diff options
Diffstat (limited to 'Ryujinx.Graphics.GAL/Multithreading')
| -rw-r--r-- | Ryujinx.Graphics.GAL/Multithreading/Resources/Programs/SourceProgramRequest.cs | 6 | ||||
| -rw-r--r-- | Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs | 4 |
2 files changed, 4 insertions, 6 deletions
diff --git a/Ryujinx.Graphics.GAL/Multithreading/Resources/Programs/SourceProgramRequest.cs b/Ryujinx.Graphics.GAL/Multithreading/Resources/Programs/SourceProgramRequest.cs index d40ce6a4..8e4cd1d4 100644 --- a/Ryujinx.Graphics.GAL/Multithreading/Resources/Programs/SourceProgramRequest.cs +++ b/Ryujinx.Graphics.GAL/Multithreading/Resources/Programs/SourceProgramRequest.cs @@ -7,14 +7,12 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources.Programs public ThreadedProgram Threaded { get; set; } private IShader[] _shaders; - private TransformFeedbackDescriptor[] _transformFeedbackDescriptors; - public SourceProgramRequest(ThreadedProgram program, IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors) + public SourceProgramRequest(ThreadedProgram program, IShader[] shaders) { Threaded = program; _shaders = shaders; - _transformFeedbackDescriptors = transformFeedbackDescriptors; } public IProgram Create(IRenderer renderer) @@ -26,7 +24,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources.Programs return threaded?.Base; }).ToArray(); - return renderer.CreateProgram(shaders, _transformFeedbackDescriptors); + return renderer.CreateProgram(shaders); } } } diff --git a/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs b/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs index 52197688..df46b428 100644 --- a/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs +++ b/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs @@ -268,10 +268,10 @@ namespace Ryujinx.Graphics.GAL.Multithreading return handle; } - public IProgram CreateProgram(IShader[] shaders, TransformFeedbackDescriptor[] transformFeedbackDescriptors) + public IProgram CreateProgram(IShader[] shaders) { var program = new ThreadedProgram(this); - SourceProgramRequest request = new SourceProgramRequest(program, shaders, transformFeedbackDescriptors); + SourceProgramRequest request = new SourceProgramRequest(program, shaders); Programs.Add(request); New<CreateProgramCommand>().Set(Ref((IProgramRequest)request)); |
