diff options
Diffstat (limited to 'Ryujinx.Graphics.OpenGL')
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/BackgroundContextWorker.cs | 29 | ||||
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/Helper/GLXHelper.cs | 36 | ||||
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/Helper/WGLHelper.cs | 15 | ||||
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/IOpenGLContext.cs | 27 | ||||
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/Renderer.cs | 4 | ||||
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/Ryujinx.Graphics.OpenGL.csproj | 2 | ||||
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/Window.cs | 4 |
7 files changed, 92 insertions, 25 deletions
diff --git a/Ryujinx.Graphics.OpenGL/BackgroundContextWorker.cs b/Ryujinx.Graphics.OpenGL/BackgroundContextWorker.cs index d56951a7..f942037c 100644 --- a/Ryujinx.Graphics.OpenGL/BackgroundContextWorker.cs +++ b/Ryujinx.Graphics.OpenGL/BackgroundContextWorker.cs @@ -1,37 +1,24 @@ -using OpenTK; -using OpenTK.Graphics; -using Ryujinx.Common; +using Ryujinx.Common; using System; using System.Collections.Generic; using System.Threading; namespace Ryujinx.Graphics.OpenGL { - class BackgroundContextWorker : IDisposable + unsafe class BackgroundContextWorker : IDisposable { [ThreadStatic] public static bool InBackground; - - private GameWindow _window; - private GraphicsContext _context; private Thread _thread; private bool _running; private AutoResetEvent _signal; private Queue<Action> _work; private ObjectPool<ManualResetEventSlim> _invokePool; + private readonly IOpenGLContext _backgroundContext; - public BackgroundContextWorker(IGraphicsContext baseContext) + public BackgroundContextWorker(IOpenGLContext backgroundContext) { - _window = new GameWindow( - 100, 100, GraphicsMode.Default, - "Background Window", OpenTK.GameWindowFlags.FixedWindow, OpenTK.DisplayDevice.Default, - 3, 3, GraphicsContextFlags.ForwardCompatible, baseContext, false); - - _window.Visible = false; - _context = (GraphicsContext)_window.Context; - _context.MakeCurrent(null); - _running = true; _signal = new AutoResetEvent(false); @@ -40,12 +27,14 @@ namespace Ryujinx.Graphics.OpenGL _thread = new Thread(Run); _thread.Start(); + _backgroundContext = backgroundContext; } private void Run() { InBackground = true; - _context.MakeCurrent(_window.WindowInfo); + + _backgroundContext.MakeCurrent(); while (_running) { @@ -66,7 +55,7 @@ namespace Ryujinx.Graphics.OpenGL } } - _window.Dispose(); + _backgroundContext.Dispose(); } public void Invoke(Action action) @@ -99,4 +88,4 @@ namespace Ryujinx.Graphics.OpenGL _signal.Dispose(); } } -} +}
\ No newline at end of file diff --git a/Ryujinx.Graphics.OpenGL/Helper/GLXHelper.cs b/Ryujinx.Graphics.OpenGL/Helper/GLXHelper.cs new file mode 100644 index 00000000..7cc39708 --- /dev/null +++ b/Ryujinx.Graphics.OpenGL/Helper/GLXHelper.cs @@ -0,0 +1,36 @@ +using System; +using System.Runtime.InteropServices; +using System.Runtime.Versioning; + +namespace Ryujinx.Graphics.OpenGL.Helper +{ + [SupportedOSPlatform("linux")] + internal static class GLXHelper + { + private const string LibraryName = "glx.dll"; + + static GLXHelper() + { + NativeLibrary.SetDllImportResolver(typeof(GLXHelper).Assembly, (name, assembly, path) => + { + if (name != LibraryName) + { + return IntPtr.Zero; + } + + if (!NativeLibrary.TryLoad("libGL.so.1", assembly, path, out IntPtr result)) + { + if (!NativeLibrary.TryLoad("libGL.so", assembly, path, out result)) + { + return IntPtr.Zero; + } + } + + return