37, 126, 194, 0,
+ 8, 93, 157, 0, 2, 68, 118, 0, 1, 39, 69, 0, 1, 17, 33, 0,
+ 41, 151, 213, 0, 27, 123, 193, 0, 3, 82, 144, 0, 1, 58, 105, 0,
+ 1, 32, 60, 0, 1, 13, 26, 0, 59, 159, 220, 0, 23, 126, 198, 0,
+ 4, 88, 151, 0, 1, 66, 114, 0, 1, 38, 71, 0, 1, 18, 34, 0,
+ 114, 136, 232, 0, 51, 114, 207, 0, 11, 83, 155, 0, 3, 56, 105, 0,
+ 1, 33, 65, 0, 1, 17, 34, 0, 149, 65, 234, 0, 121, 57, 215, 0,
+ 61, 49, 166, 0, 28, 36, 114, 0, 12, 25, 76, 0, 3, 16, 42, 0,
+ 214, 49, 220, 0, 132, 63, 188, 0, 42, 65, 137, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 85, 137, 221, 0, 104, 131, 216, 0,
+ 49, 111, 192, 0, 21, 87, 155, 0, 2, 49, 87, 0, 1, 16, 28, 0,
+ 89, 163, 230, 0, 90, 137, 220, 0, 29, 100, 183, 0, 10, 70, 135, 0,
+ 2, 42, 81, 0, 1, 17, 33, 0, 108, 167, 237, 0, 55, 133, 222, 0,
+ 15, 97, 179, 0, 4, 72, 135, 0, 1, 45, 85, 0, 1, 19, 38, 0,
+ 124, 146, 240, 0, 66, 124, 224, 0, 17, 88, 175, 0, 4, 58, 122, 0,
+ 1, 36, 75, 0, 1, 18, 37, 0, 141, 79, 241, 0, 126, 70, 227, 0,
+ 66, 58, 182, 0, 30, 44, 136, 0, 12, 34, 96, 0, 2, 20, 47, 0,
+ 229, 99, 249, 0, 143, 111, 235, 0, 46, 109, 192, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 82, 158, 236, 0, 94, 146, 224, 0,
+ 25, 117, 191, 0, 9, 87, 149, 0, 3, 56, 99, 0, 1, 33, 57, 0,
+ 83, 167, 237, 0, 68, 145, 222, 0, 10, 103, 177, 0, 2, 72, 131, 0,
+ 1, 41, 79, 0, 1, 20, 39, 0, 99, 167, 239, 0, 47, 141, 224, 0,
+ 10, 104, 178, 0, 2, 73, 133, 0, 1, 44, 85, 0, 1, 22, 47, 0,
+ 127, 145, 243, 0, 71, 129, 228, 0, 17, 93, 177, 0, 3, 61, 124, 0,
+ 1, 41, 84, 0, 1, 21, 52, 0, 157, 78, 244, 0, 140, 72, 231, 0,
+ 69, 58, 184, 0, 31, 44, 137, 0, 14, 38, 105, 0, 8, 23, 61, 0,
+ 125, 34, 187, 0, 52, 41, 133, 0, 6, 31, 56, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 37, 109, 153, 0, 51, 102, 147, 0,
+ 23, 87, 128, 0, 8, 67, 101, 0, 1, 41, 63, 0, 1, 19, 29, 0,
+ 31, 154, 185, 0, 17, 127, 175, 0, 6, 96, 145, 0, 2, 73, 114, 0,
+ 1, 51, 82, 0, 1, 28, 45, 0, 23, 163, 200, 0, 10, 131, 185, 0,
+ 2, 93, 148, 0, 1, 67, 111, 0, 1, 41, 69, 0, 1, 14, 24, 0,
+ 29, 176, 217, 0, 12, 145, 201, 0, 3, 101, 156, 0, 1, 69, 111, 0,
+ 1, 39, 63, 0, 1, 14, 23, 0, 57, 192, 233, 0, 25, 154, 215, 0,
+ 6, 109, 167, 0, 3, 78, 118, 0, 1, 48, 69, 0, 1, 21, 29, 0,
+ 202, 105, 245, 0, 108, 106, 216, 0, 18, 90, 144, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 33, 172, 219, 0, 64, 149, 206, 0,
+ 14, 117, 177, 0, 5, 90, 141, 0, 2, 61, 95, 0, 1, 37, 57, 0,
+ 33, 179, 220, 0, 11, 140, 198, 0, 1, 89, 148, 0, 1, 60, 104, 0,
+ 1, 33, 57, 0, 1, 12, 21, 0, 30, 181, 221, 0, 8, 141, 198, 0,
+ 1, 87, 145, 0, 1, 58, 100, 0, 1, 31, 55, 0, 1, 12, 20, 0,
+ 32, 186, 224, 0, 7, 142, 198, 0, 1, 86, 143, 0, 1, 58, 100, 0,
+ 1, 31, 55, 0, 1, 12, 22, 0, 57, 192, 227, 0, 20, 143, 204, 0,
+ 3, 96, 154, 0, 1, 68, 112, 0, 1, 42, 69, 0, 1, 19, 32, 0,
+ 212, 35, 215, 0, 113, 47, 169, 0, 29, 48, 105, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 74, 129, 203, 0, 106, 120, 203, 0,
+ 49, 107, 178, 0, 19, 84, 144, 0, 4, 50, 84, 0, 1, 15, 25, 0,
+ 71, 172, 217, 0, 44, 141, 209, 0, 15, 102, 173, 0, 6, 76, 133, 0,
+ 2, 51, 89, 0, 1, 24, 42, 0, 64, 185, 231, 0, 31, 148, 216, 0,
+ 8, 103, 175, 0, 3, 74, 131, 0, 1, 46, 81, 0, 1, 18, 30, 0,
+ 65, 196, 235, 0, 25, 157, 221, 0, 5, 105, 174, 0, 1, 67, 120, 0,
+ 1, 38, 69, 0, 1, 15, 30, 0, 65, 204, 238, 0, 30, 156, 224, 0,
+ 7, 107, 177, 0, 2, 70, 124, 0, 1, 42, 73, 0, 1, 18, 34, 0,
+ 225, 86, 251, 0, 144, 104, 235, 0, 42, 99, 181, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 85, 175, 239, 0, 112, 165, 229, 0,
+ 29, 136, 200, 0, 12, 103, 162, 0, 6, 77, 123, 0, 2, 53, 84, 0,
+ 75, 183, 239, 0, 30, 155, 221, 0, 3, 106, 171, 0, 1, 74, 128, 0,
+ 1, 44, 76, 0, 1, 17, 28, 0, 73, 185, 240, 0, 27, 159, 222, 0,
+ 2, 107, 172, 0, 1, 75, 127, 0, 1, 42, 73, 0, 1, 17, 29, 0,
+ 62, 190, 238, 0, 21, 159, 222, 0, 2, 107, 172, 0, 1, 72, 122, 0,
+ 1, 40, 71, 0, 1, 18, 32, 0, 61, 199, 240, 0, 27, 161, 226, 0,
+ 4, 113, 180, 0, 1, 76, 129, 0, 1, 46, 80, 0, 1, 23, 41, 0,
+ 7, 27, 153, 0, 5, 30, 95, 0, 1, 16, 30, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 50, 75, 127, 0, 57, 75, 124, 0,
+ 27, 67, 108, 0, 10, 54, 86, 0, 1, 33, 52, 0, 1, 12, 18, 0,
+ 43, 125, 151, 0, 26, 108, 148, 0, 7, 83, 122, 0, 2, 59, 89, 0,
+ 1, 38, 60, 0, 1, 17, 27, 0, 23, 144, 163, 0, 13, 112, 154, 0,
+ 2, 75, 117, 0, 1, 50, 81, 0, 1, 31, 51, 0, 1, 14, 23, 0,
+ 18, 162, 185, 0, 6, 123, 171, 0, 1, 78, 125, 0, 1, 51, 86, 0,
+ 1, 31, 54, 0, 1, 14, 23, 0, 15, 199, 227, 0, 3, 150, 204, 0,
+ 1, 91, 146, 0, 1, 55, 95, 0, 1, 30, 53, 0, 1, 11, 20, 0,
+ 19, 55, 240, 0, 19, 59, 196, 0, 3, 52, 105, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 41, 166, 207, 0, 104, 153, 199, 0,
+ 31, 123, 181, 0, 14, 101, 152, 0, 5, 72, 106, 0, 1, 36, 52, 0,
+ 35, 176, 211, 0, 12, 131, 190, 0, 2, 88, 144, 0, 1, 60, 101, 0,
+ 1, 36, 60, 0, 1, 16, 28, 0, 28, 183, 213, 0, 8, 134, 191, 0,
+ 1, 86, 142, 0, 1, 56, 96, 0, 1, 30, 53, 0, 1, 12, 20, 0,
+ 20, 190, 215, 0, 4, 135, 192, 0, 1, 84, 139, 0, 1, 53, 91, 0,
+ 1, 28, 49, 0, 1, 11, 20, 0, 13, 196, 216, 0, 2, 137, 192, 0,
+ 1, 86, 143, 0, 1, 57, 99, 0, 1, 32, 56, 0, 1, 13, 24, 0,
+ 211, 29, 217, 0, 96, 47, 156, 0, 22, 43, 87, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 78, 120, 193, 0, 111, 116, 186, 0,
+ 46, 102, 164, 0, 15, 80, 128, 0, 2, 49, 76, 0, 1, 18, 28, 0,
+ 71, 161, 203, 0, 42, 132, 192, 0, 10, 98, 150, 0, 3, 69, 109, 0,
+ 1, 44, 70, 0, 1, 18, 29, 0, 57, 186, 211, 0, 30, 140, 196, 0,
+ 4, 93, 146, 0, 1, 62, 102, 0, 1, 38, 65, 0, 1, 16, 27, 0,
+ 47, 199, 217, 0, 14, 145, 196, 0, 1, 88, 142, 0, 1, 57, 98, 0,
+ 1, 36, 62, 0, 1, 15, 26, 0, 26, 219, 229, 0, 5, 155, 207, 0,
+ 1, 94, 151, 0, 1, 60, 104, 0, 1, 36, 62, 0, 1, 16, 28, 0,
+ 233, 29, 248, 0, 146, 47, 220, 0, 43, 52, 140, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 100, 163, 232, 0, 179, 161, 222, 0,
+ 63, 142, 204, 0, 37, 113, 174, 0, 26, 89, 137, 0, 18, 68, 97, 0,
