diff options
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Image')
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs | 4 | ||||
| -rw-r--r-- | Ryujinx.Graphics.OpenGL/Image/TextureView.cs | 10 |
2 files changed, 7 insertions, 7 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs b/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs index 76d0149b..1e9e4d6b 100644 --- a/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs +++ b/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs @@ -39,12 +39,12 @@ namespace Ryujinx.Graphics.OpenGL.Image throw new NotSupportedException(); } - public ReadOnlySpan<byte> GetData() + public PinnedSpan<byte> GetData() { return Buffer.GetData(_renderer, _buffer, _bufferOffset, _bufferSize); } - public ReadOnlySpan<byte> GetData(int layer, int level) + public PinnedSpan<byte> GetData(int layer, int level) { return GetData(); } diff --git a/Ryujinx.Graphics.OpenGL/Image/TextureView.cs b/Ryujinx.Graphics.OpenGL/Image/TextureView.cs index 44df441f..ddc5f9a3 100644 --- a/Ryujinx.Graphics.OpenGL/Image/TextureView.cs +++ b/Ryujinx.Graphics.OpenGL/Image/TextureView.cs @@ -166,7 +166,7 @@ namespace Ryujinx.Graphics.OpenGL.Image _renderer.TextureCopy.Copy(this, (TextureView)destination, srcRegion, dstRegion, linearFilter); } - public unsafe ReadOnlySpan<byte> GetData() + public unsafe PinnedSpan<byte> GetData() { int size = 0; int levels = Info.GetLevelsClamped(); @@ -196,16 +196,16 @@ namespace Ryujinx.Graphics.OpenGL.Image data = FormatConverter.ConvertD24S8ToS8D24(data); } - return data; + return PinnedSpan<byte>.UnsafeFromSpan(data); } - public unsafe ReadOnlySpan<byte> GetData(int layer, int level) + public unsafe PinnedSpan<byte> GetData(int layer, int level) { int size = Info.GetMipSize(level); if (HwCapabilities.UsePersistentBufferForFlush) { - return _renderer.PersistentBuffers.Default.GetTextureData(this, size, layer, level); + return PinnedSpan<byte>.UnsafeFromSpan(_renderer.PersistentBuffers.Default.GetTextureData(this, size, layer, level)); } else { @@ -213,7 +213,7 @@ namespace Ryujinx.Graphics.OpenGL.Image int offset = WriteTo2D(target, layer, level); - return new ReadOnlySpan<byte>(target.ToPointer(), size).Slice(offset); + return new PinnedSpan<byte>((byte*)target.ToPointer() + offset, size); } } |
