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path: root/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs
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Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs b/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs
index 8bc6d544..7bee844e 100644
--- a/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs
+++ b/Ryujinx.Graphics.Gpu/Image/AutoDeleteCache.cs
@@ -41,14 +41,14 @@ namespace Ryujinx.Graphics.Gpu.Image
{
Texture oldestTexture = _textures.First.Value;
- if (oldestTexture.IsModified && !oldestTexture.CheckModified(false))
+ if (!oldestTexture.CheckModified(false))
{
// The texture must be flushed if it falls out of the auto delete cache.
// Flushes out of the auto delete cache do not trigger write tracking,
// as it is expected that other overlapping textures exist that have more up-to-date contents.
oldestTexture.Group.SynchronizeDependents(oldestTexture);
- oldestTexture.Flush(false);
+ oldestTexture.FlushModified(false);
}
_textures.RemoveFirst();
@@ -93,9 +93,9 @@ namespace Ryujinx.Graphics.Gpu.Image
}
// Remove our reference to this texture.
- if (flush && texture.IsModified)
+ if (flush)
{
- texture.Flush(false);
+ texture.FlushModified(false);
}
_textures.Remove(texture.CacheNode);