+ 85, 181, 230, 0, 32, 146, 209, 0, 7, 100, 164, 0, 3, 71, 121, 0,
+ 1, 45, 77, 0, 1, 18, 30, 0, 65, 187, 230, 0, 20, 148, 207, 0,
+ 2, 97, 159, 0, 1, 68, 116, 0, 1, 40, 70, 0, 1, 14, 29, 0,
+ 40, 194, 227, 0, 8, 147, 204, 0, 1, 94, 155, 0, 1, 65, 112, 0,
+ 1, 39, 66, 0, 1, 14, 26, 0, 16, 208, 228, 0, 3, 151, 207, 0,
+ 1, 98, 160, 0, 1, 67, 117, 0, 1, 41, 74, 0, 1, 17, 31, 0,
+ 17, 38, 140, 0, 7, 34, 80, 0, 1, 17, 29, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 37, 75, 128, 0, 41, 76, 128, 0,
+ 26, 66, 116, 0, 12, 52, 94, 0, 2, 32, 55, 0, 1, 10, 16, 0,
+ 50, 127, 154, 0, 37, 109, 152, 0, 16, 82, 121, 0, 5, 59, 85, 0,
+ 1, 35, 54, 0, 1, 13, 20, 0, 40, 142, 167, 0, 17, 110, 157, 0,
+ 2, 71, 112, 0, 1, 44, 72, 0, 1, 27, 45, 0, 1, 11, 17, 0,
+ 30, 175, 188, 0, 9, 124, 169, 0, 1, 74, 116, 0, 1, 48, 78, 0,
+ 1, 30, 49, 0, 1, 11, 18, 0, 10, 222, 223, 0, 2, 150, 194, 0,
+ 1, 83, 128, 0, 1, 48, 79, 0, 1, 27, 45, 0, 1, 11, 17, 0,
+ 36, 41, 235, 0, 29, 36, 193, 0, 10, 27, 111, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 85, 165, 222, 0, 177, 162, 215, 0,
+ 110, 135, 195, 0, 57, 113, 168, 0, 23, 83, 120, 0, 10, 49, 61, 0,
+ 85, 190, 223, 0, 36, 139, 200, 0, 5, 90, 146, 0, 1, 60, 103, 0,
+ 1, 38, 65, 0, 1, 18, 30, 0, 72, 202, 223, 0, 23, 141, 199, 0,
+ 2, 86, 140, 0, 1, 56, 97, 0, 1, 36, 61, 0, 1, 16, 27, 0,
+ 55, 218, 225, 0, 13, 145, 200, 0, 1, 86, 141, 0, 1, 57, 99, 0,
+ 1, 35, 61, 0, 1, 13, 22, 0, 15, 235, 212, 0, 1, 132, 184, 0,
+ 1, 84, 139, 0, 1, 57, 97, 0, 1, 34, 56, 0, 1, 14, 23, 0,
+ 181, 21, 201, 0, 61, 37, 123, 0, 10, 38, 71, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 47, 106, 172, 0, 95, 104, 173, 0,
+ 42, 93, 159, 0, 18, 77, 131, 0, 4, 50, 81, 0, 1, 17, 23, 0,
+ 62, 147, 199, 0, 44, 130, 189, 0, 28, 102, 154, 0, 18, 75, 115, 0,
+ 2, 44, 65, 0, 1, 12, 19, 0, 55, 153, 210, 0, 24, 130, 194, 0,
+ 3, 93, 146, 0, 1, 61, 97, 0, 1, 31, 50, 0, 1, 10, 16, 0,
+ 49, 186, 223, 0, 17, 148, 204, 0, 1, 96, 142, 0, 1, 53, 83, 0,
+ 1, 26, 44, 0, 1, 11, 17, 0, 13, 217, 212, 0, 2, 136, 180, 0,
+ 1, 78, 124, 0, 1, 50, 83, 0, 1, 29, 49, 0, 1, 14, 23, 0,
+ 197, 13, 247, 0, 82, 17, 222, 0, 25, 17, 162, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 126, 186, 247, 0, 234, 191, 243, 0,
+ 176, 177, 234, 0, 104, 158, 220, 0, 66, 128, 186, 0, 55, 90, 137, 0,
+ 111, 197, 242, 0, 46, 158, 219, 0, 9, 104, 171, 0, 2, 65, 125, 0,
+ 1, 44, 80, 0, 1, 17, 91, 0, 104, 208, 245, 0, 39, 168, 224, 0,
+ 3, 109, 162, 0, 1, 79, 124, 0, 1, 50, 102, 0, 1, 43, 102, 0,
+ 84, 220, 246, 0, 31, 177, 231, 0, 2, 115, 180, 0, 1, 79, 134, 0,
+ 1, 55, 77, 0, 1, 60, 79, 0, 43, 243, 240, 0, 8, 180, 217, 0,
+ 1, 115, 166, 0, 1, 84, 121, 0, 1, 51, 67, 0, 1, 16, 6, 0
+ };
+
+ private byte[] DefaultSkipProbs = new byte[] { 192, 128, 64 };
+
+ private byte[] DefaultInterModeProbs = new byte[]
+ {
+ 2, 173, 34, 0, 7, 145, 85, 0, 7, 166, 63, 0, 7, 94, 66, 0,
+ 8, 64, 46, 0, 17, 81, 31, 0, 25, 29, 30, 0
+ };
+
+ private byte[] DefaultInterpFilterProbs = new byte[]
+ {
+ 235, 162, 36, 255, 34, 3, 149, 144
+ };
+
+ private byte[] DefaultIsInterProbs = new byte[] { 9, 102, 187, 225 };
+
+ private byte[] DefaultCompModeProbs = new byte[] { 239, 183, 119, 96, 41 };
+
+ private byte[] DefaultSingleRefProbs = new byte[]
+ {
+ 33, 16, 77, 74, 142, 142, 172, 170, 238, 247
+ };
+
+ private byte[] DefaultCompRefProbs = new byte[] { 50, 126, 123, 221, 226 };
+
+ private byte[] DefaultYModeProbs0 = new byte[]
+ {
+ 65, 32, 18, 144, 162, 194, 41, 51, 132, 68, 18, 165, 217, 196, 45, 40,
+ 173, 80, 19, 176, 240, 193, 64, 35, 221, 135, 38, 194, 248, 121, 96, 85
+ };
+
+ private byte[] DefaultYModeProbs1 = new byte[] { 98, 78, 46, 29 };
+
+ private byte[] DefaultPartitionProbs = new byte[]
+ {
+ 199, 122, 141, 0, 147, 63, 159, 0, 148, 133, 118, 0, 121, 104, 114, 0,
+ 174, 73, 87, 0, 92, 41, 83, 0, 82, 99, 50, 0, 53, 39, 39, 0,
+ 177, 58, 59, 0, 68, 26, 63, 0, 52, 79, 25, 0, 17, 14, 12, 0,
+ 222, 34, 30, 0, 72, 16, 44, 0, 58, 32, 12, 0, 10, 7, 6, 0
+ };
+
+ private byte[] DefaultMvJointProbs = new byte[] { 32, 64, 96 };
+
+ private byte[] DefaultMvSignProbs = new byte[] { 128, 128 };
+
+ private byte[] DefaultMvClassProbs = new byte[]
+ {
+ 224, 144, 192, 168, 192, 176, 192, 198, 198, 245, 216, 128, 176, 160, 176, 176,
+ 192, 198, 198, 208
+ };
+
+ private byte[] DefaultMvClass0BitProbs = new byte[] { 216, 208 };
+
+ private byte[] DefaultMvBitsProbs = new byte[]
+ {
+ 136, 140, 148, 160, 176, 192, 224, 234, 234, 240, 136, 140, 148, 160, 176, 192,
+ 224, 234, 234, 240
+ };
+
+ private byte[] DefaultMvClass0FrProbs = new byte[]
+ {
+ 128, 128, 64, 96, 112, 64, 128, 128, 64, 96, 112, 64
+ };
+
+ private byte[] DefaultMvFrProbs = new byte[] { 64, 96, 64, 64, 96, 64 };
+
+ private byte[] DefaultMvClass0HpProbs = new byte[] { 160, 160 };
+
+ private byte[] DefaultMvHpProbs = new byte[] { 128, 128 };
+
+ private sbyte[] LoopFilterRefDeltas;
+ private sbyte[] LoopFilterModeDeltas;
+
+ private LinkedList<int> FrameSlotByLastUse;
+
+ private Dictionary<long, LinkedListNode<int>> CachedRefFrames;
+
+ public Vp9Decoder()
+ {
+ LoopFilterRefDeltas = new sbyte[4];
+ LoopFilterModeDeltas = new sbyte[2];
+
+ FrameSlotByLastUse = new LinkedList<int>();
+
+ for (int Slot = 0; Slot < 8; Slot++)
+ {
+ FrameSlotByLastUse.AddFirst(Slot);
+ }
+
+ CachedRefFrames = new Dictionary<long, LinkedListNode<int>>();
+ }
+
+ public void Decode(
+ Vp9FrameKeys Keys,
+ Vp9FrameHeader Header,
+ Vp9ProbabilityTables Probs,
+ byte[] FrameData)
+ {
+ bool IsKeyFrame = ((Header.Flags >> 0) & 1) != 0;
+ bool LastIsKeyFrame = ((Header.Flags >> 1) & 1) != 0;
+ bool FrameSizeChanged = ((Header.Flags >> 2) & 1) != 0;
+ bool ErrorResilientMode = ((Header.Flags >> 3) & 1) != 0;
+ bool LastShowFrame = ((Header.Flags >> 4) & 1) != 0;
+ bool IsFrameIntra = ((Header.Flags >> 5) & 1) != 0;
+
+ bool ShowFrame = !IsFrameIntra;
+
+ //Write compressed header.
