diff options
Diffstat (limited to 'Ryujinx.Graphics/Gal/OpenGL/OglRenderTarget.cs')
| -rw-r--r-- | Ryujinx.Graphics/Gal/OpenGL/OglRenderTarget.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OglRenderTarget.cs b/Ryujinx.Graphics/Gal/OpenGL/OglRenderTarget.cs index d36bac1b..11fc98cb 100644 --- a/Ryujinx.Graphics/Gal/OpenGL/OglRenderTarget.cs +++ b/Ryujinx.Graphics/Gal/OpenGL/OglRenderTarget.cs @@ -77,11 +77,11 @@ namespace Ryujinx.Graphics.Gal.OpenGL private int _cropRight; private int _cropBottom; - //This framebuffer is used to attach guest rendertargets, - //think of it as a dummy OpenGL VAO + // This framebuffer is used to attach guest rendertargets, + // think of it as a dummy OpenGL VAO private int _dummyFrameBuffer; - //These framebuffers are used to blit images + // These framebuffers are used to blit images private int _srcFb; private int _dstFb; @@ -109,8 +109,8 @@ namespace Ryujinx.Graphics.Gal.OpenGL private void TextureDeletionHandler(object sender, int handle) { - //Texture was deleted, the handle is no longer valid, so - //reset all uses of this handle on a render target. + // Texture was deleted, the handle is no longer valid, so + // reset all uses of this handle on a render target. for (int attachment = 0; attachment < RenderTargetsCount; attachment++) { if (_colorHandles[attachment] == handle) @@ -484,7 +484,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL GL.BindBuffer(BufferTarget.PixelPackBuffer, _copyPbo); - //The buffer should be large enough to hold the largest texture. + // The buffer should be large enough to hold the largest texture. int bufferSize = Math.Max(ImageUtils.GetSize(oldImage), ImageUtils.GetSize(newImage)); |
