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path: root/Ryujinx.Graphics.Vic/Types/SlotConfig.cs
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Diffstat (limited to 'Ryujinx.Graphics.Vic/Types/SlotConfig.cs')
-rw-r--r--Ryujinx.Graphics.Vic/Types/SlotConfig.cs63
1 files changed, 63 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Vic/Types/SlotConfig.cs b/Ryujinx.Graphics.Vic/Types/SlotConfig.cs
new file mode 100644
index 00000000..183ee4ac
--- /dev/null
+++ b/Ryujinx.Graphics.Vic/Types/SlotConfig.cs
@@ -0,0 +1,63 @@
+namespace Ryujinx.Graphics.Vic.Types
+{
+ struct SlotConfig
+ {
+ private long _word0;
+ private long _word1;
+ private long _word2;
+ private long _word3;
+ private long _word4;
+ private long _word5;
+ private long _word6;
+ private long _word7;
+
+ public bool SlotEnable => _word0.Extract(0);
+ public bool DeNoise => _word0.Extract(1);
+ public bool AdvancedDenoise => _word0.Extract(2);
+ public bool CadenceDetect => _word0.Extract(3);
+ public bool MotionMap => _word0.Extract(4);
+ public bool MMapCombine => _word0.Extract(5);
+ public bool IsEven => _word0.Extract(6);
+ public bool ChromaEven => _word0.Extract(7);
+ public bool CurrentFieldEnable => _word0.Extract(8);
+ public bool PrevFieldEnable => _word0.Extract(9);
+ public bool NextFieldEnable => _word0.Extract(10);
+ public bool NextNrFieldEnable => _word0.Extract(11);
+ public bool CurMotionFieldEnable => _word0.Extract(12);
+ public bool PrevMotionFieldEnable => _word0.Extract(13);
+ public bool PpMotionFieldEnable => _word0.Extract(14);
+ public bool CombMotionFieldEnable => _word0.Extract(15);
+ public int FrameFormat => _word0.Extract(16, 4);
+ public int FilterLengthY => _word0.Extract(20, 2);
+ public int FilterLengthX => _word0.Extract(22, 2);
+ public int Panoramic => _word0.Extract(24, 12);
+ public int DetailFltClamp => _word0.Extract(58, 6);
+ public int FilterNoise => _word1.Extract(64, 10);
+ public int FilterDetail => _word1.Extract(74, 10);
+ public int ChromaNoise => _word1.Extract(84, 10);
+ public int ChromaDetail => _word1.Extract(94, 10);
+ public int DeinterlaceMode => _word1.Extract(104, 4);
+ public int MotionAccumWeight => _word1.Extract(108, 3);
+ public int NoiseIir => _word1.Extract(111, 11);
+ public int LightLevel => _word1.Extract(122, 4);
+ public int SoftClampLow => _word2.Extract(128, 10);
+ public int SoftClampHigh => _word2.Extract(138, 10);
+ public int PlanarAlpha => _word2.Extract(160, 10);
+ public bool ConstantAlpha => _word2.Extract(170);
+ public int StereoInterleave => _word2.Extract(171, 3);
+ public bool ClipEnabled => _word2.Extract(174);
+ public int ClearRectMask => _word2.Extract(175, 8);
+ public int DegammaMode => _word2.Extract(183, 2);
+ public bool DecompressEnable => _word2.Extract(186);
+ public int DecompressCtbCount => _word3.Extract(192, 8);
+ public int DecompressZbcColor => _word3.Extract(200, 32);
+ public int SourceRectLeft => _word4.Extract(256, 30);
+ public int SourceRectRight => _word4.Extract(288, 30);
+ public int SourceRectTop => _word5.Extract(320, 30);
+ public int SourceRectBottom => _word5.Extract(352, 30);
+ public int DstRectLeft => _word6.Extract(384, 14);
+ public int DstRectRight => _word6.Extract(400, 14);
+ public int DstRectTop => _word6.Extract(416, 14);
+ public int DstRectBottom => _word6.Extract(432, 14);
+ }
+}