+ byte[] CompressedHeaderData;
+
+ using (MemoryStream CompressedHeader = new MemoryStream())
+ {
+ VpxRangeEncoder Writer = new VpxRangeEncoder(CompressedHeader);
+
+ if (!Header.Lossless)
+ {
+ if ((uint)Header.TxMode >= 3)
+ {
+ Writer.Write(3, 2);
+ Writer.Write(Header.TxMode == 4);
+ }
+ else
+ {
+ Writer.Write(Header.TxMode, 2);
+ }
+ }
+
+ if (Header.TxMode == 4)
+ {
+ WriteProbabilityUpdate(Writer, Probs.Tx8x8Probs, DefaultTx8x8Probs);
+ WriteProbabilityUpdate(Writer, Probs.Tx16x16Probs, DefaultTx16x16Probs);
+ WriteProbabilityUpdate(Writer, Probs.Tx32x32Probs, DefaultTx32x32Probs);
+ }
+
+ WriteCoefProbabilityUpdate(Writer, Header.TxMode, Probs.CoefProbs, DefaultCoefProbs);
+
+ WriteProbabilityUpdate(Writer, Probs.SkipProbs, DefaultSkipProbs);
+
+ if (!IsFrameIntra)
+ {
+ WriteProbabilityUpdateAligned4(Writer, Probs.InterModeProbs, DefaultInterModeProbs);
+
+ if (Header.RawInterpolationFilter == 4)
+ {
+ WriteProbabilityUpdate(Writer, Probs.InterpFilterProbs, DefaultInterpFilterProbs);
+ }
+
+ WriteProbabilityUpdate(Writer, Probs.IsInterProbs, DefaultIsInterProbs);
+
+ if ((Header.RefFrameSignBias[1] & 1) != (Header.RefFrameSignBias[2] & 1) ||
+ (Header.RefFrameSignBias[1] & 1) != (Header.RefFrameSignBias[3] & 1))
+ {
+ if ((uint)Header.CompPredMode >= 1)
+ {
+ Writer.Write(1, 1);
+ Writer.Write(Header.CompPredMode == 2);
+ }
+ else
+ {
+ Writer.Write(0, 1);
+ }
+ }
+
+ if (Header.CompPredMode == 2)
+ {
+ WriteProbabilityUpdate(Writer, Probs.CompModeProbs, DefaultCompModeProbs);
+ }
+
+ if (Header.CompPredMode != 1)
+ {
+ WriteProbabilityUpdate(Writer, Probs.SingleRefProbs, DefaultSingleRefProbs);
+ }
+
+ if (Header.CompPredMode != 0)
+ {
+ WriteProbabilityUpdate(Writer, Probs.CompRefProbs, DefaultCompRefProbs);
+ }
+
+ for (int Index = 0; Index < 4; Index++)
+ {
+ int i = Index * 8;
+ int j = Index;
+
+ WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 0], DefaultYModeProbs0[i + 0]);
+ WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 1], DefaultYModeProbs0[i + 1]);
+ WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 2], DefaultYModeProbs0[i + 2]);
+ WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 3], DefaultYModeProbs0[i + 3]);
+ WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 4], DefaultYModeProbs0[i + 4]);
+ WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 5], DefaultYModeProbs0[i + 5]);
+ WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 6], DefaultYModeProbs0[i + 6]);
+ WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 7], DefaultYModeProbs0[i + 7]);
+ WriteProbabilityUpdate(Writer, Probs.YModeProbs1[j + 0], DefaultYModeProbs1[j + 0]);
+ }
+
+ WriteProbabilityUpdateAligned4(Writer, Probs.PartitionProbs, DefaultPartitionProbs);
+
+ for (int i = 0; i < 3; i++)
+ {
+ WriteMvProbabilityUpdate(Writer, Probs.MvJointProbs[i], DefaultMvJointProbs[i]);
+ }
+
+ for (int i = 0; i < 2; i++)
+ {
+ WriteMvProbabilityUpdate(Writer, Probs.MvSignProbs[i], DefaultMvSignProbs[i]);
+
+ for (int j = 0; j < 10; j++)
+ {
+ int Index = i * 10 + j;
+
+ WriteMvProbabilityUpdate(Writer, Probs.MvClassProbs[Index], DefaultMvClassProbs[Index]);
+ }
+
+ WriteMvProbabilityUpdate(Writer, Probs.MvClass0BitProbs[i], DefaultMvClass0BitProbs[i]);
+
+ for (int j = 0; j < 10; j++)
+ {
+ int Index = i * 10 + j;
+
+ WriteMvProbabilityUpdate(Writer, Probs.MvBitsProbs[Index], DefaultMvBitsProbs[Index]);
+ }
+ }
+
+ for (int i = 0; i < 2; i++)
+ {
+ for (int j = 0; j < 2; j++)
+ {
+ for (int k = 0; k < 3; k++)
+ {
+ int Index = i * 2 * 3 + j * 3 + k;
+
+ WriteMvProbabilityUpdate(Writer, Probs.MvClass0FrProbs[Index], DefaultMvClass0FrProbs[Index]);
+ }
+ }
+
+ for (int j = 0; j < 3; j++)
+ {
+ int Index = i * 3 + j;
+
+ WriteMvProbabilityUpdate(Writer, Probs.MvFrProbs[Index], DefaultMvFrProbs[Index]);
+ }
+ }
+
+ if (Header.AllowHighPrecisionMv)
+ {
+ for (int Index = 0; Index < 2; Index++)
+ {
+ WriteMvProbabilityUpdate(Writer, Probs.MvClass0HpProbs[Index], DefaultMvClass0HpProbs[Index]);
+ WriteMvProbabilityUpdate(Writer, Probs.MvHpProbs[Index], DefaultMvHpProbs[Index]);
+ }
+ }
+ }
+
+ Writer.End();
+
+ CompressedHeaderData = CompressedHeader.ToArray();
+ }
+
+ //Write uncompressed header.
+ using (MemoryStream EncodedHeader = new MemoryStream())
+ {
+ VpxBitStreamWriter Writer = new VpxBitStreamWriter(EncodedHeader);
+
+ Writer.WriteU(2, 2); //Frame marker.
+ Writer.WriteU(0, 2); //Profile.
+ Writer.WriteBit(false); //Show existing frame.
+ Writer.WriteBit(!IsKeyFrame);
+ Writer.WriteBit(ShowFrame);
+ Writer.WriteBit(ErrorResilientMode);
+
+ if (IsKeyFrame)
+ {
+ Writer.WriteU(FrameSyncCode, 24);
+ Writer.WriteU(0, 3); //Color space.
+ Writer.WriteU(0, 1); //Color range.
+ Writer.WriteU(Header.CurrentFrame.Width - 1, 16);
+ Writer.WriteU(Header.CurrentFrame.Height - 1, 16);
+ Writer.WriteBit(false); //Render and frame size different.
+
+ CachedRefFrames.Clear();
+
+ //On key frames, all frame slots are set to the current frame,
+ //so the value of the selected slot doesn't really matter.
+ GetNewFrameSlot(Keys.CurrKey);
+ }
+ else
+ {
+ if (!ShowFrame)
+ {
+ Writer.WriteBit(IsFrameIntra);
+ }
+
+ if (!ErrorResilientMode)
+ {
+ Writer.WriteU(0, 2); //Reset frame context.
