diff options
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/MethodUniformBufferBind.cs')
| -rw-r--r-- | Ryujinx.Graphics.Gpu/Engine/MethodUniformBufferBind.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/MethodUniformBufferBind.cs b/Ryujinx.Graphics.Gpu/Engine/MethodUniformBufferBind.cs index a9ebce83..823d156e 100644 --- a/Ryujinx.Graphics.Gpu/Engine/MethodUniformBufferBind.cs +++ b/Ryujinx.Graphics.Gpu/Engine/MethodUniformBufferBind.cs @@ -4,27 +4,27 @@ namespace Ryujinx.Graphics.Gpu.Engine { partial class Methods { - private void UniformBufferBind0(int argument) + private void UniformBufferBindVertex(int argument) { UniformBufferBind(argument, ShaderType.Vertex); } - private void UniformBufferBind1(int argument) + private void UniformBufferBindTessControl(int argument) { UniformBufferBind(argument, ShaderType.TessellationControl); } - private void UniformBufferBind2(int argument) + private void UniformBufferBindTessEvaluation(int argument) { UniformBufferBind(argument, ShaderType.TessellationEvaluation); } - private void UniformBufferBind3(int argument) + private void UniformBufferBindGeometry(int argument) { UniformBufferBind(argument, ShaderType.Geometry); } - private void UniformBufferBind4(int argument) + private void UniformBufferBindFragment(int argument) { UniformBufferBind(argument, ShaderType.Fragment); } @@ -37,7 +37,7 @@ namespace Ryujinx.Graphics.Gpu.Engine if (enable) { - UniformBufferState uniformBuffer = _context.State.GetUniformBufferState(); + var uniformBuffer = _context.State.Get<UniformBufferState>(MethodOffset.UniformBufferState); ulong address = uniformBuffer.Address.Pack(); |
