diff options
Diffstat (limited to 'Ryujinx.Audio.Renderer/Dsp/Command/DepopForMixBuffersCommand.cs')
| -rw-r--r-- | Ryujinx.Audio.Renderer/Dsp/Command/DepopForMixBuffersCommand.cs | 103 |
1 files changed, 0 insertions, 103 deletions
diff --git a/Ryujinx.Audio.Renderer/Dsp/Command/DepopForMixBuffersCommand.cs b/Ryujinx.Audio.Renderer/Dsp/Command/DepopForMixBuffersCommand.cs deleted file mode 100644 index c6feacfb..00000000 --- a/Ryujinx.Audio.Renderer/Dsp/Command/DepopForMixBuffersCommand.cs +++ /dev/null @@ -1,103 +0,0 @@ -// -// Copyright (c) 2019-2021 Ryujinx -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Lesser General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public License -// along with this program. If not, see <https://www.gnu.org/licenses/>. -// - -using System; - -namespace Ryujinx.Audio.Renderer.Dsp.Command -{ - public class DepopForMixBuffersCommand : ICommand - { - public bool Enabled { get; set; } - - public int NodeId { get; } - - public CommandType CommandType => CommandType.DepopForMixBuffers; - - public ulong EstimatedProcessingTime { get; set; } - - public uint MixBufferOffset { get; } - - public uint MixBufferCount { get; } - - public float Decay { get; } - - public Memory<float> DepopBuffer { get; } - - private const int FixedPointPrecisionForDecay = 15; - - public DepopForMixBuffersCommand(Memory<float> depopBuffer, uint bufferOffset, uint mixBufferCount, int nodeId, uint sampleRate) - { - Enabled = true; - NodeId = nodeId; - MixBufferOffset = bufferOffset; - MixBufferCount = mixBufferCount; - DepopBuffer = depopBuffer; - - if (sampleRate == 48000) - { - Decay = 0.962189f; - } - else // if (sampleRate == 32000) - { - Decay = 0.943695f; - } - } - - private float ProcessDepopMix(Span<float> buffer, float depopValue, uint sampleCount) - { - if (depopValue <= 0) - { - for (int i = 0; i < sampleCount; i++) - { - depopValue = FloatingPointHelper.MultiplyRoundDown(Decay, depopValue); - - buffer[i] -= depopValue; - } - - return -depopValue; - } - else - { - for (int i = 0; i < sampleCount; i++) - { - depopValue = FloatingPointHelper.MultiplyRoundDown(Decay, depopValue); - - buffer[i] += depopValue; - } - - return depopValue; - } - - } - - public void Process(CommandList context) - { - uint bufferCount = Math.Min(MixBufferOffset + MixBufferCount, context.BufferCount); - - for (int i = (int)MixBufferOffset; i < bufferCount; i++) - { - float depopValue = DepopBuffer.Span[i]; - if (depopValue != 0) - { - Span<float> buffer = context.GetBuffer(i); - - DepopBuffer.Span[i] = ProcessDepopMix(buffer, depopValue, context.SampleCount); - } - } - } - } -} |