+ }
+
+ int RefreshFrameFlags = 1 << GetNewFrameSlot(Keys.CurrKey);
+
+ if (IsFrameIntra)
+ {
+ Writer.WriteU(FrameSyncCode, 24);
+ Writer.WriteU(RefreshFrameFlags, 8);
+ Writer.WriteU(Header.CurrentFrame.Width - 1, 16);
+ Writer.WriteU(Header.CurrentFrame.Height - 1, 16);
+ Writer.WriteBit(false); //Render and frame size different.
+ }
+ else
+ {
+ Writer.WriteU(RefreshFrameFlags, 8);
+
+ int[] RefFrameIndex = new int[]
+ {
+ GetFrameSlot(Keys.Ref0Key),
+ GetFrameSlot(Keys.Ref1Key),
+ GetFrameSlot(Keys.Ref2Key)
+ };
+
+ byte[] RefFrameSignBias = Header.RefFrameSignBias;
+
+ for (int Index = 1; Index < 4; Index++)
+ {
+ Writer.WriteU(RefFrameIndex[Index - 1], 3);
+ Writer.WriteU(RefFrameSignBias[Index], 1);
+ }
+
+ Writer.WriteBit(true); //Frame size with refs.
+ Writer.WriteBit(false); //Render and frame size different.
+ Writer.WriteBit(Header.AllowHighPrecisionMv);
+ Writer.WriteBit(Header.RawInterpolationFilter == 4);
+
+ if (Header.RawInterpolationFilter != 4)
+ {
+ Writer.WriteU(Header.RawInterpolationFilter, 2);
+ }
+ }
+ }
+
+ if (!ErrorResilientMode)
+ {
+ Writer.WriteBit(false); //Refresh frame context.
+ Writer.WriteBit(true); //Frame parallel decoding mode.
+ }
+
+ Writer.WriteU(0, 2); //Frame context index.
+
+ Writer.WriteU(Header.LoopFilterLevel, 6);
+ Writer.WriteU(Header.LoopFilterSharpness, 3);
+ Writer.WriteBit(Header.LoopFilterDeltaEnabled);
+
+ if (Header.LoopFilterDeltaEnabled)
+ {
+ bool[] UpdateLoopFilterRefDeltas = new bool[4];
+ bool[] UpdateLoopFilterModeDeltas = new bool[2];
+
+ bool LoopFilterDeltaUpdate = false;
+
+ for (int Index = 0; Index < Header.LoopFilterRefDeltas.Length; Index++)
+ {
+ sbyte Old = LoopFilterRefDeltas[Index];
+ sbyte New = Header.LoopFilterRefDeltas[Index];
+
+ LoopFilterDeltaUpdate |= (UpdateLoopFilterRefDeltas[Index] = Old != New);
+ }
+
+ for (int Index = 0; Index < Header.LoopFilterModeDeltas.Length; Index++)
+ {
+ sbyte Old = LoopFilterModeDeltas[Index];
+ sbyte New = Header.LoopFilterModeDeltas[Index];
+
+ LoopFilterDeltaUpdate |= (UpdateLoopFilterModeDeltas[Index] = Old != New);
+ }
+
+ Writer.WriteBit(LoopFilterDeltaUpdate);
+
+ if (LoopFilterDeltaUpdate)
+ {
+ for (int Index = 0; Index < Header.LoopFilterRefDeltas.Length; Index++)
+ {
+ Writer.WriteBit(UpdateLoopFilterRefDeltas[Index]);
+
+ if (UpdateLoopFilterRefDeltas[Index])
+ {
+ Writer.WriteS(Header.LoopFilterRefDeltas[Index], 6);
+ }
+ }
+
+ for (int Index = 0; Index < Header.LoopFilterModeDeltas.Length; Index++)
+ {
+ Writer.WriteBit(UpdateLoopFilterModeDeltas[Index]);
+
+ if (UpdateLoopFilterModeDeltas[Index])
+ {
+ Writer.WriteS(Header.LoopFilterModeDeltas[Index], 6);
+ }
+ }
+ }
+ }
+
+ Writer.WriteU(Header.BaseQIndex, 8);
+
+ Writer.WriteDeltaQ(Header.DeltaQYDc);
+ Writer.WriteDeltaQ(Header.DeltaQUvDc);
+ Writer.WriteDeltaQ(Header.DeltaQUvAc);
+
+ Writer.WriteBit(false); //Segmentation enabled (TODO).
+
+ int MinTileColsLog2 = CalcMinLog2TileCols(Header.CurrentFrame.Width);
+ int MaxTileColsLog2 = CalcMaxLog2TileCols(Header.CurrentFrame.Width);
+
+ int TileColsLog2Diff = Header.TileColsLog2 - MinTileColsLog2;
+
+ int TileColsLog2IncMask = (1 << TileColsLog2Diff) - 1;
+
+ //If it's less than the maximum, we need to add an extra 0 on the bitstream
+ //to indicate that it should stop reading.
+ if (Header.TileColsLog2 < MaxTileColsLog2)
+ {
+ Writer.WriteU(TileColsLog2IncMask << 1, TileColsLog2Diff + 1);
+ }
+ else
+ {
+ Writer.WriteU(TileColsLog2IncMask, TileColsLog2Diff);
+ }
+
+ bool TileRowsLog2IsNonZero = Header.TileRowsLog2 != 0;
+
+ Writer.WriteBit(TileRowsLog2IsNonZero);
+
+ if (TileRowsLog2IsNonZero)
+ {
+ Writer.WriteBit(Header.TileRowsLog2 > 1);
+ }
+
+ Writer.WriteU(CompressedHeaderData.Length, 16);
+
+ Writer.Flush();
+
+ EncodedHeader.Write(CompressedHeaderData, 0, CompressedHeaderData.Length);
+
+ if (!FFmpegWrapper.IsInitialized)
+ {
+ FFmpegWrapper.Vp9Initialize();
+ }
+
+ FFmpegWrapper.DecodeFrame(DecoderHelper.Combine(EncodedHeader.ToArray(), FrameData));
+ }
+
+ LoopFilterRefDeltas = Header.LoopFilterRefDeltas;
+ LoopFilterModeDeltas = Header.LoopFilterModeDeltas;
+ }
+
+ private int GetNewFrameSlot(long Key)
+ {
+ LinkedListNode<int> Node = FrameSlotByLastUse.Last;
+
+ FrameSlotByLastUse.RemoveLast();
+ FrameSlotByLastUse.AddFirst(Node);
+
+ CachedRefFrames[Key] = Node;
+
+ return Node.Value;
+ }
+
+ private int GetFrameSlot(long Key)
+ {
+ if (CachedRefFrames.TryGetValue(Key, out LinkedListNode<int> Node))
+ {
+ FrameSlotByLastUse.Remove(Node);
+ FrameSlotByLastUse.AddFirst(Node);
+
+ return Node.Value;
+ }
+
+ //Reference frame was lost.
+ //What we should do in this case?
+ return 0;
+ }
+
+ private void WriteProbabilityUpdate(VpxRangeEncoder Writer, byte[] New, byte[] Old)
+ {
+ for (int Offset = 0; Offset < New.Length; Offset++)
+ {
+ WriteProbabilityUpdate(Writer, New[Offset], Old[Offset]);
+ }
+ }
+
+ private void WriteCoefProbabilityUpdate(VpxRangeEncoder Writer, int TxMode, byte[] New, byte[] Old)
+ {
+ //Note: There's 1 byte added on each packet for alignment,
+ //this byte is ignored when doing updates.
