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-rw-r--r--Ryujinx.Audio.Renderer/Integration/IWritableEvent.cs35
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diff --git a/Ryujinx.Audio.Renderer/Integration/IWritableEvent.cs b/Ryujinx.Audio.Renderer/Integration/IWritableEvent.cs
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--- a/Ryujinx.Audio.Renderer/Integration/IWritableEvent.cs
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-//
-// Copyright (c) 2019-2021 Ryujinx
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU Lesser General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public License
-// along with this program. If not, see <https://www.gnu.org/licenses/>.
-//
-
-namespace Ryujinx.Audio.Renderer.Integration
-{
- /// <summary>
- /// Represent a writable event with manual clear.
- /// </summary>
- public interface IWritableEvent
- {
- /// <summary>
- /// Signal the event.
- /// </summary>
- void Signal();
-
- /// <summary>
- /// Clear the signaled state of the event.
- /// </summary>
- void Clear();
- }
-}