aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.Gpu/Shader/Cache/Definition
diff options
context:
space:
mode:
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader/Cache/Definition')
-rw-r--r--Ryujinx.Graphics.Gpu/Shader/Cache/Definition/CacheManifestHeader.cs6
-rw-r--r--Ryujinx.Graphics.Gpu/Shader/Cache/Definition/GuestShaderCacheEntry.cs2
2 files changed, 4 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/Cache/Definition/CacheManifestHeader.cs b/Ryujinx.Graphics.Gpu/Shader/Cache/Definition/CacheManifestHeader.cs
index 3f198dca..0601451d 100644
--- a/Ryujinx.Graphics.Gpu/Shader/Cache/Definition/CacheManifestHeader.cs
+++ b/Ryujinx.Graphics.Gpu/Shader/Cache/Definition/CacheManifestHeader.cs
@@ -84,14 +84,14 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache.Definition
/// <summary>
/// Check the validity of the header.
/// </summary>
- /// <param name="version">The target version in use</param>
/// <param name="graphicsApi">The target graphics api in use</param>
/// <param name="hashType">The target hash type in use</param>
/// <param name="data">The data after this header</param>
/// <returns>True if the header is valid</returns>
- public bool IsValid(ulong version, CacheGraphicsApi graphicsApi, CacheHashType hashType, ReadOnlySpan<byte> data)
+ /// <remarks>This doesn't check that versions match</remarks>
+ public bool IsValid(CacheGraphicsApi graphicsApi, CacheHashType hashType, ReadOnlySpan<byte> data)
{
- return Version == version && GraphicsApi == graphicsApi && HashType == hashType && TableChecksum == CalculateCrc16(data);
+ return GraphicsApi == graphicsApi && HashType == hashType && TableChecksum == CalculateCrc16(data);
}
}
}
diff --git a/Ryujinx.Graphics.Gpu/Shader/Cache/Definition/GuestShaderCacheEntry.cs b/Ryujinx.Graphics.Gpu/Shader/Cache/Definition/GuestShaderCacheEntry.cs
index 45a442e2..373fa6c6 100644
--- a/Ryujinx.Graphics.Gpu/Shader/Cache/Definition/GuestShaderCacheEntry.cs
+++ b/Ryujinx.Graphics.Gpu/Shader/Cache/Definition/GuestShaderCacheEntry.cs
@@ -31,7 +31,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache.Definition
/// </summary>
/// <param name="header">The header of the cached shader entry</param>
/// <param name="code">The code of this shader</param>
- private GuestShaderCacheEntry(GuestShaderCacheEntryHeader header, byte[] code)
+ public GuestShaderCacheEntry(GuestShaderCacheEntryHeader header, byte[] code)
{
Header = header;
Code = code;