+ const int BlockBytes = 2 * 2 * 6 * 6 * 4;
+
+ bool NeedsUpdate(int BaseIndex)
+ {
+ int Index = BaseIndex;
+
+ for (int i = 0; i < 2; i++)
+ for (int j = 0; j < 2; j++)
+ for (int k = 0; k < 6; k++)
+ for (int l = 0; l < 6; l++)
+ {
+ if (New[Index + 0] != Old[Index + 0] ||
+ New[Index + 1] != Old[Index + 1] ||
+ New[Index + 2] != Old[Index + 2])
+ {
+ return true;
+ }
+
+ Index += 4;
+ }
+
+ return false;
+ }
+
+ for (int BlockIndex = 0; BlockIndex < 4; BlockIndex++)
+ {
+ int BaseIndex = BlockIndex * BlockBytes;
+
+ bool Update = NeedsUpdate(BaseIndex);
+
+ Writer.Write(Update);
+
+ if (Update)
+ {
+ int Index = BaseIndex;
+
+ for (int i = 0; i < 2; i++)
+ for (int j = 0; j < 2; j++)
+ for (int k = 0; k < 6; k++)
+ for (int l = 0; l < 6; l++)
+ {
+ if (k != 0 || l < 3)
+ {
+ WriteProbabilityUpdate(Writer, New[Index + 0], Old[Index + 0]);
+ WriteProbabilityUpdate(Writer, New[Index + 1], Old[Index + 1]);
+ WriteProbabilityUpdate(Writer, New[Index + 2], Old[Index + 2]);
+ }
+
+ Index += 4;
+ }
+ }
+
+ if (BlockIndex == TxMode)
+ {
+ break;
+ }
+ }
+ }
+
+ private void WriteProbabilityUpdateAligned4(VpxRangeEncoder Writer, byte[] New, byte[] Old)
+ {
+ for (int Offset = 0; Offset < New.Length; Offset += 4)
+ {
+ WriteProbabilityUpdate(Writer, New[Offset + 0], Old[Offset + 0]);
+ WriteProbabilityUpdate(Writer, New[Offset + 1], Old[Offset + 1]);
+ WriteProbabilityUpdate(Writer, New[Offset + 2], Old[Offset + 2]);
+ }
+ }
+
+ private void WriteProbabilityUpdate(VpxRangeEncoder Writer, byte New, byte Old)
+ {
+ bool Update = New != Old;
+
+ Writer.Write(Update, DiffUpdateProbability);
+
+ if (Update)
+ {
+ WriteProbabilityDelta(Writer, New, Old);
+ }
+ }
+
+ private void WriteProbabilityDelta(VpxRangeEncoder Writer, int New, int Old)
+ {
+ int Delta = RemapProbability(New, Old);
+
+ EncodeTermSubExp(Writer, Delta);
+ }
+
+ private int RemapProbability(int New, int Old)
+ {
+ New--;
+ Old--;
+
+ int Index;
+
+ if (Old * 2 <= 0xff)
+ {
+ Index = RecenterNonNeg(New, Old) - 1;
+ }
+ else
+ {
+ Index = RecenterNonNeg(0xff - 1 - New, 0xff - 1 - Old) - 1;
+ }
+
+ return MapLut[Index];
+ }
+
+ private int RecenterNonNeg(int New, int Old)
+ {
+ if (New > Old * 2)
+ {
+ return New;
+ }
+ else if (New >= Old)
+ {
+ return (New - Old) * 2;
+ }
+ else /* if (New < Old) */
+ {
+ return (Old - New) * 2 - 1;
+ }
+ }
+
+ private void EncodeTermSubExp(VpxRangeEncoder Writer, int Value)
+ {
+ if (WriteLessThan(Writer, Value, 16))
+ {
+ Writer.Write(Value, 4);
+ }
+ else if (WriteLessThan(Writer, Value, 32))
+ {
+ Writer.Write(Value - 16, 4);
+ }
+ else if (WriteLessThan(Writer, Value, 64))
+ {
+ Writer.Write(Value - 32, 5);
+ }
+ else
+ {
+ Value -= 64;
+
+ const int Size = 8;
+
+ int Mask = (1 << Size) - 191;
+
+ int Delta = Value - Mask;
+
+ if (Delta < 0)
+ {
+ Writer.Write(Value, Size - 1);
+ }
+ else
+ {
+ Writer.Write(Delta / 2 + Mask, Size - 1);
+ Writer.Write(Delta & 1, 1);
+ }
+ }
+ }
+
+ private bool WriteLessThan(VpxRangeEncoder Writer, int Value, int Test)
+ {
+ bool IsLessThan = Value < Test;
+
+ Writer.Write(!IsLessThan);
+
+ return IsLessThan;
+ }
+
+ private void WriteMvProbabilityUpdate(VpxRangeEncoder Writer, byte New, byte Old)
+ {
+ bool Update = New != Old;
+
+ Writer.Write(Update, DiffUpdateProbability);
+
+ if (Update)
+ {
+ Writer.Write(New >> 1, 7);
+ }
+ }
+
+ private static int CalcMinLog2TileCols(int FrameWidth)
+ {
+ int Sb64Cols = (FrameWidth + 63) / 64;
+ int MinLog2 = 0;
+
+ while ((64 << MinLog2) < Sb64Cols)
+ {
+ MinLog2++;
+ }
+
+ return MinLog2;
+ }
+
+ private static int CalcMaxLog2TileCols(int FrameWidth)
+ {
+ int Sb64Cols = (FrameWidth + 63) / 64;
+ int MaxLog2 = 1;
+
+ while ((Sb64Cols >> MaxLog2) >= 4)
+ {
+ MaxLog2++;
+ }
+
+ return MaxLog2 - 1;
+ }
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/Vp9FrameHeader.cs b/Ryujinx.Graphics/VDec/Vp9FrameHeader.cs
new file mode 100644
index 00000000..bdba6de5
--- /dev/null
+++ b/Ryujinx.Graphics/VDec/Vp9FrameHeader.cs
@@ -0,0 +1,79 @@
+using System.Runtime.InteropServices;
+
+namespace Ryujinx.Graphics.VDec
+{
+ [StructLayout(LayoutKind.Sequential, Pack = 2)]
+ struct Vp9FrameDimensions
+ {
+ public short Width;
+ public short Height;
+ public short SubsamplingX; //?
+ public short SubsamplingY; //?
+ }
+
+ [StructLayout(LayoutKind.Sequential, Pack = 1)]
+ struct Vp9FrameHeader
+ {
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 3)]
+ public Vp9FrameDimensions[] RefFrames;
+
+ public Vp9FrameDimensions CurrentFrame;
+
+ public int Flags;
+
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
+ public byte[] RefFrameSignBias;
+
+ public byte LoopFilterLevel;
+ public byte LoopFilterSharpness;
+
+ public byte BaseQIndex;
+ public sbyte DeltaQYDc;
+ public sbyte DeltaQUvDc;
+ public sbyte DeltaQUvAc;
+
+ [MarshalAs(UnmanagedType.I1)]
+ public bool Lossless;
+
+ public byte TxMode;
+
+ [MarshalAs(UnmanagedType.I1)]
+ public bool AllowHighPrecisionMv;
+
+ public byte RawInterpolationFilter;
+ public byte CompPredMode;
+ public byte FixCompRef;
+ public byte VarCompRef0;
+ public byte VarCompRef1;
+
+ public byte TileColsLog2;
+ public byte TileRowsLog2;
+
+ [MarshalAs(UnmanagedType.I1)]
+ public bool SegmentationEnabled;
+
+ [MarshalAs(UnmanagedType.I1)]
+ public bool SegmentationUpdate;
+
+ [MarshalAs(UnmanagedType.I1)]
+ public bool SegmentationTemporalUpdate;
+
+ [MarshalAs(UnmanagedType.I1)]
+ public bool SegmentationAbsOrDeltaUpdate;
+
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 8 * 4, ArraySubType = UnmanagedType.I1)]
+ public bool[] FeatureEnabled;
+
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 8 * 4)]
+ public short[] FeatureData;
+
+ [MarshalAs(UnmanagedType.I1)]
+ public bool LoopFilterDeltaEnabled;
+
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
+ public sbyte[] LoopFilterRefDeltas;
+
+ [MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)]
+ public sbyte[] LoopFilterModeDeltas;
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/Vp9FrameKeys.cs b/Ryujinx.Graphics/VDec/Vp9FrameKeys.cs
new file mode 100644
index 00000000..dfc31ea3
--- /dev/null
+++ b/Ryujinx.Graphics/VDec/Vp9FrameKeys.cs
@@ -0,0 +1,10 @@
+namespace Ryujinx.Graphics.VDec
+{
+ struct Vp9FrameKeys
+ {
+ public long CurrKey;
+ public long Ref0Key;
+ public long Ref1Key;
+ public long Ref2Key;
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/Vp9ProbabilityTables.cs b/Ryujinx.Graphics/VDec/Vp9ProbabilityTables.cs
new file mode 100644
index 00000000..5a6dd0cf
--- /dev/null
+++ b/Ryujinx.Graphics/VDec/Vp9ProbabilityTables.cs
@@ -0,0 +1,31 @@
+namespace Ryujinx.Graphics.VDec
+{
+ struct Vp9ProbabilityTables
+ {
+ public byte[] SegmentationTreeProbs;
+ public byte[] SegmentationPredProbs;
+ public byte[] Tx8x8Probs;
+ public byte[] Tx16x16Probs;
+ public byte[] Tx32x32Probs;
+ public byte[] CoefProbs;
+ public byte[] SkipProbs;
+ public byte[] InterModeProbs;
+ public byte[] InterpFilterProbs;
+ public byte[] IsInterProbs;
+ public byte[] CompModeProbs;
+ public byte[] SingleRefProbs;
+ public byte[] CompRefProbs;
+ public byte[] YModeProbs0;
+ public byte[] YModeProbs1;
+ public byte[] PartitionProbs;
+ public byte[] MvJointProbs;
+ public byte[] MvSignProbs;
+ public byte[] MvClassProbs;
+ public byte[] MvClass0BitProbs;
+ public byte[] MvBitsProbs;
+ public byte[] MvClass0FrProbs;
+ public byte[] MvFrProbs;
+ public byte[] MvClass0HpProbs;
+ public byte[] MvHpProbs;
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/VpxBitStreamWriter.cs b/Ryujinx.Graphics/VDec/VpxBitStreamWriter.cs
new file mode 100644
index 00000000..0c712d2c
--- /dev/null
+++ b/Ryujinx.Graphics/VDec/VpxBitStreamWriter.cs
@@ -0,0 +1,38 @@
+using System.IO;
+
+namespace Ryujinx.Graphics.VDec
+{
+ class VpxBitStreamWriter : BitStreamWriter
+ {
+ public VpxBitStreamWriter(Stream BaseStream) : base(BaseStream) { }
+
+ public void WriteU(int Value, int ValueSize)
