diff options
Diffstat (limited to 'Ryujinx.Graphics.Gpu/State')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/State/GpuState.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Ryujinx.Graphics.Gpu/State/GpuState.cs b/Ryujinx.Graphics.Gpu/State/GpuState.cs index fb495eff..677fed66 100644 --- a/Ryujinx.Graphics.Gpu/State/GpuState.cs +++ b/Ryujinx.Graphics.Gpu/State/GpuState.cs @@ -132,7 +132,7 @@ namespace Ryujinx.Graphics.Gpu.State /// <summary> /// Initializes registers with the default state. /// </summary> - private static void InitializeDefaultState(int[] memory) + private void InitializeDefaultState(int[] memory) { // Enable Rasterizer memory[(int)MethodOffset.RasterizeEnable] = 1; @@ -151,7 +151,7 @@ namespace Ryujinx.Graphics.Gpu.State memory[0x4e7] = 0xff; // Conditional rendering condition. - _backingMemory[0x556] = (int)Condition.Always; + memory[0x556] = (int)Condition.Always; // Default color mask. for (int index = 0; index < Constants.TotalRenderTargets; index++) @@ -390,7 +390,7 @@ namespace Ryujinx.Graphics.Gpu.State public void Set<T>(MethodOffset offset, T data) where T : struct { ReadOnlySpan<int> intSpan = MemoryMarshal.Cast<T, int>(MemoryMarshal.CreateReadOnlySpan(ref data, 1)); - intSpan.CopyTo(_backingMemory.AsSpan().Slice((int)offset, intSpan.Length)); + intSpan.CopyTo(_memory.AsSpan().Slice((int)offset, intSpan.Length)); } } } |