result; + }); + } + + [DllImport(LibraryName, EntryPoint = "glXGetCurrentContext")] + public static extern IntPtr GetCurrentContext(); + } +} diff --git a/Ryujinx.Graphics.OpenGL/Helper/WGLHelper.cs b/Ryujinx.Graphics.OpenGL/Helper/WGLHelper.cs new file mode 100644 index 00000000..b37134eb --- /dev/null +++ b/Ryujinx.Graphics.OpenGL/Helper/WGLHelper.cs @@ -0,0 +1,15 @@ +using System; +using System.Runtime.InteropServices; +using System.Runtime.Versioning; + +namespace Ryujinx.Graphics.OpenGL.Helper +{ + [SupportedOSPlatform("windows")] + internal static class WGLHelper + { + private const string LibraryName = "OPENGL32.DLL"; + + [DllImport(LibraryName, EntryPoint = "wglGetCurrentContext")] + public extern static IntPtr GetCurrentContext(); + } +} diff --git a/Ryujinx.Graphics.OpenGL/IOpenGLContext.cs b/Ryujinx.Graphics.OpenGL/IOpenGLContext.cs new file mode 100644 index 00000000..b1f6d72d --- /dev/null +++ b/Ryujinx.Graphics.OpenGL/IOpenGLContext.cs @@ -0,0 +1,27 @@ +using Ryujinx.Graphics.OpenGL.Helper; +using System; + +namespace Ryujinx.Graphics.OpenGL +{ + public interface IOpenGLContext : IDisposable + { + void MakeCurrent(); + + // TODO: Support more APIs per platform. + static bool HasContext() + { + if (OperatingSystem.IsWindows()) + { + return WGLHelper.GetCurrentContext() != IntPtr.Zero; + } + else if (OperatingSystem.IsLinux()) + { + return GLXHelper.GetCurrentContext() != IntPtr.Zero; + } + else + { + return false; + } + } + } +} diff --git a/Ryujinx.Graphics.OpenGL/Renderer.cs b/Ryujinx.Graphics.OpenGL/Renderer.cs index c3d08309..cc8fa195 100644 --- a/Ryujinx.Graphics.OpenGL/Renderer.cs +++ b/Ryujinx.Graphics.OpenGL/Renderer.cs @@ -149,7 +149,7 @@ namespace Ryujinx.Graphics.OpenGL public void BackgroundContextAction(Action action) { - if (GraphicsContext.CurrentContext != null) + if (IOpenGLContext.HasContext()) { action(); // We have a context already - use that (assuming it is the main one). } @@ -159,7 +159,7 @@ namespace Ryujinx.Graphics.OpenGL } } - public void InitializeBackgroundContext(IGraphicsContext baseContext) + public void InitializeBackgroundContext(IOpenGLContext baseContext) { _window.InitializeBackgroundContext(baseContext); } diff --git a/Ryujinx.Graphics.OpenGL/Ryujinx.Graphics.OpenGL.csproj b/Ryujinx.Graphics.OpenGL/Ryujinx.Graphics.OpenGL.csproj index 5d28b4f3..aff59d97 100644 --- a/Ryujinx.Graphics.OpenGL/Ryujinx.Graphics.OpenGL.csproj +++ b/Ryujinx.Graphics.OpenGL/Ryujinx.Graphics.OpenGL.csproj @@ -6,7 +6,7 @@ </PropertyGroup> <ItemGroup> - <PackageReference Include="OpenTK.NetStandard" Version="1.0.5.32" /> + <PackageReference Include="OpenTK.Graphics" Version="4.5.0" /> </ItemGroup> <ItemGroup> diff --git a/Ryujinx.Graphics.OpenGL/Window.cs b/Ryujinx.Graphics.OpenGL/Window.cs index 80149bf7..5de2a645 100644 --- a/Ryujinx.Graphics.OpenGL/Window.cs +++ b/Ryujinx.Graphics.OpenGL/Window.cs @@ -125,7 +125,7 @@ namespace Ryujinx.Graphics.OpenGL // Remove Alpha channel GL.ColorMask(drawFramebuffer, false, false, false, true); - GL.ClearBuffer(ClearBuffer.Color, 0, new float[] { 0.0f, 0.0f, 0.0f, 1.0f }); + GL.ClearBuffer(ClearBuffer.Color, drawFramebuffer, new float[] { 0.0f, 0.0f, 0.0f, 1.0f }); GL.ColorMask(drawFramebuffer, oldFramebufferColorWritemask[0], oldFramebufferColorWritemask[1], @@ -158,7 +158,7 @@ namespace Ryujinx.Graphics.OpenGL return handle; } - public void InitializeBackgroundContext(IGraphicsContext baseContext) + public void InitializeBackgroundContext(IOpenGLContext baseContext) { BackgroundContext = new BackgroundContextWorker(baseContext); } |