+ {
+ WriteBits(Value, ValueSize);
+ }
+
+ public void WriteS(int Value, int ValueSize)
+ {
+ bool Sign = Value < 0;
+
+ if (Sign)
+ {
+ Value = -Value;
+ }
+
+ WriteBits((Value << 1) | (Sign ? 1 : 0), ValueSize + 1);
+ }
+
+ public void WriteDeltaQ(int Value)
+ {
+ bool DeltaCoded = Value != 0;
+
+ WriteBit(DeltaCoded);
+
+ if (DeltaCoded)
+ {
+ WriteBits(Value, 4);
+ }
+ }
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics/VDec/VpxRangeEncoder.cs b/Ryujinx.Graphics/VDec/VpxRangeEncoder.cs
new file mode 100644
index 00000000..3e381d2c
--- /dev/null
+++ b/Ryujinx.Graphics/VDec/VpxRangeEncoder.cs
@@ -0,0 +1,134 @@
+using System.IO;
+
+namespace Ryujinx.Graphics.VDec
+{
+ class VpxRangeEncoder
+ {
+ private const int HalfProbability = 128;
+
+ private static readonly int[] NormLut = new int[]
+ {
+ 0, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+ };
+
+ private Stream BaseStream;
+
+ private uint LowValue;
+ private uint Range;
+ private int Count;
+
+ public VpxRangeEncoder(Stream BaseStream)
+ {
+ this.BaseStream = BaseStream;
+
+ Range = 0xff;
+ Count = -24;
+
+ Write(false);
+ }
+
+ public void WriteByte(byte Value)
+ {
+ Write(Value, 8);
+ }
+
+ public void Write(int Value, int ValueSize)
+ {
+ for (int Bit = ValueSize - 1; Bit >= 0; Bit--)
+ {
+ Write(((Value >> Bit) & 1) != 0);
+ }
+ }
+
+ public void Write(bool Bit)
+ {
+ Write(Bit, HalfProbability);
+ }
+
+ public void Write(bool Bit, int Probability)
+ {
+ uint Range = this.Range;
+
+ uint Split = 1 + (((Range - 1) * (uint)Probability) >> 8);
+
+ Range = Split;
+
+ if (Bit)
+ {
+ LowValue += Split;
+ Range = this.Range - Split;
+ }
+
+ int Shift = NormLut[Range];
+
+ Range <<= Shift;
+ Count += Shift;
+
+ if (Count >= 0)
+ {
+ int Offset = Shift - Count;
+
+ if (((LowValue << (Offset - 1)) >> 31) != 0)
+ {
+ long CurrentPos = BaseStream.Position;
+
+ BaseStream.Seek(-1, SeekOrigin.Current);
+
+ while (BaseStream.Position >= 0 && PeekByte() == 0xff)
+ {
+ BaseStream.WriteByte(0);
+
+ BaseStream.Seek(-2, SeekOrigin.Current);
+ }
+
+ BaseStream.WriteByte((byte)(PeekByte() + 1));
+
+ BaseStream.Seek(CurrentPos, SeekOrigin.Begin);
+ }
+
+ BaseStream.WriteByte((byte)(LowValue >> (24 - Offset)));
+
+ LowValue <<= Offset;
+ Shift = Count;
+ LowValue &= 0xffffff;
+ Count -= 8;
+ }
+
+ LowValue <<= Shift;
+
+ this.Range = Range;
+ }
+
+ private byte PeekByte()
+ {
+ byte Value = (byte)BaseStream.ReadByte();
+
+ BaseStream.Seek(-1, SeekOrigin.Current);
+
+ return Value;
+ }
+
+ public void End()
+ {
+ for (int Index = 0; Index < 32; Index++)
+ {
+ Write(false);
+ }
+ }
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Vic/StructUnpacker.cs b/Ryujinx.Graphics/Vic/StructUnpacker.cs
new file mode 100644
index 00000000..62777aad
--- /dev/null
+++ b/Ryujinx.Graphics/Vic/StructUnpacker.cs
@@ -0,0 +1,69 @@
+using Ryujinx.Graphics.Memory;
+using System;
+
+namespace Ryujinx.Graphics.Vic
+{
+ class StructUnpacker
+ {
+ private NvGpuVmm Vmm;
+
+ private long Position;
+
+ private ulong Buffer;
+ private int BuffPos;
+
+ public StructUnpacker(NvGpuVmm Vmm, long Position)
+ {
+ this.Vmm = Vmm;
+ this.Position = Position;
+
+ BuffPos = 64;
+ }
+
+ public int Read(int Bits)
+ {
+ if ((uint)Bits > 32)
+ {
+ throw new ArgumentOutOfRangeException(nameof(Bits));
+ }
+
+ int Value = 0;
+
+ while (Bits > 0)
+ {
+ RefillBufferIfNeeded();
+
+ int ReadBits = Bits;
+
+ int MaxReadBits = 64 - BuffPos;
+
+ if (ReadBits > MaxReadBits)
+ {
+ ReadBits = MaxReadBits;
+ }
+
+ Value <<= ReadBits;
+
+ Value |= (int)(Buffer >> BuffPos) & (int)(0xffffffff >> (32 - ReadBits));
+
+ BuffPos += ReadBits;
+
+ Bits -= ReadBits;
+ }
+
+ return Value;
+ }
+
+ private void RefillBufferIfNeeded()
+ {
+ if (BuffPos >= 64)
+ {
+ Buffer = Vmm.ReadUInt64(Position);
+
+ Position += 8;
+
+ BuffPos = 0;
+ }
+ }
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs b/Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs
new file mode 100644
index 00000000..0a232744
--- /dev/null
+++ b/Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs
@@ -0,0 +1,33 @@
+namespace Ryujinx.Graphics.Vic
+{
+ struct SurfaceOutputConfig
+ {
+ public SurfacePixelFormat PixelFormat;
+
+ public int SurfaceWidth;
+ public int SurfaceHeight;
+ public int GobBlockHeight;
+
+ public long SurfaceLumaAddress;
+ public long SurfaceChromaUAddress;
+ public long SurfaceChromaVAddress;
+
+ public SurfaceOutputConfig(
+ SurfacePixelFormat PixelFormat,
+ int SurfaceWidth,
+ int SurfaceHeight,
+ int GobBlockHeight,
+ long OutputSurfaceLumaAddress,
+ long OutputSurfaceChromaUAddress,
+ long OutputSurfaceChromaVAddress)
+ {
+ this.PixelFormat = PixelFormat;
+ this.SurfaceWidth = SurfaceWidth;
+ this.SurfaceHeight = SurfaceHeight;
+ this.GobBlockHeight = GobBlockHeight;
+ this.SurfaceLumaAddress = OutputSurfaceLumaAddress;
+ this.SurfaceChromaUAddress = OutputSurfaceChromaUAddress;
+ this.SurfaceChromaVAddress = OutputSurfaceChromaVAddress;
+ }
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Vic/SurfacePixelFormat.cs b/Ryujinx.Graphics/Vic/SurfacePixelFormat.cs
new file mode 100644
index 00000000..ee56ac05
--- /dev/null
+++ b/Ryujinx.Graphics/Vic/SurfacePixelFormat.cs
@@ -0,0 +1,8 @@
+namespace Ryujinx.Graphics.Vic
+{
+ enum SurfacePixelFormat
+ {
+ RGBA8 = 0x1f,
+ YUV420P = 0x44
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Vic/VideoImageComposer.cs b/Ryujinx.Graphics/Vic/VideoImageComposer.cs
new file mode 100644
index 00000000..758382fa
--- /dev/null
+++ b/Ryujinx.Graphics/Vic/VideoImageComposer.cs
@@ -0,0 +1,107 @@
+using Ryujinx.Graphics.Memory;
+
+namespace Ryujinx.Graphics.Vic
+{
+ class VideoImageComposer
+ {
+ private NvGpu Gpu;
+
+ private long ConfigStructAddress;
+ private long OutputSurfaceLumaAddress;
+ private long OutputSurfaceChromaUAddress;
+ private long OutputSurfaceChromaVAddress;
+
+ public VideoImageComposer(NvGpu Gpu)
+ {
+ this.Gpu = Gpu;
+ }
+
+ public void Process(NvGpuVmm Vmm, int MethodOffset, int[] Arguments)
+ {
+ VideoImageComposerMeth Method = (VideoImageComposerMeth)MethodOffset;
+
+ switch (Method)
+ {
+ case VideoImageComposerMeth.Execute:
+ Execute(Vmm, Arguments);
+ break;
+
+ case VideoImageComposerMeth.SetConfigStructOffset:
+ SetConfigStructOffset(Vmm, Arguments);
+ break;
+
+ case VideoImageComposerMeth.SetOutputSurfaceLumaOffset:
+ SetOutputSurfaceLumaOffset(Vmm, Arguments);
+ break;
+
+ case VideoImageComposerMeth.SetOutputSurfaceChromaUOffset:
+ SetOutputSurfaceChromaUOffset(Vmm, Arguments);
+ break;
+
+ case VideoImageComposerMeth.SetOutputSurfaceChromaVOffset:
+ SetOutputSurfaceChromaVOffset(Vmm, Arguments);
+ break;
+ }
+ }
+
+ private void Execute(NvGpuVmm Vmm, int[] Arguments)
+ {
+ StructUnpacker Unpacker = new StructUnpacker(Vmm, ConfigStructAddress + 0x20);
+
+ SurfacePixelFormat PixelFormat = (SurfacePixelFormat)Unpacker.Read(7);
+
+ int ChromaLocHoriz = Unpacker.Read(2);
+ int ChromaLocVert = Unpacker.Read(2);
+
+ int BlockLinearKind = Unpacker.Read(4);
+ int BlockLinearHeightLog2 = Unpacker.Read(4);
+
+ int Reserved0 = Unpacker.Read(3);
+ int Reserved1 = Unpacker.Read(10);
+
+ int SurfaceWidthMinus1 = Unpacker.Read(14);
+ int SurfaceHeightMinus1 = Unpacker.Read(14);
+
+ int GobBlockHeight = 1 << BlockLinearHeightLog2;
+
+ int SurfaceWidth = SurfaceWidthMinus1 + 1;
+ int SurfaceHeight = SurfaceHeightMinus1 + 1;
+
+ SurfaceOutputConfig OutputConfig = new SurfaceOutputConfig(
+ PixelFormat,
+ SurfaceWidth,
+ SurfaceHeight,
+ GobBlockHeight,
+ OutputSurfaceLumaAddress,
+ OutputSurfaceChromaUAddress,
+ OutputSurfaceChromaVAddress);
+
+ Gpu.VideoDecoder.CopyPlanes(Vmm, OutputConfig);
+ }
+
+ private void SetConfigStructOffset(NvGpuVmm Vmm, int[] Arguments)
+ {
+ ConfigStructAddress = GetAddress(Arguments);
+ }
+
+ private void SetOutputSurfaceLumaOffset(NvGpuVmm Vmm, int[] Arguments)
+ {
+ OutputSurfaceLumaAddress = GetAddress(Arguments);
+ }
+
