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authorAlex Barney <thealexbarney@gmail.com>2018-10-30 19:43:02 -0600
committergdkchan <gab.dark.100@gmail.com>2018-10-30 22:43:02 -0300
commit9cb57fb4bb3bbae0ae052a5af4a96a49fc5d864d (patch)
tree0c97425aeb311c142bc92a6fcc503cb2c07d4376 /ChocolArm64/Translator.cs
parent5a87e58183578f5b84ca8d01cbb76aed11820f78 (diff)
Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
Diffstat (limited to 'ChocolArm64/Translator.cs')
-rw-r--r--ChocolArm64/Translator.cs165
1 files changed, 165 insertions, 0 deletions
diff --git a/ChocolArm64/Translator.cs b/ChocolArm64/Translator.cs
new file mode 100644
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+++ b/ChocolArm64/Translator.cs
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+using ChocolArm64.Decoders;
+using ChocolArm64.Events;
+using ChocolArm64.Memory;
+using ChocolArm64.State;
+using ChocolArm64.Translation;
+using System;
+using System.Reflection.Emit;
+
+namespace ChocolArm64
+{
+ public class Translator
+ {
+ private TranslatorCache _cache;
+
+ public event EventHandler<CpuTraceEventArgs> CpuTrace;
+
+ public bool EnableCpuTrace { get; set; }
+
+ public Translator()
+ {
+ _cache = new TranslatorCache();
+ }
+
+ internal void ExecuteSubroutine(CpuThread thread, long position)
+ {
+ //TODO: Both the execute A32/A64 methods should be merged on the future,
+ //when both ISAs are implemented with the interpreter and JIT.
+ //As of now, A32 only has a interpreter and A64 a JIT.
+ CpuThreadState state = thread.ThreadState;
+ MemoryManager memory = thread.Memory;
+
+ if (state.ExecutionMode == ExecutionMode.AArch32)
+ {
+ ExecuteSubroutineA32(state, memory);
+ }
+ else
+ {
+ ExecuteSubroutineA64(state, memory, position);
+ }
+ }
+
+ private void ExecuteSubroutineA32(CpuThreadState state, MemoryManager memory)
+ {
+ do
+ {
+ OpCode64 opCode = Decoder.DecodeOpCode(state, memory, state.R15);
+
+ opCode.Interpreter(state, memory, opCode);
+ }
+ while (state.R15 != 0 && state.Running);
+ }
+
+ private void ExecuteSubroutineA64(CpuThreadState state, MemoryManager memory, long position)
+ {
+ do
+ {
+ if (EnableCpuTrace)
+ {
+ CpuTrace?.Invoke(this, new CpuTraceEventArgs(position));
+ }
+
+ if (!_cache.TryGetSubroutine(position, out TranslatedSub sub))
+ {
+ sub = TranslateTier0(state, memory, position);
+ }
+
+ if (sub.ShouldReJit())
+ {
+ TranslateTier1(state, memory, position);
+ }
+
+ position = sub.Execute(state, memory);
+ }
+ while (position != 0 && state.Running);
+ }
+
+ internal bool HasCachedSub(long position)
+ {
+ return _cache.HasSubroutine(position);
+ }
+
+ private TranslatedSub TranslateTier0(CpuThreadState state, MemoryManager memory, long position)
+ {
+ Block block = Decoder.DecodeBasicBlock(state, memory, position);
+
+ Block[] graph = new Block[] { block };
+
+ string subName = GetSubroutineName(position);
+
+ ILEmitterCtx context = new ILEmitterCtx(_cache, graph, block, subName);
+
+ do
+ {
+ context.EmitOpCode();
+ }
+ while (context.AdvanceOpCode());
+
+ TranslatedSub subroutine = context.GetSubroutine();
+
+ subroutine.SetType(TranslatedSubType.SubTier0);
+
+ _cache.AddOrUpdate(position, subroutine, block.OpCodes.Count);
+
+ OpCode64 lastOp = block.GetLastOp();
+
+ return subroutine;
+ }
+
+ private void TranslateTier1(CpuThreadState state, MemoryManager memory, long position)
+ {
+ (Block[] graph, Block root) = Decoder.DecodeSubroutine(_cache, state, memory, position);
+
+ string subName = GetSubroutineName(position);
+
+ ILEmitterCtx context = new ILEmitterCtx(_cache, graph, root, subName);
+
+ if (context.CurrBlock.Position != position)
+ {
+ context.Emit(OpCodes.Br, context.GetLabel(position));
+ }
+
+ do
+ {
+ context.EmitOpCode();
+ }
+ while (context.AdvanceOpCode());
+
+ //Mark all methods that calls this method for ReJiting,
+ //since we can now call it directly which is faster.
+ if (_cache.TryGetSubroutine(position, out TranslatedSub oldSub))
+ {
+ foreach (long callerPos in oldSub.GetCallerPositions())
+ {
+ if (_cache.TryGetSubroutine(position, out TranslatedSub callerSub))
+ {
+ callerSub.MarkForReJit();
+ }
+ }
+ }
+
+ TranslatedSub subroutine = context.GetSubroutine();
+
+ subroutine.SetType(TranslatedSubType.SubTier1);
+
+ _cache.AddOrUpdate(position, subroutine, GetGraphInstCount(graph));
+ }
+
+ private string GetSubroutineName(long position)
+ {
+ return $"Sub{position:x16}";
+ }
+
+ private int GetGraphInstCount(Block[] graph)
+ {
+ int size = 0;
+
+ foreach (Block block in graph)
+ {
+ size += block.OpCodes.Count;
+ }
+
+ return size;
+ }
+ }
+} \ No newline at end of file