diff options
Diffstat (limited to 'Ryujinx.Graphics.Shader/Instructions')
| -rw-r--r-- | Ryujinx.Graphics.Shader/Instructions/InstEmitAlu.cs | 44 | ||||
| -rw-r--r-- | Ryujinx.Graphics.Shader/Instructions/InstEmitFArith.cs | 20 |
2 files changed, 64 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitAlu.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitAlu.cs index 1d3a1101..2a8f00cc 100644 --- a/Ryujinx.Graphics.Shader/Instructions/InstEmitAlu.cs +++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitAlu.cs @@ -200,6 +200,50 @@ namespace Ryujinx.Graphics.Shader.Instructions // TODO: CC, X, corner cases } + public static void Imad(EmitterContext context) + { + OpCodeAlu op = (OpCodeAlu)context.CurrOp; + + bool signedA = context.CurrOp.RawOpCode.Extract(48); + bool signedB = context.CurrOp.RawOpCode.Extract(53); + bool high = context.CurrOp.RawOpCode.Extract(54); + + Operand srcA = GetSrcA(context); + Operand srcB = GetSrcB(context); + Operand srcC = GetSrcC(context); + + Operand res; + + if (high) + { + if (signedA && signedB) + { + res = context.MultiplyHighS32(srcA, srcB); + } + else + { + res = context.MultiplyHighU32(srcA, srcB); + + if (signedA) + { + res = context.IAdd(res, context.IMultiply(srcB, context.ShiftRightS32(srcA, Const(31)))); + } + else if (signedB) + { + res = context.IAdd(res, context.IMultiply(srcA, context.ShiftRightS32(srcB, Const(31)))); + } + } + } + else + { + res = context.IMultiply(srcA, srcB); + } + + res = context.IAdd(res, srcC); + + context.Copy(GetDest(context), res); + } + public static void Imnmx(EmitterContext context) { OpCodeAlu op = (OpCodeAlu)context.CurrOp; diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitFArith.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitFArith.cs index 3b8d7305..63d1efcb 100644 --- a/Ryujinx.Graphics.Shader/Instructions/InstEmitFArith.cs +++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitFArith.cs @@ -59,6 +59,26 @@ namespace Ryujinx.Graphics.Shader.Instructions SetFPZnFlags(context, dest, op.SetCondCode); } + public static void Ffma32i(EmitterContext context) + { + IOpCodeFArith op = (IOpCodeFArith)context.CurrOp; + + bool saturate = op.RawOpCode.Extract(55); + bool negateA = op.RawOpCode.Extract(56); + bool negateC = op.RawOpCode.Extract(57); + + Operand srcA = context.FPNegate(GetSrcA(context), negateA); + Operand srcC = context.FPNegate(GetDest(context), negateC); + + Operand srcB = GetSrcB(context); + + Operand dest = GetDest(context); + + context.Copy(dest, context.FPSaturate(context.FPFusedMultiplyAdd(srcA, srcB, srcC), saturate)); + + SetFPZnFlags(context, dest, op.SetCondCode); + } + public static void Fmnmx(EmitterContext context) { IOpCodeFArith op = (IOpCodeFArith)context.CurrOp; |