+ private void SetOutputSurfaceChromaUOffset(NvGpuVmm Vmm, int[] Arguments)
+ {
+ OutputSurfaceChromaUAddress = GetAddress(Arguments);
+ }
+
+ private void SetOutputSurfaceChromaVOffset(NvGpuVmm Vmm, int[] Arguments)
+ {
+ OutputSurfaceChromaVAddress = GetAddress(Arguments);
+ }
+
+ private static long GetAddress(int[] Arguments)
+ {
+ return (long)(uint)Arguments[0] << 8;
+ }
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.Graphics/Vic/VideoImageComposerMeth.cs b/Ryujinx.Graphics/Vic/VideoImageComposerMeth.cs
new file mode 100644
index 00000000..b30cabea
--- /dev/null
+++ b/Ryujinx.Graphics/Vic/VideoImageComposerMeth.cs
@@ -0,0 +1,12 @@
+namespace Ryujinx.Graphics.Vic
+{
+ enum VideoImageComposerMeth
+ {
+ Execute = 0xc0,
+ SetControlParams = 0x1c1,
+ SetConfigStructOffset = 0x1c2,
+ SetOutputSurfaceLumaOffset = 0x1c8,
+ SetOutputSurfaceChromaUOffset = 0x1c9,
+ SetOutputSurfaceChromaVOffset = 0x1ca
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.HLE/HOS/Services/Mm/IRequest.cs b/Ryujinx.HLE/HOS/Services/Mm/IRequest.cs
index 88cd57cf..72067d71 100644
--- a/Ryujinx.HLE/HOS/Services/Mm/IRequest.cs
+++ b/Ryujinx.HLE/HOS/Services/Mm/IRequest.cs
@@ -16,6 +16,7 @@ namespace Ryujinx.HLE.HOS.Services.Mm
{
{ 1, InitializeOld },
{ 4, Initialize },
+ { 5, Finalize },
{ 6, SetAndWait },
{ 7, Get }
};
@@ -40,6 +41,15 @@ namespace Ryujinx.HLE.HOS.Services.Mm
return 0;
}
+ public long Finalize(ServiceCtx Context)
+ {
+ Context.Device.Gpu.UninitializeVideoDecoder();
+
+ Logger.PrintStub(LogClass.ServiceMm, "Stubbed.");
+
+ return 0;
+ }
+
public long SetAndWait(ServiceCtx Context)
{
Logger.PrintStub(LogClass.ServiceMm, "Stubbed.");
diff --git a/Ryujinx.HLE/HOS/Services/Nv/INvDrvServices.cs b/Ryujinx.HLE/HOS/Services/Nv/INvDrvServices.cs
index 6786d0e2..1b034bfa 100644
--- a/Ryujinx.HLE/HOS/Services/Nv/INvDrvServices.cs
+++ b/Ryujinx.HLE/HOS/Services/Nv/INvDrvServices.cs
@@ -23,11 +23,13 @@ namespace Ryujinx.HLE.HOS.Services.Nv
private static Dictionary<string, IoctlProcessor> IoctlProcessors =
new Dictionary<string, IoctlProcessor>()
{
- { "/dev/nvhost-as-gpu", ProcessIoctlNvGpuAS },
- { "/dev/nvhost-ctrl", ProcessIoctlNvHostCtrl },
- { "/dev/nvhost-ctrl-gpu", ProcessIoctlNvGpuGpu },
- { "/dev/nvhost-gpu", ProcessIoctlNvHostGpu },
- { "/dev/nvmap", ProcessIoctlNvMap }
+ { "/dev/nvhost-as-gpu", ProcessIoctlNvGpuAS },
+ { "/dev/nvhost-ctrl", ProcessIoctlNvHostCtrl },
+ { "/dev/nvhost-ctrl-gpu", ProcessIoctlNvGpuGpu },
+ { "/dev/nvhost-gpu", ProcessIoctlNvHostChannel },
+ { "/dev/nvhost-nvdec", ProcessIoctlNvHostChannel },
+ { "/dev/nvhost-vic", ProcessIoctlNvHostChannel },
+ { "/dev/nvmap", ProcessIoctlNvMap }
};
public static GlobalStateTable Fds { get; private set; }
@@ -166,9 +168,9 @@ namespace Ryujinx.HLE.HOS.Services.Nv
return ProcessIoctl(Context, Cmd, NvGpuGpuIoctl.ProcessIoctl);
}
- private static int ProcessIoctlNvHostGpu(ServiceCtx Context, int Cmd)
+ private static int ProcessIoctlNvHostChannel(ServiceCtx Context, int Cmd)
{
- return ProcessIoctl(Context, Cmd, NvHostChannelIoctl.ProcessIoctlGpu);
+ return ProcessIoctl(Context, Cmd, NvHostChannelIoctl.ProcessIoctl);
}
private static int ProcessIoctlNvMap(ServiceCtx Context, int Cmd)
diff --git a/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvChannelName.cs b/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvChannelName.cs
deleted file mode 100644
index a2b5ea4c..00000000
--- a/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvChannelName.cs
+++ /dev/null
@@ -1,7 +0,0 @@
-namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
-{
- enum NvChannelName
- {
- Gpu
- }
-} \ No newline at end of file
diff --git a/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelCmdBuf.cs b/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelCmdBuf.cs
new file mode 100644
index 00000000..44949597
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelCmdBuf.cs
@@ -0,0 +1,12 @@
+using System.Runtime.InteropServices;
+
+namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
+{
+ [StructLayout(LayoutKind.Sequential, Size = 8, Pack = 4)]
+ struct NvHostChannelCmdBuf
+ {
+ public int MemoryId;
+ public int Offset;
+ public int WordsCount;
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelGetParamArg.cs b/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelGetParamArg.cs
new file mode 100644
index 00000000..5c04e5d4
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelGetParamArg.cs
@@ -0,0 +1,11 @@
+using System.Runtime.InteropServices;
+
+namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
+{
+ [StructLayout(LayoutKind.Sequential, Size = 8, Pack = 4)]
+ struct NvHostChannelGetParamArg
+ {
+ public int Param;
+ public int Value;
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelIoctl.cs b/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelIoctl.cs
index d9f5602b..466f3e9b 100644
--- a/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelIoctl.cs
+++ b/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelIoctl.cs
@@ -3,6 +3,7 @@ using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Memory;
using Ryujinx.HLE.HOS.Kernel;
using Ryujinx.HLE.HOS.Services.Nv.NvGpuAS;
+using Ryujinx.HLE.HOS.Services.Nv.NvMap;
using System;
using System.Collections.Concurrent;
@@ -10,37 +11,25 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
{
class NvHostChannelIoctl
{
- private class ChannelsPerProcess
- {
- public ConcurrentDictionary<NvChannelName, NvChannel> Channels { get; private set; }
-
- public ChannelsPerProcess()
- {
- Channels = new ConcurrentDictionary<NvChannelName, NvChannel>();
-
- Channels.TryAdd(NvChannelName.Gpu, new NvChannel());
- }
- }
-
- private static ConcurrentDictionary<KProcess, ChannelsPerProcess> Channels;
+ private static ConcurrentDictionary<KProcess, NvChannel> Channels;
static NvHostChannelIoctl()
{
- Channels = new ConcurrentDictionary<KProcess, ChannelsPerProcess>();
+ Channels = new ConcurrentDictionary<KProcess, NvChannel>();
}
- public static int ProcessIoctlGpu(ServiceCtx Context, int Cmd)
- {
- return ProcessIoctl(Context, NvChannelName.Gpu, Cmd);
- }
-
- public static int ProcessIoctl(ServiceCtx Context, NvChannelName Channel, int Cmd)
+ public static int ProcessIoctl(ServiceCtx Context, int Cmd)
{
switch (Cmd & 0xffff)
{
+ case 0x0001: return Submit (Context);
+ case 0x0002: return GetSyncpoint (Context);
+ case 0x0003: return GetWaitBase (Context);
+ case 0x0009: return MapBuffer (Context);
+ case 0x000a: return UnmapBuffer (Context);
case 0x4714: return SetUserData (Context);
case 0x4801: return SetNvMap (Context);
- case 0x4803: return SetTimeout (Context, Channel);
+ case 0x4803: return SetTimeout (Context);
case 0x4808: return SubmitGpfifo (Context);
case 0x4809: return AllocObjCtx (Context);
case 0x480b: return ZcullBind (Context);
@@ -53,6 +42,138 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
throw new NotImplementedException(Cmd.ToString("x8"));
}
+ private static int Submit(ServiceCtx Context)
+ {
+ long InputPosition = Context.Request.GetBufferType0x21().Position;
+ long OutputPosition = Context.Request.GetBufferType0x22().Position;
+
+ NvHostChannelSubmit Args = MemoryHelper.Read<NvHostChannelSubmit>(Context.Memory, InputPosition);
+
+ NvGpuVmm Vmm = NvGpuASIoctl.GetASCtx(Context).Vmm;
+
+ for (int Index = 0; Index < Args.CmdBufsCount; Index++)
+ {
+ long CmdBufOffset = InputPosition + 0x10 + Index * 0xc;
+
+ NvHostChannelCmdBuf CmdBuf = MemoryHelper.Read<NvHostChannelCmdBuf>(Context.Memory, CmdBufOffset);
+
+ NvMapHandle Map = NvMapIoctl.GetNvMap(Context, CmdBuf.MemoryId);
+
+ int[] CmdBufData = new int[CmdBuf.WordsCount];
+
+ for (int Offset = 0; Offset < CmdBufData.Length; Offset++)
+ {
+ CmdBufData[Offset] = Context.Memory.ReadInt32(Map.Address + CmdBuf.Offset + Offset * 4);
+ }
+
+ Context.Device.Gpu.PushCommandBuffer(Vmm, CmdBufData);
+ }
+
+ //TODO: Relocation, waitchecks, etc.
