diff options
Diffstat (limited to 'Ryujinx.Graphics/Gal/OpenGL/OGLShader.cs')
| -rw-r--r-- | Ryujinx.Graphics/Gal/OpenGL/OGLShader.cs | 22 |
1 files changed, 16 insertions, 6 deletions
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLShader.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLShader.cs index ad717755..fe98aa09 100644 --- a/Ryujinx.Graphics/Gal/OpenGL/OGLShader.cs +++ b/Ryujinx.Graphics/Gal/OpenGL/OGLShader.cs @@ -118,20 +118,20 @@ namespace Ryujinx.Graphics.Gal.OpenGL if (IsDualVp) { - ShaderDumper.Dump(Memory, Position + 0x50, Type, "a"); - ShaderDumper.Dump(Memory, PositionB + 0x50, Type, "b"); + ShaderDumper.Dump(Memory, Position, Type, "a"); + ShaderDumper.Dump(Memory, PositionB, Type, "b"); Program = Decompiler.Decompile( Memory, - Position + 0x50, - PositionB + 0x50, + Position, + PositionB, Type); } else { - ShaderDumper.Dump(Memory, Position + 0x50, Type); + ShaderDumper.Dump(Memory, Position, Type); - Program = Decompiler.Decompile(Memory, Position + 0x50, Type); + Program = Decompiler.Decompile(Memory, Position, Type); } return new ShaderStage( @@ -198,6 +198,16 @@ namespace Ryujinx.Graphics.Gal.OpenGL private void Bind(ShaderStage Stage) { + if (Stage.Type == GalShaderType.Geometry) + { + //Enhanced layouts are required for Geometry shaders + //skip this stage if current driver has no ARB_enhanced_layouts + if (!OGLExtension.HasEnhancedLayouts()) + { + return; + } + } + switch (Stage.Type) { case GalShaderType.Vertex: Current.Vertex = Stage; break; |
