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Diffstat (limited to 'ChocolArm64/Translator.cs')
| -rw-r--r-- | ChocolArm64/Translator.cs | 165 |
1 files changed, 165 insertions, 0 deletions
diff --git a/ChocolArm64/Translator.cs b/ChocolArm64/Translator.cs new file mode 100644 index 00000000..3bf06dc4 --- /dev/null +++ b/ChocolArm64/Translator.cs @@ -0,0 +1,165 @@ +using ChocolArm64.Decoders; +using ChocolArm64.Events; +using ChocolArm64.Memory; +using ChocolArm64.State; +using ChocolArm64.Translation; +using System; +using System.Reflection.Emit; + +namespace ChocolArm64 +{ + public class Translator + { + private TranslatorCache _cache; + + public event EventHandler<CpuTraceEventArgs> CpuTrace; + + public bool EnableCpuTrace { get; set; } + + public Translator() + { + _cache = new TranslatorCache(); + } + + internal void ExecuteSubroutine(CpuThread thread, long position) + { + //TODO: Both the execute A32/A64 methods should be merged on the future, + //when both ISAs are implemented with the interpreter and JIT. + //As of now, A32 only has a interpreter and A64 a JIT. + CpuThreadState state = thread.ThreadState; + MemoryManager memory = thread.Memory; + + if (state.ExecutionMode == ExecutionMode.AArch32) + { + ExecuteSubroutineA32(state, memory); + } + else + { + ExecuteSubroutineA64(state, memory, position); + } + } + + private void ExecuteSubroutineA32(CpuThreadState state, MemoryManager memory) + { + do + { + OpCode64 opCode = Decoder.DecodeOpCode(state, memory, state.R15); + + opCode.Interpreter(state, memory, opCode); + } + while (state.R15 != 0 && state.Running); + } + + private void ExecuteSubroutineA64(CpuThreadState state, MemoryManager memory, long position) + { + do + { + if (EnableCpuTrace) + { + CpuTrace?.Invoke(this, new CpuTraceEventArgs(position)); + } + + if (!_cache.TryGetSubroutine(position, out TranslatedSub sub)) + { + sub = TranslateTier0(state, memory, position); + } + + if (sub.ShouldReJit()) + { + TranslateTier1(state, memory, position); + } + + position = sub.Execute(state, memory); + } + while (position != 0 && state.Running); + } + + internal bool HasCachedSub(long position) + { + return _cache.HasSubroutine(position); + } + + private TranslatedSub TranslateTier0(CpuThreadState state, MemoryManager memory, long position) + { + Block block = Decoder.DecodeBasicBlock(state, memory, position); + + Block[] graph = new Block[] { block }; + + string subName = GetSubroutineName(position); + + ILEmitterCtx context = new ILEmitterCtx(_cache, graph, block, subName); + + do + { + context.EmitOpCode(); + } + while (context.AdvanceOpCode()); + + TranslatedSub subroutine = context.GetSubroutine(); + + subroutine.SetType(TranslatedSubType.SubTier0); + + _cache.AddOrUpdate(position, subroutine, block.OpCodes.Count); + + OpCode64 lastOp = block.GetLastOp(); + + return subroutine; + } + + private void TranslateTier1(CpuThreadState state, MemoryManager memory, long position) + { + (Block[] graph, Block root) = Decoder.DecodeSubroutine(_cache, state, memory, position); + + string subName = GetSubroutineName(position); + + ILEmitterCtx context = new ILEmitterCtx(_cache, graph, root, subName); + + if (context.CurrBlock.Position != position) + { + context.Emit(OpCodes.Br, context.GetLabel(position)); + } + + do + { + context.EmitOpCode(); + } + while (context.AdvanceOpCode()); + + //Mark all methods that calls this method for ReJiting, + //since we can now call it directly which is faster. + if (_cache.TryGetSubroutine(position, out TranslatedSub oldSub)) + { + foreach (long callerPos in oldSub.GetCallerPositions()) + { + if (_cache.TryGetSubroutine(position, out TranslatedSub callerSub)) + { + callerSub.MarkForReJit(); + } + } + } + + TranslatedSub subroutine = context.GetSubroutine(); + + subroutine.SetType(TranslatedSubType.SubTier1); + + _cache.AddOrUpdate(position, subroutine, GetGraphInstCount(graph)); + } + + private string GetSubroutineName(long position) + { + return $"Sub{position:x16}"; + } + + private int GetGraphInstCount(Block[] graph) + { + int size = 0; + + foreach (Block block in graph) + { + size += block.OpCodes.Count; + } + + return size; + } + } +}
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