+
+ return NvResult.Success;
+ }
+
+ private static int GetSyncpoint(ServiceCtx Context)
+ {
+ //TODO
+ long InputPosition = Context.Request.GetBufferType0x21().Position;
+ long OutputPosition = Context.Request.GetBufferType0x22().Position;
+
+ NvHostChannelGetParamArg Args = MemoryHelper.Read<NvHostChannelGetParamArg>(Context.Memory, InputPosition);
+
+ Args.Value = 0;
+
+ MemoryHelper.Write(Context.Memory, OutputPosition, Args);
+
+ return NvResult.Success;
+ }
+
+ private static int GetWaitBase(ServiceCtx Context)
+ {
+ long InputPosition = Context.Request.GetBufferType0x21().Position;
+ long OutputPosition = Context.Request.GetBufferType0x22().Position;
+
+ NvHostChannelGetParamArg Args = MemoryHelper.Read<NvHostChannelGetParamArg>(Context.Memory, InputPosition);
+
+ Args.Value = 0;
+
+ MemoryHelper.Write(Context.Memory, OutputPosition, Args);
+
+ return NvResult.Success;
+ }
+
+ private static int MapBuffer(ServiceCtx Context)
+ {
+ long InputPosition = Context.Request.GetBufferType0x21().Position;
+ long OutputPosition = Context.Request.GetBufferType0x22().Position;
+
+ NvHostChannelMapBuffer Args = MemoryHelper.Read<NvHostChannelMapBuffer>(Context.Memory, InputPosition);
+
+ NvGpuVmm Vmm = NvGpuASIoctl.GetASCtx(Context).Vmm;
+
+ for (int Index = 0; Index < Args.NumEntries; Index++)
+ {
+ int Handle = Context.Memory.ReadInt32(InputPosition + 0xc + Index * 8);
+
+ NvMapHandle Map = NvMapIoctl.GetNvMap(Context, Handle);
+
+ if (Map == null)
+ {
+ Logger.PrintWarning(LogClass.ServiceNv, $"Invalid handle 0x{Handle:x8}!");
+
+ return NvResult.InvalidInput;
+ }
+
+ lock (Map)
+ {
+ if (Map.DmaMapAddress == 0)
+ {
+ Map.DmaMapAddress = Vmm.MapLow(Map.Address, Map.Size);
+ }
+
+ Context.Memory.WriteInt32(OutputPosition + 0xc + 4 + Index * 8, (int)Map.DmaMapAddress);
+ }
+ }
+
+ return NvResult.Success;
+ }
+
+ private static int UnmapBuffer(ServiceCtx Context)
+ {
+ long InputPosition = Context.Request.GetBufferType0x21().Position;
+
+ NvHostChannelMapBuffer Args = MemoryHelper.Read<NvHostChannelMapBuffer>(Context.Memory, InputPosition);
+
+ NvGpuVmm Vmm = NvGpuASIoctl.GetASCtx(Context).Vmm;
+
+ for (int Index = 0; Index < Args.NumEntries; Index++)
+ {
+ int Handle = Context.Memory.ReadInt32(InputPosition + 0xc + Index * 8);
+
+ NvMapHandle Map = NvMapIoctl.GetNvMap(Context, Handle);
+
+ if (Map == null)
+ {
+ Logger.PrintWarning(LogClass.ServiceNv, $"Invalid handle 0x{Handle:x8}!");
+
+ return NvResult.InvalidInput;
+ }
+
+ lock (Map)
+ {
+ if (Map.DmaMapAddress != 0)
+ {
+ Vmm.Free(Map.DmaMapAddress, Map.Size);
+
+ Map.DmaMapAddress = 0;
+ }
+ }
+ }
+
+ return NvResult.Success;
+ }
+
private static int SetUserData(ServiceCtx Context)
{
long InputPosition = Context.Request.GetBufferType0x21().Position;
@@ -73,11 +194,11 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
return NvResult.Success;
}
- private static int SetTimeout(ServiceCtx Context, NvChannelName Channel)
+ private static int SetTimeout(ServiceCtx Context)
{
long InputPosition = Context.Request.GetBufferType0x21().Position;
- GetChannel(Context, Channel).Timeout = Context.Memory.ReadInt32(InputPosition);
+ GetChannel(Context).Timeout = Context.Memory.ReadInt32(InputPosition);
return NvResult.Success;
}
@@ -185,14 +306,9 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
Context.Device.Gpu.Pusher.Push(Vmm, Gpfifo);
}
- public static NvChannel GetChannel(ServiceCtx Context, NvChannelName Channel)
+ public static NvChannel GetChannel(ServiceCtx Context)
{
- ChannelsPerProcess Cpp = Channels.GetOrAdd(Context.Process, (Key) =>
- {
- return new ChannelsPerProcess();
- });
-
- return Cpp.Channels[Channel];
+ return Channels.GetOrAdd(Context.Process, (Key) => new NvChannel());
}
public static void UnloadProcess(KProcess Process)
diff --git a/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelMapBuffer.cs b/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelMapBuffer.cs
new file mode 100644
index 00000000..1dfedf2d
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelMapBuffer.cs
@@ -0,0 +1,12 @@
+using System.Runtime.InteropServices;
+
+namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
+{
+ [StructLayout(LayoutKind.Sequential, Size = 0xc, Pack = 4)]
+ struct NvHostChannelMapBuffer
+ {
+ public int NumEntries;
+ public int DataAddress; //Ignored by the driver.
+ public bool AttachHostChDas;
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelSubmit.cs b/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelSubmit.cs
new file mode 100644
index 00000000..f776ad87
--- /dev/null
+++ b/Ryujinx.HLE/HOS/Services/Nv/NvHostChannel/NvHostChannelSubmit.cs
@@ -0,0 +1,13 @@
+using System.Runtime.InteropServices;
+
+namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
+{
+ [StructLayout(LayoutKind.Sequential, Size = 8, Pack = 4)]
+ struct NvHostChannelSubmit
+ {
+ public int CmdBufsCount;
+ public int RelocsCount;
+ public int SyncptIncrsCount;
+ public int WaitchecksCount;
+ }
+} \ No newline at end of file
diff --git a/Ryujinx.HLE/HOS/Services/Nv/NvMap/NvMapHandle.cs b/Ryujinx.HLE/HOS/Services/Nv/NvMap/NvMapHandle.cs
index 3f8a1517..e97e4ff4 100644
--- a/Ryujinx.HLE/HOS/Services/Nv/NvMap/NvMapHandle.cs
+++ b/Ryujinx.HLE/HOS/Services/Nv/NvMap/NvMapHandle.cs
@@ -11,6 +11,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvMap
public int Kind;
public long Address;
public bool Allocated;
+ public long DmaMapAddress;
private long Dupes;